diff options
Diffstat (limited to 'net/server.lua')
-rw-r--r-- | net/server.lua | 222 |
1 files changed, 217 insertions, 5 deletions
diff --git a/net/server.lua b/net/server.lua index 8849289c..2cbfa3a2 100644 --- a/net/server.lua +++ b/net/server.lua @@ -39,6 +39,7 @@ local coroutine_wrap = coroutine.wrap local coroutine_yield = coroutine.yield
local print = print;
local out_put = function () end --print;
+local out_put = print;
local out_error = print;
--// extern libs //--
@@ -105,8 +106,6 @@ wrapserver = function( listener, socket, ip, serverport, mode, sslctx ) -- th if sslctx then
if not ssl_newcontext then
return nil, "luasec not found"
--- elseif not cfg_get "use_ssl" then
--- return nil, "ssl is deactivated"
end
if type( sslctx ) ~= "table" then
out_error "server.lua: wrong server sslctx"
@@ -119,6 +118,7 @@ wrapserver = function( listener, socket, ip, serverport, mode, sslctx ) -- th return nil, err
end
wrapclient = wrapsslclient
+ wrapclient = wraptlsclient
else
wrapclient = wraptcpclient
end
@@ -356,6 +356,216 @@ wrapsslclient = function( listener, socket, ip, serverport, clientport, mode, ss return handler, socket
end
+wraptlsclient = function( listener, socket, ip, serverport, clientport, mode, sslctx ) -- this function wraps a tls cleint
+
+ local dispatch, disconnect = listener.listener, listener.disconnect
+
+ --// transform socket to ssl object //--
+
+ local err
+
+ socket:settimeout( 0 )
+
+ --// private closures of the object //--
+
+ local writequeue = { } -- buffer for messages to send
+
+ local eol -- end of buffer
+
+ local sstat, rstat = 0, 0
+
+ --// local import of socket methods //--
+
+ local send = socket.send
+ local receive = socket.receive
+ local close = socket.close
+ --local shutdown = socket.shutdown
+
+ --// public methods of the object //--
+
+ local handler = { }
+
+ handler.getstats = function( )
+ return rstat, sstat
+ end
+
+ handler.listener = function( data, err )
+ return listener( handler, data, err )
+ end
+ handler.ssl = function( )
+ return false
+ end
+ handler.send = function( _, data, i, j )
+ return send( socket, data, i, j )
+ end
+ handler.receive = function( pattern, prefix )
+ return receive( socket, pattern, prefix )
+ end
+ handler.shutdown = function( pattern )
+ --return shutdown( socket, pattern )
+ end
+ handler.close = function( closed )
+ close( socket )
+ writelen = ( eol and removesocket( writelist, socket, writelen ) ) or writelen
+ readlen = removesocket( readlist, socket, readlen )
+ socketlist[ socket ] = nil
+ out_put "server.lua: closed handler and removed socket from list"
+ end
+ handler.ip = function( )
+ return ip
+ end
+ handler.serverport = function( )
+ return serverport
+ end
+ handler.clientport = function( )
+ return clientport
+ end
+
+ handler.write = function( data )
+ if not eol then
+ writelen = writelen + 1
+ writelist[ writelen ] = socket
+ eol = 0
+ end
+ eol = eol + 1
+ writequeue[ eol ] = data
+ end
+ handler.writequeue = function( )
+ return writequeue
+ end
+ handler.socket = function( )
+ return socket
+ end
+ handler.mode = function( )
+ return mode
+ end
+ handler._receivedata = function( )
+ local data, err, part = receive( socket, mode ) -- receive data in "mode"
+ if not err or ( err == "timeout" or err == "wantread" ) then -- received something
+ local data = data or part or ""
+ local count = #data * STAT_UNIT
+ rstat = rstat + count
+ receivestat = receivestat + count
+ out_put( "server.lua: read data '", data, "', error: ", err )
+ return dispatch( handler, data, err )
+ else -- connections was closed or fatal error
+ out_put( "server.lua: client ", ip, ":", clientport, " error: ", err )
+ handler.close( )
+ disconnect( handler, err )
+ writequeue = nil
+ handler = nil
+ return false
+ end
+ end
+ handler._dispatchdata = function( ) -- this function writes data to handlers
+ local buffer = table_concat( writequeue, "", 1, eol )
+ local succ, err, byte = send( socket, buffer )
+ local count = ( succ or 0 ) * STAT_UNIT
+ sstat = sstat + count
+ sendstat = sendstat + count
+ out_put( "server.lua: sended '", buffer, "', bytes: ", succ, ", error: ", err, ", part: ", byte, ", to: ", ip, ":", clientport )
+ if succ then -- sending succesful
+ --writequeue = { }
+ eol = nil
