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require"luaevent"
require"socket"
local oldPrint = print
print = function(...)
	oldPrint("CLT", ...)
end

local function func()
	print("ACTIVATED")
	local sock = socket.tcp()
	--sock:
	sock = luaevent.wrap(sock)
	print(assert(sock:connect("localhost", 20000)))
	for i = 1, 100 do assert(sock:send("Greet me  ")) assert(sock:receive(10)) collectgarbage() end
end

luaevent.addthread(func)

luaevent.loop()