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<title>polyring.git/site/main.mjs, branch main</title>
<subtitle>polygon canvas wasm benching</subtitle>
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<updated>2025-12-30T15:07:53Z</updated>
<entry>
<title>rename wasm impl to rust</title>
<updated>2025-12-30T15:07:53Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-30T15:07:53Z</published>
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<content type='text'>
we may have more than one wasm compiler?
</content>
</entry>
<entry>
<title>dispatch wasm/pure based on query part of url</title>
<updated>2025-12-27T19:33:52Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-27T19:33:52Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>add rust/wasm impl</title>
<updated>2025-12-27T17:58:44Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-27T17:58:44Z</published>
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<id>urn:sha1:69591cc5483d36bc819c75dce9347b08b04e33bf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>use ‘toFixed’ instead of custom stuff</title>
<updated>2025-12-26T23:35:37Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-26T23:35:37Z</published>
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<id>urn:sha1:0eaa19448a85473e85d4679faa4ab30108dbf4b5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>try to calculate fps in spite of fingerprinting</title>
<updated>2025-12-26T21:59:01Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-26T21:59:01Z</published>
<link rel='alternate' type='text/html' href='https://git.spork.org/polyring.git/commit/?id=9b2b88e70e49b4e79ab1bc72eaee2c3a11ebfb28'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>render bounding polygon</title>
<updated>2025-12-26T21:26:03Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-26T21:26:03Z</published>
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<id>urn:sha1:a2dfebbcdc54870bb4a56545bde828f3fbbe48d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add bouncing particles</title>
<updated>2025-12-26T17:04:14Z</updated>
<author>
<name>brian cully</name>
<email>bjc@spork.org</email>
</author>
<published>2025-12-26T17:04:14Z</published>
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