diff options
Diffstat (limited to 'net/server_event.lua')
-rw-r--r-- | net/server_event.lua | 839 |
1 files changed, 839 insertions, 0 deletions
diff --git a/net/server_event.lua b/net/server_event.lua new file mode 100644 index 00000000..3afc732b --- /dev/null +++ b/net/server_event.lua @@ -0,0 +1,839 @@ +--[[ + + + server.lua based on lua/libevent by blastbeat + + notes: + -- when using luaevent, never register 2 or more EV_READ at one socket, same for EV_WRITE + -- you cant even register a new EV_READ/EV_WRITE callback inside another one + -- never call eventcallback:close( ) from inside eventcallback + -- to do some of the above, use timeout events or something what will called from outside + -- dont let garbagecollect eventcallbacks, as long they are running + -- when using luasec, there are 4 cases of timeout errors: wantread or wantwrite during reading or writing + +--]] + +local SCRIPT_NAME = "server_event.lua" +local SCRIPT_VERSION = "0.05" +local SCRIPT_AUTHOR = "blastbeat" +local LAST_MODIFIED = "2009/11/20" + +local cfg = { + MAX_CONNECTIONS = 100000, -- max per server connections (use "ulimit -n" on *nix) + MAX_HANDSHAKE_ATTEMPS = 10, -- attemps to finish ssl handshake + HANDSHAKE_TIMEOUT = 1, -- timout in seconds per handshake attemp + MAX_READ_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes allowed to read from sockets + MAX_SEND_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes size of write buffer (for writing on sockets) + ACCEPT_DELAY = 10, -- seconds to wait until the next attemp of a full server to accept + READ_TIMEOUT = 60 * 30, -- timeout in seconds for read data from socket + WRITE_TIMEOUT = 30, -- timeout in seconds for write data on socket + CONNECT_TIMEOUT = 10, -- timeout in seconds for connection attemps + CLEAR_DELAY = 5, -- seconds to wait for clearing interface list (and calling ondisconnect listeners) + DEBUG = true, -- show debug messages +} + +local function use(x) return rawget(_G, x); end +local print = use "print" +local pcall = use "pcall" +local ipairs = use "ipairs" +local string = use "string" +local select = use "select" +local require = use "require" +local tostring = use "tostring" +local coroutine = use "coroutine" +local setmetatable = use "setmetatable" + +local ssl = use "ssl" or require "ssl" +local socket = use "socket" or require "socket" + +local log = require ("util.logger").init("socket") + +local function debug(...) + return log("debug", ("%s "):rep(select('#', ...)), ...) +end +local vdebug = debug; + +local bitor = ( function( ) -- thx Rici Lake + local hasbit = function( x, p ) + return x % ( p + p ) >= p + end + return function( x, y ) + local p = 1 + local z = 0 + local limit = x > y and x or y + while p <= limit do + if hasbit( x, p ) or hasbit( y, p ) then + z = z + p + end + p = p + p + end + return z + end +end )( ) + +local event = require "luaevent.core" +local base = event.new( ) +local EV_READ = event.EV_READ +local EV_WRITE = event.EV_WRITE +local EV_TIMEOUT = event.EV_TIMEOUT +local EV_SIGNAL = event.EV_SIGNAL + +local EV_READWRITE = bitor( EV_READ, EV_WRITE ) + +local interfacelist = ( function( ) -- holds the interfaces for sockets + local array = { } + local len = 0 + return function( method, arg ) + if "add" == method then + len = len + 1 + array[ len ] = arg + arg:_position( len ) + return len + elseif "delete" == method then + if len <= 0 then + return nil, "array is already empty" + end + local position = arg:_position() -- get position in array + if position ~= len then + local interface = array[ len ] -- get last interface + array[ position ] = interface -- copy it into free position + array[ len ] = nil -- free last position + interface:_position( position ) -- set new position in array + else -- free last position + array[ len ] = nil + end + len = len - 1 + return len + else + return array + end + end +end )( ) + +-- Client interface methods +local interface_mt +do + interface_mt = {}; interface_mt.