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author | Matthew Wild <mwild1@gmail.com> | 2018-09-03 12:18:13 +0100 |
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committer | Matthew Wild <mwild1@gmail.com> | 2018-09-03 12:18:13 +0100 |
commit | 293efa61df6d85670ea8eb62933d2416f2ee4f6b (patch) | |
tree | 74c9aa8c124ebe2a9e980e84a46de4d3e89dc274 | |
parent | 418bf0b73fd9d628b907ed339f6146394ed67d25 (diff) | |
download | prosody-293efa61df6d85670ea8eb62933d2416f2ee4f6b.tar.gz prosody-293efa61df6d85670ea8eb62933d2416f2ee4f6b.zip |
MUC: Add support for storing additional data with MUC affiliations
XEP-0045 registration provides examples of registering a nickname
and various other details. This also allows modules to store arbitrary
private data about an affiliated entity.
-rw-r--r-- | plugins/muc/mod_muc.lua | 4 | ||||
-rw-r--r-- | plugins/muc/muc.lib.lua | 15 |
2 files changed, 16 insertions, 3 deletions
diff --git a/plugins/muc/mod_muc.lua b/plugins/muc/mod_muc.lua index b8e7b3a2..f0cd185e 100644 --- a/plugins/muc/mod_muc.lua +++ b/plugins/muc/mod_muc.lua @@ -107,9 +107,9 @@ do -- Monkey patch to make server admins room owners end local _set_affiliation = room_mt.set_affiliation; - function room_mt:set_affiliation(actor, jid, affiliation, reason) + function room_mt:set_affiliation(actor, jid, affiliation, reason, data) if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end - return _set_affiliation(self, actor, jid, affiliation, reason); + return _set_affiliation(self, actor, jid, affiliation, reason, data); end end diff --git a/plugins/muc/muc.lib.lua b/plugins/muc/muc.lib.lua index 2d643219..f943ae7c 100644 --- a/plugins/muc/muc.lib.lua +++ b/plugins/muc/muc.lib.lua @@ -1198,7 +1198,8 @@ function room_mt:each_affiliation(with_affiliation) end end -function room_mt:set_affiliation(actor, jid, affiliation, reason) +function room_mt:set_affiliation(actor, jid, affiliation, reason, data) + module:log("debug", "data is %s", tostring(data)); if not actor then return nil, "modify", "not-acceptable"; end; local node, host, resource = jid_split(jid); @@ -1240,6 +1241,13 @@ function room_mt:set_affiliation(actor, jid, affiliation, reason) -- Set in 'database' self._affiliations[jid] = affiliation; + if not affiliation or data == false or (data ~= nil and next(data) == nil) then + module:log("debug", "Clearing affiliation data for %s", jid); + self._affiliation_data[jid] = nil; + elseif data then + module:log("debug", "Updating affiliation data for %s", jid); + self._affiliation_data[jid] = data; + end -- Update roles local role = self:get_default_role(affiliation); @@ -1297,6 +1305,7 @@ function room_mt:set_affiliation(actor, jid, affiliation, reason) affiliation = affiliation or "none"; reason = reason; previous_affiliation = target_affiliation; + data = data and data or nil; -- coerce false to nil in_room = next(occupants_updated) ~= nil; }); @@ -1369,6 +1378,7 @@ function _M.new_room(jid, config) _occupants = {}; _data = config or {}; _affiliations = {}; + _affiliation_data = {}; }, room_mt); end @@ -1389,6 +1399,7 @@ function room_mt:freeze(live) jid = self.jid; _data = self._data; _affiliations = self._affiliations; + _affiliation_data = self._affiliation_data; }; end if live then @@ -1426,6 +1437,8 @@ function _M.restore_room(frozen, state) local occupants = {}; local room_name, room_host = jid_split(room_jid); + room._affiliation_data = frozen._affiliation_data; + if frozen.jid and frozen._affiliations then room._affiliations = frozen._affiliations; else |