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authorMatthew Wild <mwild1@gmail.com>2015-04-03 19:34:47 +0100
committerMatthew Wild <mwild1@gmail.com>2015-04-03 19:34:47 +0100
commitbb866fc12337b648ad43b4cce6753e5ab8de251a (patch)
treeed4ed89ea492be641fddc99be7d2da14e5015e51 /util-src/signal.c
parent609d0795b4737b9bda5f5770507529a7f278808f (diff)
parent5a53fb4df8f81b02712a18c911a7c5db12a584c3 (diff)
downloadprosody-bb866fc12337b648ad43b4cce6753e5ab8de251a.tar.gz
prosody-bb866fc12337b648ad43b4cce6753e5ab8de251a.zip
Merge 0.10->trunk
Diffstat (limited to 'util-src/signal.c')
-rw-r--r--util-src/signal.c502
1 files changed, 250 insertions, 252 deletions
diff --git a/util-src/signal.c b/util-src/signal.c
index 63d65570..1e988a2c 100644
--- a/util-src/signal.c
+++ b/util-src/signal.c
@@ -23,7 +23,7 @@
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include <signal.h>
@@ -40,10 +40,9 @@
#define lsig
-struct lua_signal
-{
- char *name; /* name of the signal */
- int sig; /* the signal */
+struct lua_signal {
+ char* name; /* name of the signal */
+ int sig; /* the signal */
};
#endif
@@ -51,170 +50,163 @@ struct lua_signal
#define LUA_SIGNAL "lua_signal"
static const struct lua_signal lua_signals[] = {
- /* ANSI C signals */
+ /* ANSI C signals */
#ifdef SIGABRT
- {"SIGABRT", SIGABRT},
+ {"SIGABRT", SIGABRT},
#endif
#ifdef SIGFPE
- {"SIGFPE", SIGFPE},
+ {"SIGFPE", SIGFPE},
#endif
#ifdef SIGILL
- {"SIGILL", SIGILL},
+ {"SIGILL", SIGILL},
#endif
#ifdef SIGINT
- {"SIGINT", SIGINT},
+ {"SIGINT", SIGINT},
#endif
#ifdef SIGSEGV
- {"SIGSEGV", SIGSEGV},
+ {"SIGSEGV", SIGSEGV},
#endif
#ifdef SIGTERM
- {"SIGTERM", SIGTERM},
+ {"SIGTERM", SIGTERM},
#endif
- /* posix signals */
+ /* posix signals */
#ifdef SIGHUP
- {"SIGHUP", SIGHUP},
+ {"SIGHUP", SIGHUP},
#endif
#ifdef SIGQUIT
- {"SIGQUIT", SIGQUIT},
+ {"SIGQUIT", SIGQUIT},
#endif
#ifdef SIGTRAP
- {"SIGTRAP", SIGTRAP},
+ {"SIGTRAP", SIGTRAP},
#endif
#ifdef SIGKILL
- {"SIGKILL", SIGKILL},
+ {"SIGKILL", SIGKILL},
#endif
#ifdef SIGUSR1
- {"SIGUSR1", SIGUSR1},
+ {"SIGUSR1", SIGUSR1},
#endif
#ifdef SIGUSR2
- {"SIGUSR2", SIGUSR2},
+ {"SIGUSR2", SIGUSR2},
#endif
#ifdef SIGPIPE
- {"SIGPIPE", SIGPIPE},
+ {"SIGPIPE", SIGPIPE},
#endif
#ifdef SIGALRM
- {"SIGALRM", SIGALRM},
+ {"SIGALRM", SIGALRM},
#endif
#ifdef SIGCHLD
- {"SIGCHLD", SIGCHLD},
+ {"SIGCHLD", SIGCHLD},
#endif
#ifdef SIGCONT
- {"SIGCONT", SIGCONT},
+ {"SIGCONT", SIGCONT},
#endif
#ifdef SIGSTOP
- {"SIGSTOP", SIGSTOP},
+ {"SIGSTOP", SIGSTOP},
#endif
#ifdef SIGTTIN
- {"SIGTTIN", SIGTTIN},
+ {"SIGTTIN", SIGTTIN},
#endif
#ifdef SIGTTOU
- {"SIGTTOU", SIGTTOU},
+ {"SIGTTOU", SIGTTOU},
#endif
- /* some BSD signals */
+ /* some BSD signals */
#ifdef SIGIOT
- {"SIGIOT", SIGIOT},
+ {"SIGIOT", SIGIOT},
#endif
#ifdef SIGBUS
- {"SIGBUS", SIGBUS},
+ {"SIGBUS", SIGBUS},
#endif
#ifdef SIGCLD
- {"SIGCLD", SIGCLD},
+ {"SIGCLD", SIGCLD},
#endif
#ifdef SIGURG
- {"SIGURG", SIGURG},
