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* Doc updates as suggested by @cdisselkoen++Jesse Vincent2017-10-021-6/+7
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* Slightly simplify the default keymaps, removing some duplicationJesse Vincent2017-10-021-5/+5
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* Close a commentf/refactor-for-clarityJesse Vincent2017-10-021-1/+1
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* astyleJesse Vincent2017-10-021-35/+35
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* First pass at comments on the rest of the default sketchJesse Vincent2017-10-021-16/+54
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* comment much of the default sketchJesse Vincent2017-10-021-3/+140
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* We're not actually exposing BootKeyboard yet.Jesse Vincent2017-10-021-1/+0
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* Move some LED color definitions to after the macro defnitions.Jesse Vincent2017-10-021-8/+14
| | | | It seems a little clearer.
* move the hopefully-going-away numpad keymap id definition closer toJesse Vincent2017-10-021-1/+1
| | | | where one can intuit why it's that number
* reorganize imports for a little more clarityJesse Vincent2017-10-021-2/+5
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* whitespaceJesse Vincent2017-10-021-1/+1
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* Refactor macro code to remove hand-coded numbers and make code a bit more ↵Jesse Vincent2017-10-021-14/+32
| | | | readable
* astyleJesse Vincent2017-10-021-2/+2
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* Remove a couple of C preprocessor macros involved in the definition ofJesse Vincent2017-10-021-4/+3
| | | | keyboard macros, in the hope of making the code clearer
* DEBUG_SERIAL is unused. kill itJesse Vincent2017-10-021-2/+0
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* replace a magic seeming constant with a macroJesse Vincent2017-10-021-1/+1
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* decompose a conditional to make it easier to read and refactorJesse Vincent2017-10-021-3/+5
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* Kaleidoscope.setup no longer takes an argumentJesse Vincent2017-10-021-1/+1
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* change the name of a compiler macro to make it clear that it's an idJesse Vincent2017-10-021-2/+2
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* rename our keymaps to be more consistent.Jesse Vincent2017-10-021-6/+6
| | | | | | I feel weird about putting the name before the word 'keymap', but this seems less confusing than explaining why KEYMAP_QWERTY and KEYMAP_STACKED are different kidns of entitites
* Updated to use the new NumLock pluginGergely Nagy2017-10-011-4/+2
| | | | | | | The NumLock plugin works without a macro now, so we can simplify the factory firmware by just using `Key_KeypadNumLock`. Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
* Updated to use the new LEDMode/LEDControl APIsGergely Nagy2017-08-161-7/+7
| | | | Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
* astylev1.13v1.12v1.11Jesse Vincent2017-08-131-12/+12
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* We had the wrong key definition for what keyboards actually use as thev1.10Jesse Vincent2017-08-131-1/+1
| | | | 'menu'
* First pass at adding in the boot greeting plugin to make the LED keyJesse Vincent2017-08-131-2/+4
| | | | glow on boot
* Switch our mute key to Key_Mute in the hope that it works better on OSXJesse Vincent2017-08-071-1/+1
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* Turn the Fn keys into Keymap1_MomentaryGergely Nagy2017-07-301-2/+2
| | | | | | | | | | | | | | | When both `Fn` keys are `KeymapNext_Momentary`, holding both would get us to the `NUMPAD` layer, which overrides the palm keys and turns them into `Keymap1_Momentary` keys. Thus, when releasing them, we would receive a release event for `Keymap1_Momentary`, not for `KeymapNext_Momentary`, and we'd be stuck on the `Numpad` layer until toggling it off. To avoid this scenario, change the `KeymapNext_Momentary` keys into `Keymap1_Momentary`, so we never reach the `NUMPAD` layer via the `Fn` keys. Fixes keyboardio/Kaleidoscope#151, with thanks to @chughes87 for the report! Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* astyleJesse Vincent2017-07-251-2/+2
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* Fix key repeat on Any. Port to new hid facade apiJesse Vincent2017-07-251-3/+7
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* switch to new CamelCased' toggle functionsJesse Vincent2017-07-241-3/+3
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* Update to work with an argument-less NumLock.toggle()Gergely Nagy2017-07-021-1/+2
| | | | Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* move the rainbow effects earlier in the effect listv1.02Jesse Vincent2017-06-191-1/+2
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* brighten up the rainbow effectsv1.01Jesse Vincent2017-06-121-0/+2
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* Move the version key to "any" on the numlock layerv1.0Jesse Vincent2017-06-121-2/+2
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* Macro.type needs PSTR() macros around strings.Jesse Vincent2017-06-111-4/+3
| | | | Algernon talked me out of putting the newline in the macro
* That's a stacked keymapJesse Vincent2017-06-101-1/+1
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* Update the versioning macro to hopefully pull verison info in from the build ↵Jesse Vincent2017-06-091-9/+11
| | | | system
* Call Macros "Macro_blah" rather than "Key_blah"Jesse Vincent2017-06-091-2/+2
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* Update mouse buttons to match the printed layout cardsJesse Vincent2017-06-071-3/+3
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* formatting cleanupJesse Vincent2017-06-071-17/+17
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* Remove tabsJesse Vincent2017-06-071-35/+35
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* Update to new Stalker APIJesse Vincent2017-06-071-1/+1
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* "make astyle"Jesse Vincent2017-06-071-43/+43
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* Cut down the example key layoutsJesse Vincent2017-05-221-64/+41
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* Update keymaps and macros to use the new more consistent definitionsJesse Vincent2017-05-211-22/+22
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* update the keymap to match the model01 documentationJesse Vincent2017-05-161-8/+8
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* AstyleJesse Vincent2017-03-201-9/+9
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* Add AlphaSquare effect to the default firmware.Jesse Vincent2017-03-201-2/+6
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* Tweak our ROYGBIV colors to not pull more than half an ampJesse Vincent2017-03-201-7/+7
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* Include the Stalker LED effect tooGergely Nagy2017-03-021-0/+3
| | | | | | Set it to the BlazingTrail variant, because that looks much better. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>