#pragma once #include "kaleidoscope/KeyEvent.h" // for KeyEvent #include "kaleidoscope/event_handler_result.h" // for EventHandlerResult #include "kaleidoscope/keyswitch_state.h" // for keyToggledOn… #include "kaleidoscope/plugin.h" // for Plugin namespace kaleidoscope { namespace plugin { class LayerHighlighter : public Plugin { public: LayerHighlighter(uint8_t l): color(CRGB(160, 0, 0)), lockHue(170), layer(l) {} cRGB color; uint8_t lockHue; EventHandlerResult onSetup(void); EventHandlerResult onKeyEvent(KeyEvent &event); // EventHandlerResult onKeyswitchEvent(Key &mapped_key, KeyAddr key_addr, uint8_t key_state); EventHandlerResult afterEachCycle(); private: const uint8_t layer; }; } }