+ {"SIGURG", SIGURG},
#endif
#ifdef SIGXCPU
- {"SIGXCPU", SIGXCPU},
+ {"SIGXCPU", SIGXCPU},
#endif
#ifdef SIGXFSZ
- {"SIGXFSZ", SIGXFSZ},
+ {"SIGXFSZ", SIGXFSZ},
#endif
#ifdef SIGVTALRM
- {"SIGVTALRM", SIGVTALRM},
+ {"SIGVTALRM", SIGVTALRM},
#endif
#ifdef SIGPROF
- {"SIGPROF", SIGPROF},
+ {"SIGPROF", SIGPROF},
#endif
#ifdef SIGWINCH
- {"SIGWINCH", SIGWINCH},
+ {"SIGWINCH", SIGWINCH},
#endif
#ifdef SIGPOLL
- {"SIGPOLL", SIGPOLL},
+ {"SIGPOLL", SIGPOLL},
#endif
#ifdef SIGIO
- {"SIGIO", SIGIO},
+ {"SIGIO", SIGIO},
#endif
- /* add odd signals */
+ /* add odd signals */
#ifdef SIGSTKFLT
- {"SIGSTKFLT", SIGSTKFLT}, /* stack fault */
+ {"SIGSTKFLT", SIGSTKFLT}, /* stack fault */
#endif
#ifdef SIGSYS
- {"SIGSYS", SIGSYS},
+ {"SIGSYS", SIGSYS},
#endif
- {NULL, 0}
+ {NULL, 0}
};
-static lua_State *Lsig = NULL;
+static lua_State* Lsig = NULL;
static lua_Hook Hsig = NULL;
static int Hmask = 0;
static int Hcount = 0;
-static struct signal_event
-{
+static struct signal_event {
int Nsig;
- struct signal_event *next_event;
-} *signal_queue = NULL;
+ struct signal_event* next_event;
+}* signal_queue = NULL;
-static struct signal_event *last_event = NULL;
+static struct signal_event* last_event = NULL;
-static void sighook(lua_State *L, lua_Debug *ar)
-{
- struct signal_event *event;
- /* restore the old hook */
- lua_sethook(L, Hsig, Hmask, Hcount);
+static void sighook(lua_State* L, lua_Debug* ar) {
+ struct signal_event* event;
+ /* restore the old hook */
+ lua_sethook(L, Hsig, Hmask, Hcount);
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
- while((event = signal_queue))
- {
- lua_pushnumber(L, event->Nsig);
- lua_gettable(L, -2);
- lua_call(L, 0, 0);
- signal_queue = event->next_event;
- free(event);
- };
+ while((event = signal_queue)) {
+ lua_pushnumber(L, event->Nsig);
+ lua_gettable(L, -2);
+ lua_call(L, 0, 0);
+ signal_queue = event->next_event;
+ free(event);
+ };
- lua_pop(L, 1); /* pop lua_signal table */
+ lua_pop(L, 1); /* pop lua_signal table */
}
-static void handle(int sig)
-{
- if(!signal_queue)
- {
- /* Store the existing debug hook (if any) and its parameters */
- Hsig = lua_gethook(Lsig);
- Hmask = lua_gethookmask(Lsig);
- Hcount = lua_gethookcount(Lsig);
-
- signal_queue = malloc(sizeof(struct signal_event));
- signal_queue->Nsig = sig;
- signal_queue->next_event = NULL;
-
- last_event = signal_queue;
-
- /* Set our new debug hook */
- lua_sethook(Lsig, sighook, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
- }
- else
- {
- last_event->next_event = malloc(sizeof(struct signal_event));
- last_event->next_event->Nsig = sig;
- last_event->next_event->next_event = NULL;
-
- last_event = last_event->next_event;
- }
+static void handle(int sig) {
+ if(!signal_queue) {
+ /* Store the existing debug hook (if any) and its parameters */
+ Hsig = lua_gethook(Lsig);
+ Hmask = lua_gethookmask(Lsig);
+ Hcount = lua_gethookcount(Lsig);
+