__index = interface_mt; + + local addevent = base.addevent + local coroutine_wrap, coroutine_yield = coroutine.wrap,coroutine.yield + local string_len = string.len + + -- Private methods + function interface_mt:_position(new_position) + self.position = new_position or self.position + return self.position; + end + function interface_mt:_close() -- regs event to start self:_destroy() + local callback = function( ) + self:_destroy(); + self.eventclose = nil + return -1 + end + self.eventclose = addevent( base, nil, EV_TIMEOUT, callback, 0 ) + return true + end + + function interface_mt:_start_connection(plainssl) -- should be called from addclient + local callback = function( event ) + if EV_TIMEOUT == event then -- timout during connection + self.fatalerror = "connection timeout" + self:ontimeout() -- call timeout listener + self:_close() + debug( "new connection failed. id:", self.id, "error:", self.fatalerror ) + else + if plainssl then -- start ssl session + self:starttls() + else -- normal connection + self:_start_session( self.listener.onconnect ) + end + debug( "new connection established. id:", self.id ) + end + self.eventconnect = nil + return -1 + end + self.eventconnect = addevent( base, self.conn, EV_WRITE, callback, cfg.CONNECT_TIMEOUT ) + return true + end + function interface_mt:_start_session(onconnect) -- new session, for example after startssl + if self.type == "client" then + local callback = function( ) + self:_lock( false, false, false ) + --vdebug( "start listening on client socket with id:", self.id ) + self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ) -- register callback + self:onconnect() + self.eventsession = nil + return -1 + end + self.eventsession = addevent( base, nil, EV_TIMEOUT, callback, 0 ) + else + self:_lock( false ) + --vdebug( "start listening on server socket with id:", self.id ) + self.eventread = addevent( base, self.conn, EV_READ, self.readcallback ) -- register callback + end + return true + end + function interface_mt:_start_ssl(arg) -- old socket will be destroyed, therefore we have to close read/write events first + --vdebug( "starting ssl session with client id:", self.id ) + local _ + _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! + _ = self.eventwrite and self.eventwrite:close( ) + self.eventread, self.eventwrite = nil, nil + local err + self.conn, err = ssl.wrap( self.conn, self._sslctx ) + if err then + self.fatalerror = err + self.conn = nil -- cannot be used anymore + if "onconnect" == arg then + self.ondisconnect = nil -- dont call this when client isnt really connected + end + self:_close() + debug( "fatal error while ssl wrapping:", err ) + return false + end + self.conn:settimeout( 0 ) -- set non blocking + local handshakecallback = coroutine_wrap( + function( event ) + local _, err + local attempt = 0 + local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPS + while attempt < 1000 do -- no endless loop + attempt = attempt + 1 + debug( "ssl handshake of client with id:"..tostring(self).."attemp:"..attempt ) + if attempt > maxattempt then + self.fatalerror = "max handshake attemps exceeded" + elseif EV_TIMEOUT == event then + self.fatalerror = "timeout during handshake" + else + _, err = self.conn:dohandshake( ) + if not err then + self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed + self.send = self.conn.send -- caching table lookups with new client object + self.receive = self.conn.receive + local onsomething + if "onconnect" == arg then -- trigger listener + onsomething = self.onconnect + else + onsomething = self.onsslconnection + end + self:_start_session( onsomething ) + debug( "ssl handshake done" ) + self:onstatus("ssl-handshake-complete"); + self.eventhandshake = nil + return -1 + end + debug( "error during ssl handshake:", err ) + if err == "wantwrite" then + event = EV_WRITE + elseif err == "wantread" then + event = EV_READ + else + self.fatalerror = err + end + end + if self.fatalerror then + if "onconnect" == arg then + self.ondisconnect = nil -- dont call this when client isnt really connected + end + self:_close() + debug( "handshake failed because:", self.fatalerror ) + self.eventhandshake = nil + return -1 + end + event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster... + end + end + ) + debug "starting handshake..." + self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked + self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT ) + return true + end + function interface_mt:_destroy() -- close this interface + events and call last listener + debug( "closing client with id:", self.id ) + self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions + local _ + _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! + if self.type == "client" then + _ = self.eventwrite and self.eventwrite:close( ) + _ = self.eventhandshake and self.eventhandshake:close( ) + _ = self.eventstarthandshake and self.eventstarthandshake:close( ) + _ = self.eventconnect and self.eventconnect:close( ) + _ = self.eventsession and self.eventsession:close( ) + _ = self.eventwritetimeout and self.eventwritetimeout:close( ) + _ = self.eventreadtimeout and self.eventreadtimeout:close( ) + _ = self.ondisconnect and self:ondisconnect( self.fatalerror ) -- call ondisconnect listener (wont be the case if handshake failed on connect) + _ = self.conn and self.conn:close( ) -- close connection, must also be called outside of any socket registered events! + _ = self._server and self._server:counter(-1); + self.eventread, self.eventwrite = nil, nil + self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil + self.readcallback, self.writecallback = nil, nil + else + self.conn:close( ) + self.eventread, self.eventclose = nil, nil + self.interface, self.readcallback = nil, nil + end + interfacelist( "delete", self ) + return true + end + + function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events + self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting + return nointerface, noreading, nowriting + end + + function interface_mt:counter(c) + if c then + self._connections = self._connections + c + end + return self._connections + end + + -- Public methods + function interface_mt:write(data) + if self.nowriting then return nil, "locked" end + --vdebug( "try to send data to client, id/data:", self.id, data ) + data = tostring( data ) + local len = string_len( data ) + local total = len + self.writebufferlen + if total > cfg.MAX_SEND_LENGTH then -- check buffer length + local err = "send buffer exceeded" + debug( "error:", err ) -- to much, check your app + return nil, err + end + self.writebuffer = self.writebuffer .. data -- new buffer + self.writebufferlen = total + if not self.eventwrite then -- register new write event + --vdebug( "register new write event" ) + self.eventwrite = addevent( base, self.conn, EV_WRITE, self.writecallback, cfg.WRITE_TIMEOUT ) + end + return true + end + function interface_mt:close(now) + if self.nointerface then return nil, "locked"; end + debug( "try to close client connection with id:", self.id ) + if self.type == "client" then + self.fatalerror = "client to close" + if ( not self.eventwrite ) or now then -- try to close immediately + self:_lock( true, true, true ) + self:_close() + return true + else -- wait for incomplete write request + self:_lock( true, true, false ) + debug "closing delayed until writebuffer is empty" + return nil, "writebuffer not empty, waiting" + end + else + debug( "try to close server with id:", self.id, "args:", now ) + self.fatalerror = "server to close" + self:_lock( true ) + local count = 0 + for _, item in ipairs( interfacelist( ) ) do + if ( item.type ~= "server" ) and ( item._server == self ) then -- client/server match + if item:close( now ) then -- writebuffer was empty + count = count + 1 + end + end + end + local timeout = 0 -- dont wait for unfinished writebuffers of clients... + if not now then + timeout = cfg.WRITE_TIMEOUT -- ...or wait for it + end + self:_close( timeout ) -- add new event to remove the server interface + debug( "seconds remained until server is closed:", timeout ) + return count -- returns finished clients with empty writebuffer + end + end + + function interface_mt:server() + return self._server or self; + end + + function interface_mt:port() + return self._port + end + + function interface_mt:serverport() + return self._serverport + end + + function interface_mt:ip() + return self._ip + end + + function interface_mt:ssl() + return self._usingssl + end + + function interface_mt:type() + return self._type or "client" + end + + function interface_mt:connections() + return self._connections + end + + function interface_mt:address() + return self.addr + end + + function interface_mt:set_sslctx(sslctx) + self._sslctx = sslctx; + if sslctx then + self.starttls = nil; -- use starttls() of interface_mt + else + self.starttls = false; -- prevent starttls() + end + end + + function interface_mt:set_send(new_send) + -- No-op, we always use the underlying connection's send + end + + function interface_mt:starttls(sslctx) + debug( "try to start ssl at client id:", self.id ) + local err + self._sslctx = sslctx; + if self._usingssl then -- startssl was already called + err = "ssl already active" + end + if err then + debug( "error:", err ) + return nil, err + end + self._usingssl = true + self.startsslcallback = function( ) -- we have to start the handshake outside of a read/write event + self.startsslcallback = nil + self:_start_ssl(); + self.eventstarthandshake = nil + return -1 + end + if not self.eventwrite then + self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake + self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake + else -- wait until writebuffer is empty + self:_lock( true, true, false ) + debug "ssl session delayed until writebuffer is empty..." + end + self.starttls = false; + return true + end + + function interface_mt:setoption(option, value) + if self.conn.setoption then + return self.conn:setoption(option, value); + end + return false, "setoption not implemented"; + end + + function interface_mt:setlistener(listener) + self.onconnect, self.ondisconnect, self.onincoming, self.ontimeout, self.onstatus + = listener.onconnect, listener.ondisconnect, listener.onincoming, listener.ontimeout, listener.onstatus; + end + + -- Stub handlers + function interface_mt:onconnect() + end + function interface_mt:onincoming() + end + function interface_mt:ondisconnect() + end + function interface_mt:ontimeout() + end + function interface_mt:onstatus() + debug("server.lua: Dummy onstatus()") + end +end + +-- End of client interface methods + +local handleclient; +do + local string_sub = string.sub -- caching table lookups + local string_len = string.len + local addevent = base.addevent + local coroutine_wrap = coroutine.wrap + local socket_gettime = socket.gettime + local coroutine_yield = coroutine.yield + function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface + --vdebug("creating client interfacce...") + local interface = { + type = "client"; + conn = client; + currenttime = socket_gettime( ); -- safe the origin + writebuffer = ""; -- writebuffer + writebufferlen = 0; -- length of writebuffer + send = client.send; -- caching table lookups + receive = client.receive; + onconnect = listener.onconnect; -- will be called when client disconnects + ondisconnect = listener.ondisconnect; -- will be called when client disconnects + onincoming = listener.onincoming; -- will be called when client sends data + ontimeout = listener.ontimeout; -- called when fatal socket timeout occurs + onstatus = listener.onstatus; -- called for status changes (e.g. of SSL/TLS) + eventread = false, eventwrite = false, eventclose = false, + eventhandshake = false, eventstarthandshake = false; -- event handler + eventconnect = false, eventsession = false; -- more event handler... + eventwritetimeout = false; -- even more event handler... + eventreadtimeout = false; + fatalerror = false; -- error message + writecallback = false; -- will be called on write events + readcallback = false; -- will be called on read events + nointerface = true; -- lock/unlock parameter of this interface + noreading = false, nowriting = false; -- locks of the read/writecallback + startsslcallback = false; -- starting handshake callback + position = false; -- position of client in interfacelist + + -- Properties + _ip = ip, _port = port, _server = server, _pattern = pattern, + _serverport = (server and server:port() or nil), + _sslctx = sslctx; -- parameters + _usingssl = false; -- client is using ssl; + } + interface.id = tostring(interface):match("%x+$"); + interface.writecallback = function( event ) -- called on write events + --vdebug( "new client write event, id/ip/port:", interface, ip, port ) + if interface.nowriting or ( interface.fatalerror and ( "client to close" ~= interface.fatalerror ) ) then -- leave this event + --vdebug( "leaving this event because:", interface.nowriting or interface.fatalerror ) + interface.eventwrite = false + return -1 + end + if EV_TIMEOUT == event then -- took too long to write some data to socket -> disconnect + interface.fatalerror = "timeout during writing" + debug( "writing failed:", interface.fatalerror ) + interface:_close() + interface.eventwrite = false + return -1 + else -- can write :) + if interface._usingssl then -- handle luasec + if interface.eventreadtimeout then -- we have to read first + local ret = interface.readcallback( ) -- call readcallback + --vdebug( "tried to read in writecallback, result:", ret ) + end + if interface.eventwritetimeout then -- luasec only + interface.eventwritetimeout:close( ) -- first we have to close timeout event which where regged after a wantread error + interface.eventwritetimeout = false + end + end + local succ, err, byte = interface.conn:send( interface.writebuffer, 1, interface.writebufferlen ) + --vdebug( "write data:", interface.writebuffer, "error:", err, "part:", byte ) + if succ then -- writing succesful + interface.writebuffer = "" + interface.writebufferlen = 0 + if interface.fatalerror then + debug "closing client after writing" + interface:_close() -- close interface if needed + elseif interface.startsslcallback then -- start ssl connection if needed + debug "starting ssl handshake after writing" + interface.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, interface.startsslcallback, 0 ) + elseif interface.eventreadtimeout then + return EV_WRITE, EV_TIMEOUT + end + interface.eventwrite = nil + return -1 + elseif byte then -- want write again + --vdebug( "writebuffer is not empty:", err ) + interface.writebuffer = string_sub( interface.writebuffer, byte + 1, interface.writebufferlen ) -- new buffer + interface.writebufferlen = interface.writebufferlen - byte + if "wantread" == err then -- happens only with luasec + local callback = function( ) + interface:_close() + interface.eventwritetimeout = nil + return evreturn, evtimeout + end + interface.eventwritetimeout = addevent( base, nil, EV_TIMEOUT, callback, cfg.WRITE_TIMEOUT ) -- reg a new timeout event + debug( "wantread during write attemp, reg it in readcallback but dont know what really happens next..." ) + -- hopefully this works with luasec; its simply not possible to use 2 different write events on a socket in luaevent + return -1 + end + return EV_WRITE, cfg.WRITE_TIMEOUT + else -- connection was closed during writing or fatal error + interface.fatalerror = err or "fatal error" + debug( "connection failed in write event:", interface.fatalerror ) + interface:_close() + interface.eventwrite = nil + return -1 + end + end + end + + interface.readcallback = function( event ) -- called on read events + --vdebug( "new client read event, id/ip/port:", tostring(interface.id), tostring(ip), tostring(port) ) + if interface.noreading or interface.fatalerror then -- leave this event + --vdebug( "leaving this event because:", tostring(interface.noreading or interface.fatalerror) ) + interface.eventread = nil + return -1 + end + if EV_TIMEOUT == event then -- took too long to get some data from client -> disconnect + interface.fatalerror = "timeout during receiving" + debug( "connection failed:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + else -- can read + if interface._usingssl then -- handle luasec + if interface.eventwritetimeout then -- ok, in the past writecallback was regged + local ret = interface.writecallback( ) -- call it + --vdebug( "tried to write in readcallback, result:", tostring(ret) ) + end + if interface.eventreadtimeout then + interface.eventreadtimeout:close( ) + interface.eventreadtimeout = nil + end + end + local buffer, err, part = interface.conn:receive( pattern ) -- receive buffer with "pattern" + --vdebug( "read data:", tostring(buffer), "error:", tostring(err), "part:", tostring(part) ) + buffer = buffer or part or "" + local len = string_len( buffer ) + if len > cfg.MAX_READ_LENGTH then -- check buffer length + interface.fatalerror = "receive buffer exceeded" + debug( "fatal error:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + end + interface.onincoming( interface, buffer, err ) -- send new data to listener + if err and ( err ~= "timeout" and err ~= "wantread" ) then + if "wantwrite" == err then -- need to read on write event + if not