diff options
-rw-r--r-- | spec/util_async_spec.lua | 46 | ||||
-rw-r--r-- | util/async.lua | 10 |
2 files changed, 54 insertions, 2 deletions
diff --git a/spec/util_async_spec.lua b/spec/util_async_spec.lua index 435a844c..77afd1fc 100644 --- a/spec/util_async_spec.lua +++ b/spec/util_async_spec.lua @@ -669,4 +669,50 @@ describe("util.async", function() assert.spy(r.watchers.ready).was.called(); end); end); + + describe("#set_nexttick()", function () + after_each(function () + -- Restore to default + async.set_nexttick(nil); + end); + it("should work", function () + local queue = {}; + local nexttick = spy.new(function (f) + assert.is_function(f); + table.insert(queue, f); + end); + async.set_nexttick(nexttick); + + local processed_item; + local wait, done; + local r = new(function (item) + wait, done = async.waiter(); + wait(); + processed_item = item; + end); + r:run("test"); + + -- Nothing happened, because the runner is waiting + assert.is_nil(processed_item); + assert.equal(r.state, "waiting"); + assert.spy(nexttick).was_called(0); + assert.spy(r.watchers.waiting).was.called(); + assert.spy(r.watchers.ready).was_not.called(); + + -- Mark the runner as ready, it should be scheduled for + -- the next tick + done(); + + assert.spy(nexttick).was_called(1); + assert.spy(nexttick).was_called_with(match.is_function()); + assert.equal(1, #queue); + + -- Pretend it's the next tick - call the pending function + queue[1](); + + assert.equal(processed_item, "test"); + assert.equal(r.state, "ready"); + assert.spy(r.watchers.ready).was.called(); + end); + end); end); diff --git a/util/async.lua b/util/async.lua index 551a5e5c..ece589cb 100644 --- a/util/async.lua +++ b/util/async.lua @@ -13,6 +13,9 @@ end -- Configurable functions local schedule_task = nil; -- schedule_task(seconds, callback) +local next_tick = function (f) + f(); +end local function runner_from_thread(thread) local level = 0; @@ -62,8 +65,10 @@ local function runner_continue(thread) -- If state is 'ready', it is our responsibility to update runner.state from 'waiting'. -- We also have to :run(), because the queue might have further items that will not be -- processed otherwise. FIXME: It's probably best to do this in a nexttick (0 timer). - runner.state = "ready"; - runner:run(); + next_tick(function () + runner.state = "ready"; + runner:run(); + end); end return true; end @@ -286,5 +291,6 @@ return { wait_for = wait_for; sleep = sleep; + set_nexttick = function(new_next_tick) next_tick = new_next_tick; end; set_schedule_function = function (new_schedule_function) schedule_task = new_schedule_function; end; }; |