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author | Kim Alvefur <zash@zash.se> | 2021-07-22 21:01:11 +0200 |
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committer | Kim Alvefur <zash@zash.se> | 2021-07-22 21:01:11 +0200 |
commit | ffeeffd35c4a274351804d9a8d40b9483830b0b6 (patch) | |
tree | f175fdba436d99b3c96f6b85e3fce5f27c847cc1 /util/pubsub.lua | |
parent | 811613425828e4f4d89f6297886143663bce721c (diff) | |
download | prosody-ffeeffd35c4a274351804d9a8d40b9483830b0b6.tar.gz prosody-ffeeffd35c4a274351804d9a8d40b9483830b0b6.zip |
util.pubsub: Fix behavior of persist_items disabled
When set to 'false' there is no need for a persistence interface at all,
since items are not persisted after being broadcast.
Had started wondering if maybe the behavior was wrong, after reading
parts of XEP-0060 that pointed in that direction.
Some discussion of this can be found in logs of
xmpp:xsf@muc.xmpp.org?join from around 2021-07-20
Thanks to Ralph for confirming.
Diffstat (limited to 'util/pubsub.lua')
-rw-r--r-- | util/pubsub.lua | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/util/pubsub.lua b/util/pubsub.lua index c60da9e7..4b16dcfc 100644 --- a/util/pubsub.lua +++ b/util/pubsub.lua @@ -177,8 +177,11 @@ local function new(config) -- Load nodes from storage, if we have a store and it supports iterating over stored items if config.nodestore and config.nodestore.users then for node_name in config.nodestore:users() do - service.nodes[node_name] = load_node_from_store(service, node_name); - service.data[node_name] = config.itemstore(service.nodes[node_name].config, node_name); + local node = load_node_from_store(service, node_name); + service.nodes[node_name] = node; + if node.config.persist_items then + service.data[node_name] = config.itemstore(service.nodes[node_name].config, node_name); + end for jid in pairs(service.nodes[node_name].subscribers) do local normal_jid = service.config.normalize_jid(jid); @@ -466,7 +469,10 @@ function service:create(node, actor, options) --> ok, err end end - self.data[node] = self.config.itemstore(self.nodes[node].config, node); + if config.persist_items then + self.data[node] = self.config.itemstore(self.nodes[node].config, node); + end + self.events.fire_event("node-created", { service = self, node = node, actor = actor }); if actor ~= true then local ok, err = self:set_affiliation(node, true, actor, "owner"); @@ -564,9 +570,11 @@ function service:publish(node, actor, id, item, requested_config) --> ok, err if not self.config.itemcheck(item) then return nil, "invalid-item"; end - local node_data = self.data[node]; - if node_data then - local ok = node_data:set(id, item); + if node_obj.config.persist_items then + if not self.data[node] then + self.data[node] = self.config.itemstore(self.nodes[node].config, node); + end + local ok = self.data[node]:set(id, item); if not ok then return nil, "internal-server-error"; end @@ -816,7 +824,14 @@ function service:set_node_config(node, actor, new_config) --> ok, err end if old_config["persist_items"] ~= node_obj.config["persist_items"] then - self.data[node] = self.config.itemstore(self.nodes[node].config, node); + if node_obj.config["persist_items"] then + self.data[node] = self.config.itemstore(self.nodes[node].config, node); + elseif self.data[node] then + if self.data[node].clear then + self.data[node]:clear() + end + self.data[node] = nil; + end elseif old_config["max_items"] ~= node_obj.config["max_items"] then if self.data[node] then self.data[node]:resize(self.nodes[node].config["max_items"]); |