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/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
* Licensed as LGPL - See doc/COPYING for details */
#ifndef LUAEVENT_H
#define LUAEVENT_H
#include <lua.h>
#include <sys/types.h>
#include <sys/time.h>
#include <event.h>
typedef struct {
struct event_base* base;
lua_State* loop_L;
} le_base;
le_base* event_base_get(lua_State* L, int idx);
void load_timeval(double time, struct timeval *tv);
int getSocketFd(lua_State* L, int idx);
int luaopen_luaevent(lua_State* L);
#endif
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