+ writelen = removesocket( writelist, socket, writelen ) -- delete socket from writelist
+ if handler.need_tls then
+ out_put("server.lua: connection is ready for tls handshake");
+ handler.need_tls = not handler.starttls(true);
+ end
+ return true
+ elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
+ buffer = string_sub( buffer, byte + 1, -1 ) -- new buffer
+ writequeue[ 1 ] = buffer -- insert new buffer in queue
+ eol = 1
+ return true
+ else -- connection was closed during sending or fatal error
+ out_put( "server.lua: client ", ip, ":", clientport, " error: ", err )
+ handler.close( )
+ disconnect( handler, err )
+ writequeue = nil
+ handler = nil
+ return false
+ end
+ end
+
+ handler.receivedata, handler.dispatchdata = handler._receivedata, handler._dispatchdata;
+ -- // COMPAT // --
+
+ handler.getIp = handler.ip
+ handler.getPort = handler.clientport
+
+ --// handshake //--
+
+ local wrote, read
+
+ handler.starttls = function (now)
+ if not now then handler.need_tls = true; return; end
+ out_put( "server.lua: attempting to start tls on "..tostring(socket) )
+ socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
+ out_put("sslwrapped socket is "..tostring(socket));
+ if err then
+ out_put( "server.lua: ssl error: ", err )
+ return nil, nil, err -- fatal error
+ end
+ socket:settimeout( 1 )
+ send = socket.send
+ receive = socket.receive
+ close = socket.close
+ print(readlen, writelen)
+ for _, s in ipairs(readlist) do print("R:", tostring(s)) end
+ for _, s in ipairs(writelist) do print("W:", tostring(s)) end
+ handler.ssl = function( )
+ return true
+ end
+ handler.send = function( _, data, i, j )
+ return send( socket, data, i, j )
+ end
+ handler.receive = function( pattern, prefix )
+ return receive( socket, pattern, prefix )
+ end
+
+ handler.handshake = function (conn)
+ local succ, msg
+ out_put("ssl handshaking on socket "..tostring(conn))
+ conn:settimeout()
+ while not succ do
+ succ, msg = conn:dohandshake()
+ out_put("msg: "..tostring(msg))
+ if msg == 'wantread' then
+ socket_select({conn}, nil)
+ elseif msg == 'wantwrite' then
+ socket_select(nil, {conn})
+ elseif not succ then
+ -- other error
+ _ = err ~= "closed" and close( socket )
+ handler.close( )
+ disconnect( handler, err )
+ writequeue = nil
+ handler = nil
+ out_error("server.lua: ssl handshake failed");
+ return false -- handshake failed
+ end
+
+ end
+ out_put("server.lua: ssl handshake succeeded!");
+ handler.receivedata = handler._receivedata;
+ handler.dispatchdata = handler._dispatchdata;
+ return true;
+ end
+
+ handler.receivedata = handler.handshake
+ handler.dispatchdata = handler.handshake
+
+ return handler.handshake( socket ) -- do handshake
+ end
+
+ socketlist[ socket ] = handler
+ readlen = readlen + 1
+ readlist[ readlen ] = socket
+
+ return handler, socket
+end
+
wraptcpclient = function( listener, socket, ip, serverport, clientport, mode ) -- this function wraps a socket
local dispatch, disconnect = listener.listener, listener.disconnect
@@ -433,6 +643,7 @@ wraptcpclient = function( listener, socket, ip, serverport, clientport, mode ) handler.mode = function( )
return mode
end
+
handler.receivedata = function( )
local data, err, part = receive( socket, mode ) -- receive data in "mode"
if not err or ( err == "timeout" or err == "wantread" ) then -- received something
@@ -451,6 +662,7 @@ wraptcpclient = function( listener, socket, ip, serverport, clientport, mode ) return false
end
end
+
handler.dispatchdata = function( ) -- this function writes data to handlers
local buffer = table_concat( writequeue, "", 1, eol )
local succ, err, byte = send( socket, buffer )
@@ -573,6 +785,7 @@ end loop = function( ) -- this is the main loop of the program
--signal_set( "hub", "run" )
repeat
+ out_put("select()")
local read, write, err = socket_select( readlist, writelist, 1 ) -- 1 sec timeout, nice for timers
for i, socket in ipairs( write ) do -- send data waiting in writequeues
local handler = socketlist[ socket ]
@@ -593,9 +806,8 @@ loop = function( ) -- this is the main loop of the program end
end
firetimer( )
- --collectgarbage "collect"
- until false --signal_get "hub" ~= "run"
- return --signal_get "hub"
+ until false
+ return
end
----------------------------------// BEGIN //--
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