+ signal_queue = malloc(sizeof(struct signal_event));
+ signal_queue->Nsig = sig;
+ signal_queue->next_event = NULL;
+
+ last_event = signal_queue;
+
+ /* Set our new debug hook */
+ lua_sethook(Lsig, sighook, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
+ } else {
+ last_event->next_event = malloc(sizeof(struct signal_event));
+ last_event->next_event->Nsig = sig;
+ last_event->next_event->next_event = NULL;
+
+ last_event = last_event->next_event;
+ }
}
/*
@@ -226,108 +218,113 @@ static void handle(int sig)
* if caught, Lua function _must_
* exit, as the stack is most likely
* in an unstable state.
-*/
-
-static int l_signal(lua_State *L)
-{
- int args = lua_gettop(L);
- int t, sig; /* type, signal */
-
- /* get type of signal */
- luaL_checkany(L, 1);
- t = lua_type(L, 1);
- if (t == LUA_TNUMBER)
- sig = (int) lua_tonumber(L, 1);
- else if (t == LUA_TSTRING)
- {
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
- lua_pushvalue(L, 1);
- lua_gettable(L, -2);
- if (!lua_isnumber(L, -1))
- luaL_error(L, "invalid signal string");
- sig = (int) lua_tonumber(L, -1);
- lua_pop(L, 1); /* get rid of number we pushed */
- } else
- luaL_checknumber(L, 1); /* will always error, with good error msg */
-
- /* set handler */
- if (args == 1 || lua_isnil(L, 2)) /* clear handler */
- {
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
- lua_pushnumber(L, sig);
- lua_gettable(L, -2); /* return old handler */
- lua_pushnumber(L, sig);
- lua_pushnil(L);
- lua_settable(L, -4);
- lua_remove(L, -2); /* remove LUA_SIGNAL table */
- signal(sig, SIG_DFL);
- } else
- {
- luaL_checktype(L, 2, LUA_TFUNCTION);
-
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
-
- lua_pushnumber(L, sig);
- lua_pushvalue(L, 2);
- lua_settable(L, -3);
-
- /* Set the state for the handler */
- Lsig = L;
-
- if (lua_toboolean(L, 3)) /* c hook? */
- {
- if (signal(sig, handle) == SIG_ERR)
- lua_pushboolean(L, 0);
- else
- lua_pushboolean(L, 1);
- } else /* lua_hook */
- {
- if (signal(sig, handle) == SIG_ERR)
- lua_pushboolean(L, 0);
- else
- lua_pushboolean(L, 1);
- }
- }
- return 1;
+*/
+
+static int l_signal(lua_State* L) {
+ int args = lua_gettop(L);
+ int t, sig; /* type, signal */
+
+ /* get type of signal */
+ luaL_checkany(L, 1);
+ t = lua_type(L, 1);
+
+ if(t == LUA_TNUMBER) {
+ sig = (int) lua_tonumber(L, 1);
+ } else if(t == LUA_TSTRING) {
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
+ lua_pushvalue(L, 1);
+ lua_gettable(L, -2);
+
+ if(!lua_isnumber(L, -1)) {
+ return luaL_error(L, "invalid signal string");
+ }
+
+ sig = (int) lua_tonumber(L, -1);
+ lua_pop(L, 1); /* get rid of number we pushed */
+ } else {
+ luaL_checknumber(L, 1); /* will always error, with good error msg */
+ return luaL_error(L, "unreachable: invalid number was accepted");
+ }
+
+ /* set handler */
+ if(args == 1 || lua_isnil(L, 2)) { /* clear handler */
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
