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authorMatthew Wild <mwild1@gmail.com>2020-09-28 16:36:12 +0100
committerMatthew Wild <mwild1@gmail.com>2020-09-28 16:36:12 +0100
commitfb2a77467f01351f3b88d45b436fd7420eba90dc (patch)
tree1e5f939681c1ef6d401eae35691d8ba8bace92b1
parent68898a08805177d6e2ad52c88580893eed506d66 (diff)
downloadprosody-fb2a77467f01351f3b88d45b436fd7420eba90dc.tar.gz
prosody-fb2a77467f01351f3b88d45b436fd7420eba90dc.zip
mod_websocket: Continue to process data already in the buffer after an error occurs
Previously any error, or even a normal websocket close frame, would return early, leaving potentially entire frames in the buffer unprocessed and then discarded. This change stops processing new data, but returns an existing processed data up to the point of the error/close.
-rw-r--r--plugins/mod_websocket.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/mod_websocket.lua b/plugins/mod_websocket.lua
index 0bd001f4..ecc12a45 100644
--- a/plugins/mod_websocket.lua
+++ b/plugins/mod_websocket.lua
@@ -291,7 +291,7 @@ function handle_request(event)
end
frameBuffer:discard(length);
local result = handle_frame(frame);
- if not result then return; end
+ if not result then break; end
cache[#cache+1] = filter_open_close(result);
frame, length = parse_frame(frameBuffer);
end