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author | daurnimator <quae@daurnimator.com> | 2014-10-15 17:07:16 -0400 |
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committer | daurnimator <quae@daurnimator.com> | 2014-10-15 17:07:16 -0400 |
commit | d767ec632d58626ebe56cc1b69693cf70bf24ed2 (patch) | |
tree | 668da39f83b6533b2359aa64c8a003c58ef57ade | |
parent | 68c29f3629e3c642ba41735f74ec6e05e383987f (diff) | |
download | prosody-d767ec632d58626ebe56cc1b69693cf70bf24ed2.tar.gz prosody-d767ec632d58626ebe56cc1b69693cf70bf24ed2.zip |
plugins/muc/members_only: Kick non-members when members-only is turned on
-rw-r--r-- | plugins/muc/members_only.lib.lua | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/plugins/muc/members_only.lib.lua b/plugins/muc/members_only.lib.lua index 65807e80..90e91617 100644 --- a/plugins/muc/members_only.lib.lua +++ b/plugins/muc/members_only.lib.lua @@ -20,6 +20,30 @@ local function set_members_only(room, members_only) members_only = members_only and true or nil; if room._data.members_only == members_only then return false; end room._data.members_only = members_only; + if members_only then + --[[ + If as a result of a change in the room configuration the room type is + changed to members-only but there are non-members in the room, + the service MUST remove any non-members from the room and include a + status code of 322 in the presence unavailable stanzas sent to those users + as well as any remaining occupants. + ]] + local occupants_changed = {}; + for nick, occupant in room:each_occupant() do + local affiliation = room:get_affiliation(occupant.bare_jid); + if valid_affiliations[affiliation or "none"] <= valid_affiliations.none then + occupant.role = nil; + room:save_occupant(occupant); + occupants_changed[occupant] = true; + end + end + local x = st.stanza("x", {xmlns = "http://jabber.org/protocol/muc#user"}) + :tag("status", {code="322"}):up(); + for occupant in pairs(occupants_changed) do + room:publicise_occupant_status(occupant, x); + module:fire_event("muc-occupant-left", {room = room; nick = occupant.nick; occupant = occupant;}); + end + end if room.save then room:save(true); end return true; end |