+ lua_pushnumber(L, sig);
+ lua_gettable(L, -2); /* return old handler */
+ lua_pushnumber(L, sig);
+ lua_pushnil(L);
+ lua_settable(L, -4);
+ lua_remove(L, -2); /* remove LUA_SIGNAL table */
+ signal(sig, SIG_DFL);
+ } else {
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
+
+ lua_pushnumber(L, sig);
+ lua_pushvalue(L, 2);
+ lua_settable(L, -3);
+
+ /* Set the state for the handler */
+ Lsig = L;
+
+ if(lua_toboolean(L, 3)) { /* c hook? */
+ if(signal(sig, handle) == SIG_ERR) {
+ lua_pushboolean(L, 0);
+ } else {
+ lua_pushboolean(L, 1);
+ }
+ } else { /* lua_hook */
+ if(signal(sig, handle) == SIG_ERR) {
+ lua_pushboolean(L, 0);
+ } else {
+ lua_pushboolean(L, 1);
+ }
+ }
+ }
+
+ return 1;
}
/*
* l_raise == raise(signal)
*
* signal = signal number or string
-*/
-
-static int l_raise(lua_State *L)
-{
- /* int args = lua_gettop(L); */
- int t = 0; /* type */
- lua_Number ret;
-
- luaL_checkany(L, 1);
-
- t = lua_type(L, 1);
- if (t == LUA_TNUMBER)
- {
- ret = (lua_Number) raise((int) lua_tonumber(L, 1));
- lua_pushnumber(L, ret);
- } else if (t == LUA_TSTRING)
- {
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
- lua_pushvalue(L, 1);
- lua_gettable(L, -2);
- if (!lua_isnumber(L, -1))
- luaL_error(L, "invalid signal string");
- ret = (lua_Number) raise((int) lua_tonumber(L, -1));
- lua_pop(L, 1); /* get rid of number we pushed */
- lua_pushnumber(L, ret);
- } else
- luaL_checknumber(L, 1); /* will always error, with good error msg */
-
- return 1;
+*/
+
+static int l_raise(lua_State* L) {
+ /* int args = lua_gettop(L); */
+ int t = 0; /* type */
+ lua_Number ret;
+
+ luaL_checkany(L, 1);
+
+ t = lua_type(L, 1);
+
+ if(t == LUA_TNUMBER) {
+ ret = (lua_Number) raise((int) lua_tonumber(L, 1));
+ lua_pushnumber(L, ret);
+ } else if(t == LUA_TSTRING) {
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
+ lua_pushvalue(L, 1);
+ lua_gettable(L, -2);
+
+ if(!lua_isnumber(L, -1)) {
+ return luaL_error(L, "invalid signal string");
+ }
+
+ ret = (lua_Number) raise((int) lua_tonumber(L, -1));
+ lua_pop(L, 1); /* get rid of number we pushed */
+ lua_pushnumber(L, ret);
+ } else {
+ luaL_checknumber(L, 1); /* will always error, with good error msg */
+ }
+
+ return 1;
}
#if defined(__unix__) || defined(__APPLE__)
@@ -339,79 +336,80 @@ static int l_raise(lua_State *L)
*
* pid = process id
* signal = signal number or string
-*/
-
-static int l_kill(lua_State *L)
-{
- int t; /* type */
- lua_Number ret; /* return value */
-
- luaL_checknumber(L, 1); /* must be int for pid */
- luaL_checkany(L, 2); /* check for a second arg */
-
- t = lua_type(L, 2);
- if (t == LUA_TNUMBER)
- {
- ret = (lua_Number) kill((int) lua_tonumber(L, 1),
- (int) lua_tonumber(L, 2));
- lua_pushnumber(L, ret);
- } else if (t == LUA_TSTRING)
- {
- lua_pushstring(L, LUA_SIGNAL);
- lua_gettable(L, LUA_REGISTRYINDEX);
- lua_pushvalue(L, 2);
- lua_gettable(L, -2);
