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* part 2: move core logic to game module, which owns robosbrian cully2025-12-241-2/+2
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* js: move arena stuff to modulebrian cully2025-12-231-4/+6
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* html: split vars and stacks into 3 columnsbrian cully2025-12-231-12/+14
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* simplify css, allow multiple inspectorsBrian Cully2025-12-231-39/+40
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* js: use web component for inspectorBrian Cully2025-12-231-4/+4
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* html: validateBrian Cully2025-12-231-5/+7
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* html: use svg buttons rather than textBrian Cully2025-12-231-3/+22
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* html: add fps counterBrian Cully2025-12-221-0/+1
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* html: add tick rate selectorBrian Cully2025-12-221-0/+9
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* js: move robo state to workerBrian Cully2025-12-171-1/+1
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* html: animate independently of tick rate, reorg a lot of htmlBrian Cully2025-12-161-28/+40
| | | | | i should have done this in more commits, but i'm not going to go back and fix it now.
* html: add arena canvas and update robo from codeBrian Cully2025-12-151-0/+10
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* whitespaceBrian Cully2025-12-141-1/+4
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* load forth from serverBrian Cully2025-08-251-12/+5
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* add sample code in siteBrian Cully2025-08-251-5/+9
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* add commentsBrian Cully2025-08-251-1/+1
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* move html stuff into ‘site’Brian Cully2025-08-241-0/+50