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author | Matthew Wild <mwild1@gmail.com> | 2010-10-22 06:33:30 +0100 |
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committer | Matthew Wild <mwild1@gmail.com> | 2010-10-22 06:33:30 +0100 |
commit | 2d18b1e9a70fc44919fad7fb2e971e6ce24ece5a (patch) | |
tree | f2d0d34e21c3f6202cd0a172fbd8e5607ab1dd39 | |
parent | 8e1bc4ff71ab6a0ef04da5ec8eade06092fe93a0 (diff) | |
download | prosody-2d18b1e9a70fc44919fad7fb2e971e6ce24ece5a.tar.gz prosody-2d18b1e9a70fc44919fad7fb2e971e6ce24ece5a.zip |
net.server_select: Restore real sendbuffer() before calling onconnect handler, in case onconnect sends data and the socket is still writeable (causing stack overflow into sendbuffer()/onconnect())
-rw-r--r-- | net/server_select.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/net/server_select.lua b/net/server_select.lua index c6e90d55..186ce227 100644 --- a/net/server_select.lua +++ b/net/server_select.lua @@ -853,8 +853,8 @@ local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx -- When socket is writeable, call onconnect local _sendbuffer = handler.sendbuffer; handler.sendbuffer = function () - listeners.onconnect(handler); handler.sendbuffer = _sendbuffer; + listeners.onconnect(handler); -- If there was data with the incoming packet, handle it now. if #handler:bufferqueue() > 0 then return _sendbuffer(); |