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* pure: separate render/updatebrian cully2025-12-291-31/+36
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* rainbow the pure, toobrian cully2025-12-291-5/+11
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* dispatch wasm/pure based on query part of urlbrian cully2025-12-274-12/+34
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* fix fps 0 on intercount resetbrian cully2025-12-271-2/+2
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* add rust/wasm implbrian cully2025-12-273-2/+11
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* use ‘toFixed’ instead of custom stuffbrian cully2025-12-261-1/+1
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* try to calculate fps in spite of fingerprintingbrian cully2025-12-262-1/+11
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* render bounding polygonbrian cully2025-12-261-2/+119
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* add bouncing particlesbrian cully2025-12-264-0/+176