aboutsummaryrefslogtreecommitdiffstats
path: root/util/pubsub.lua
diff options
context:
space:
mode:
authorKim Alvefur <zash@zash.se>2021-07-21 21:22:17 +0200
committerKim Alvefur <zash@zash.se>2021-07-21 21:22:17 +0200
commit3756e3c8350e942e5765df06dc24be712d2e3d7a (patch)
tree00c2fceb6bd4ea8db29a9990cffb32af494b2c38 /util/pubsub.lua
parentc5cb4577939d829518c4ad945d53627a7dea3ad5 (diff)
downloadprosody-3756e3c8350e942e5765df06dc24be712d2e3d7a.tar.gz
prosody-3756e3c8350e942e5765df06dc24be712d2e3d7a.zip
util.pubsub: Handle absence of node data interface
This is in preparation for fixing the behavior of 'persist_items', which was misunderstood at some point. In mod_pep it toggles between persistent storage and in-memory storage, while the correct behavior would be to toggle whether published items are stored at all or forgotten after being broadcast.
Diffstat (limited to 'util/pubsub.lua')
-rw-r--r--util/pubsub.lua49
1 files changed, 32 insertions, 17 deletions
diff --git a/util/pubsub.lua b/util/pubsub.lua
index 98399dae..54b3ec4a 100644
--- a/util/pubsub.lua
+++ b/util/pubsub.lua
@@ -565,15 +565,13 @@ function service:publish(node, actor, id, item, requested_config) --> ok, err
return nil, "invalid-item";
end
local node_data = self.data[node];
- if not node_data then
- -- FIXME how is this possible? #1657
- return nil, "internal-server-error";
- end
- local ok = node_data:set(id, item);
- if not ok then
- return nil, "internal-server-error";
+ if node_data then
+ local ok = node_data:set(id, item);
+ if not ok then
+ return nil, "internal-server-error";
+ end
+ if type(ok) == "string" then id = ok; end
end
- if type(ok) == "string" then id = ok; end
local event_data = { service = self, node = node, actor = actor, id = id, item = item };
self.events.fire_event("item-published/"..node, event_data);
self.events.fire_event("item-published", event_data);
@@ -593,12 +591,17 @@ function service:retract(node, actor, id, retract) --> ok, err
end
--
local node_obj = self.nodes[node];
- if (not node_obj) or (not self.data[node]:get(id)) then
+ if not node_obj then
return false, "item-not-found";
end
- local ok = self.data[node]:set(id, nil);
- if not ok then
- return nil, "internal-server-error";
+ if self.data[node] then
+ if not self.data[node]:get(id) then
+ return false, "item-not-found";
+ end
+ local ok = self.data[node]:set(id, nil);
+ if not ok then
+ return nil, "internal-server-error";
+ end
end
self.events.fire_event("item-retracted", { service = self, node = node, actor = actor, id = id });
if retract then
@@ -617,10 +620,12 @@ function service:purge(node, actor, notify) --> ok, err
if not node_obj then
return false, "item-not-found";
end
- if self.data[node] and self.data[node].clear then
- self.data[node]:clear()
- else
- self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ if self.data[node] then
+ if self.data[node].clear then
+ self.data[node]:clear()
+ else
+ self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ end
end
self.events.fire_event("node-purged", { service = self, node = node, actor = actor });
if notify then
@@ -643,6 +648,9 @@ function service:get_items(node, actor, ids) --> (true, { id, [id] = node }) or
ids = { ids };
end
local data = {};
+ if not self.data[node] then
+ return true, data;
+ end
if ids then
for _, key in ipairs(ids) do
local value = self.data[node]:get(key);
@@ -672,6 +680,11 @@ function service:get_last_item(node, actor) --> (true, id, node) or (false, err)
return false, "item-not-found";
end
+ if not self.data[node] then
+ -- FIXME Should this be a success or failure?
+ return true, nil;
+ end
+
-- Returns success, id, item
return true, self.data[node]:head();
end
@@ -805,7 +818,9 @@ function service:set_node_config(node, actor, new_config) --> ok, err
if old_config["persist_items"] ~= node_obj.config["persist_items"] then
self.data[node] = self.config.itemstore(self.nodes[node].config, node);
elseif old_config["max_items"] ~= node_obj.config["max_items"] then
- self.data[node]:resize(self.nodes[node].config["max_items"]);
+ if self.data[node] then
+ self.data[node]:resize(self.nodes[node].config["max_items"]);
+ end
end
return true;