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authorMatthew Wild <mwild1@gmail.com>2009-12-17 16:52:39 +0000
committerMatthew Wild <mwild1@gmail.com>2009-12-17 16:52:39 +0000
commitd7d5b34c60d61ece453b2e0dcb858e8460423ecd (patch)
treec559448e59bf513011291dc4951f00564a5c306a
parent34e97d4a3c9545f71af8302b661b642b7b120a84 (diff)
downloadprosody-d7d5b34c60d61ece453b2e0dcb858e8460423ecd.tar.gz
prosody-d7d5b34c60d61ece453b2e0dcb858e8460423ecd.zip
util.timer: Use luaevent's built-in method of repeating an event (fixes a weird crash)
-rw-r--r--util/timer.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/util/timer.lua b/util/timer.lua
index efc1812d..c52d9c68 100644
--- a/util/timer.lua
+++ b/util/timer.lua
@@ -55,10 +55,10 @@ if not event then
else
local EVENT_LEAVE = (event.core and event.core.LEAVE) or -1;
function _add_task(delay, func)
- event_base:addevent(nil, event.EV_TIMEOUT, function ()
+ event_base:addevent(nil, 0, function ()
local ret = func();
if ret then
- _add_task(ret, func);
+ return 0, ret;
else
return EVENT_LEAVE;
end