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author | Matthew Wild <mwild1@gmail.com> | 2020-09-28 16:36:12 +0100 |
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committer | Matthew Wild <mwild1@gmail.com> | 2020-09-28 16:36:12 +0100 |
commit | 15aaf9446b9c50e5c5f18307ef39d3ae9ab25f6b (patch) | |
tree | 1e5f939681c1ef6d401eae35691d8ba8bace92b1 | |
parent | e7f545bae6bdf4d8d7d4753e61783b952df936fd (diff) | |
download | prosody-15aaf9446b9c50e5c5f18307ef39d3ae9ab25f6b.tar.gz prosody-15aaf9446b9c50e5c5f18307ef39d3ae9ab25f6b.zip |
mod_websocket: Continue to process data already in the buffer after an error occurs
Previously any error, or even a normal websocket close frame, would return early,
leaving potentially entire frames in the buffer unprocessed and then discarded.
This change stops processing new data, but returns an existing processed data up
to the point of the error/close.
-rw-r--r-- | plugins/mod_websocket.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/mod_websocket.lua b/plugins/mod_websocket.lua index 0bd001f4..ecc12a45 100644 --- a/plugins/mod_websocket.lua +++ b/plugins/mod_websocket.lua @@ -291,7 +291,7 @@ function handle_request(event) end frameBuffer:discard(length); local result = handle_frame(frame); - if not result then return; end + if not result then break; end cache[#cache+1] = filter_open_close(result); frame, length = parse_frame(frameBuffer); end |