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authorKim Alvefur <zash@zash.se>2024-05-19 13:06:55 +0200
committerKim Alvefur <zash@zash.se>2024-05-19 13:06:55 +0200
commit4701e73a72477d156494257acc4bf9897d6d762a (patch)
tree5f8e839f401f59ffe414ae3bc39ca18151cdf929 /util/prosodyctl.lua
parent2647c561060c75bac537ff4a77543cf7078dc713 (diff)
downloadprosody-4701e73a72477d156494257acc4bf9897d6d762a.tar.gz
prosody-4701e73a72477d156494257acc4bf9897d6d762a.zip
util.prosodyctl: Use notify socket to wait for Prosody to be ready
Previously, prosodyctl only waits for the pidfile to appear, which does not necessarily mean that Prosody is fully ready to receive traffic. By waiting until Prosody says it's ready via the systemd notify socket we know for sure that Prosody is really ready. Notably this should ensure that when running `make integration-test` Prosody is really ready when Scansion starts running tests. Not sure if this timeout handling is optimal.
Diffstat (limited to 'util/prosodyctl.lua')
-rw-r--r--util/prosodyctl.lua24
1 files changed, 24 insertions, 0 deletions
diff --git a/util/prosodyctl.lua b/util/prosodyctl.lua
index d256e558..9cb4b4dd 100644
--- a/util/prosodyctl.lua
+++ b/util/prosodyctl.lua
@@ -15,9 +15,13 @@ local usermanager = require "prosody.core.usermanager";
local interpolation = require "prosody.util.interpolation";
local signal = require "prosody.util.signal";
local set = require "prosody.util.set";
+local path = require"prosody.util.paths";
local lfs = require "lfs";
local type = type;
+local have_socket_unix, socket_unix = pcall(require, "socket.unix");
+have_socket_unix = have_socket_unix and type(socket_unix) == "table"; -- was a function in older LuaSocket
+
local nodeprep, nameprep = stringprep.nodeprep, stringprep.nameprep;
local io, os = io, os;
@@ -177,11 +181,31 @@ local function start(source_dir, lua)
if ret then
return false, "already-running";
end
+ local notify_socket;
+ if have_socket_unix then
+ local notify_path = path.join(prosody.paths.data, "notify.sock");
+ os.remove(notify_path);
+ lua = string.format("NOTIFY_SOCKET=%q %s", notify_path, lua);
+ notify_socket = socket_unix.dgram();
+ local ok = notify_socket:setsockname(notify_path);
+ if not ok then return false, "notify-failed"; end
+ end
if not source_dir then
os.execute(lua .. "./prosody -D");
else
os.execute(lua .. source_dir.."/../../bin/prosody -D");
end
+
+ if notify_socket then
+ for i = 1, 5 do
+ notify_socket:settimeout(i);
+ if notify_socket:receivefrom() == "READY=1" then
+ return true;
+ end
+ end
+ return false, "not-ready";
+ end
+
return true;
end