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/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
* Licensed as LGPL - See doc/COPYING for details */
#ifndef EVENT_CALLBACK
#define EVENT_CALLBACK
#include "luaevent.h"
#include <lua.h>
#include <sys/types.h>
#include <sys/time.h>
#include <event.h>
typedef struct {
struct event ev;
le_base* base;
int callbackRef;
struct timeval timeout;
} le_callback;
int event_callback_register(lua_State* L);
le_callback* event_callback_push(lua_State* L, int baseIdx, int callbackIdx);
void luaevent_callback(int fd, short event, void* p);
#endif
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