- if (!lua_isnumber(L, -1))
- luaL_error(L, "invalid signal string");
- ret = (lua_Number) kill((int) lua_tonumber(L, 1),
- (int) lua_tonumber(L, -1));
- lua_pop(L, 1); /* get rid of number we pushed */
- lua_pushnumber(L, ret);
- } else
- luaL_checknumber(L, 2); /* will always error, with good error msg */
- return 1;
+*/
+
+static int l_kill(lua_State* L) {
+ int t; /* type */
+ lua_Number ret; /* return value */
+
+ luaL_checknumber(L, 1); /* must be int for pid */
+ luaL_checkany(L, 2); /* check for a second arg */
+
+ t = lua_type(L, 2);
+
+ if(t == LUA_TNUMBER) {
+ ret = (lua_Number) kill((int) lua_tonumber(L, 1),
+ (int) lua_tonumber(L, 2));
+ lua_pushnumber(L, ret);
+ } else if(t == LUA_TSTRING) {
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_gettable(L, LUA_REGISTRYINDEX);
+ lua_pushvalue(L, 2);
+ lua_gettable(L, -2);
+
+ if(!lua_isnumber(L, -1)) {
+ return luaL_error(L, "invalid signal string");
+ }
+
+ ret = (lua_Number) kill((int) lua_tonumber(L, 1),
+ (int) lua_tonumber(L, -1));
+ lua_pop(L, 1); /* get rid of number we pushed */
+ lua_pushnumber(L, ret);
+ } else {
+ luaL_checknumber(L, 2); /* will always error, with good error msg */
+ }
+
+ return 1;
}
#endif
static const struct luaL_Reg lsignal_lib[] = {
- {"signal", l_signal},
- {"raise", l_raise},
+ {"signal", l_signal},
+ {"raise", l_raise},
#if defined(__unix__) || defined(__APPLE__)
- {"kill", l_kill},
+ {"kill", l_kill},
#endif
- {NULL, NULL}
+ {NULL, NULL}
};
-int luaopen_util_signal(lua_State *L)
-{
- int i = 0;
-
- /* add the library */
- lua_newtable(L);
- luaL_register(L, NULL, lsignal_lib);
-
- /* push lua_signals table into the registry */
- /* put the signals inside the library table too,
- * they are only a reference */
- lua_pushstring(L, LUA_SIGNAL);
- lua_newtable(L);
-
- while (lua_signals[i].name != NULL)
- {
- /* registry table */
- lua_pushstring(L, lua_signals[i].name);
- lua_pushnumber(L, lua_signals[i].sig);
- lua_settable(L, -3);
- /* signal table */
- lua_pushstring(L, lua_signals[i].name);
- lua_pushnumber(L, lua_signals[i].sig);
- lua_settable(L, -5);
- i++;
- }
-
- /* add newtable to the registry */
- lua_settable(L, LUA_REGISTRYINDEX);
-
- return 1;
+int luaopen_util_signal(lua_State* L) {
+ int i = 0;
+
+ /* add the library */
+ lua_newtable(L);
+ luaL_register(L, NULL, lsignal_lib);
+
+ /* push lua_signals table into the registry */
+ /* put the signals inside the library table too,
+ * they are only a reference */
+ lua_pushstring(L, LUA_SIGNAL);
+ lua_newtable(L);
+
+ while(lua_signals[i].name != NULL) {
+ /* registry table */
+ lua_pushstring(L, lua_signals[i].name);
+ lua_pushnumber(L, lua_signals[i].sig);
+ lua_settable(L, -3);
+ /* signal table */
+ lua_pushstring(L, lua_signals[i].name);
+ lua_pushnumber(L, lua_signals[i].sig);
+ lua_settable(L, -5);
+ i++;
+ }
+
+ /* add newtable to the registry */
+ lua_settable(L, LUA_REGISTRYINDEX);
+
+ return 1;
}