interface.eventwrite then -- register new write event if needed + interface.eventwrite = addevent( base, interface.conn, EV_WRITE, interface.writecallback, cfg.WRITE_TIMEOUT ) + end + interface.eventreadtimeout = addevent( base, nil, EV_TIMEOUT, + function( ) + interface:_close() + end, cfg.READ_TIMEOUT + ) + debug( "wantwrite during read attemp, reg it in writecallback but dont know what really happens next..." ) + -- to be honest i dont know what happens next, if it is allowed to first read, the write etc... + else -- connection was closed or fatal error + interface.fatalerror = err + debug( "connection failed in read event:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + end + end + return EV_READ, cfg.READ_TIMEOUT + end + end + + client:settimeout( 0 ) -- set non blocking + setmetatable(interface, interface_mt) + interfacelist( "add", interface ) -- add to interfacelist + return interface + end +end + +local handleserver +do + function handleserver( server, addr, port, pattern, listener, sslctx ) -- creates an server interface + debug "creating server interface..." + local interface = { + _connections = 0; + + conn = server; + onconnect = listener.onconnect; -- will be called when new client connected + eventread = false; -- read event handler + eventclose = false; -- close event handler + readcallback = false; -- read event callback + fatalerror = false; -- error message + nointerface = true; -- lock/unlock parameter + + _ip = addr, _port = port, _pattern = pattern, + _sslctx = sslctx; + } + interface.id = tostring(interface):match("%x+$"); + interface.readcallback = function( event ) -- server handler, called on incoming connections + --vdebug( "server can accept, id/addr/port:", interface, addr, port ) + if interface.fatalerror then + --vdebug( "leaving this event because:", self.fatalerror ) + interface.eventread = nil + return -1 + end + local delay = cfg.ACCEPT_DELAY + if EV_TIMEOUT == event then + if interface._connections >= cfg.MAX_CONNECTIONS then -- check connection count + debug( "to many connections, seconds to wait for next accept:", delay ) + return EV_TIMEOUT, delay -- timeout... + else + return EV_READ -- accept again + end + end + --vdebug("max connection check ok, accepting...") + local client, err = server:accept() -- try to accept; TODO: check err + while client do + if interface._connections >= cfg.MAX_CONNECTIONS then + client:close( ) -- refuse connection + debug( "maximal connections reached, refuse client connection; accept delay:", delay ) + return EV_TIMEOUT, delay -- delay for next accept attemp + end + local ip, port = client:getpeername( ) + interface._connections = interface._connections + 1 -- increase connection count + local clientinterface = handleclient( client, ip, port, interface, pattern, listener, nil, sslctx ) + --vdebug( "client id:", clientinterface, "startssl:", startssl ) + if sslctx then + clientinterface:starttls(sslctx) + else + clientinterface:_start_session( clientinterface.onconnect ) + end + debug( "accepted incoming client connection from:", ip, port ) + client, err = server:accept() -- try to accept again + end + return EV_READ + end + + server:settimeout( 0 ) + setmetatable(interface, interface_mt) + interfacelist( "add", interface ) + interface:_start_session() + return interface + end +end + +local addserver = ( function( ) + return function( addr, port, listener, pattern, sslcfg, startssl ) -- TODO: check arguments + --vdebug( "creating new tcp server with following parameters:", addr or "nil", port or "nil", sslcfg or "nil", startssl or "nil") + local server, err = socket.bind( addr, port, cfg.ACCEPT_QUEUE ) -- create server socket + if not server then + debug( "creating server socket failed because:", err ) + return nil, err + end + local sslctx + if sslcfg then + if not ssl then + debug "fatal error: luasec not found" + return nil, "luasec not found" + end + sslctx, err = ssl.newcontext( sslcfg ) + if err then + debug( "error while creating new ssl context for server socket:", err ) + return nil, err + end + end + local interface = handleserver( server, addr, port, pattern, listener, sslctx, startssl ) -- new server handler + debug( "new server created with id:", tostring(interface)) + return interface + end +end )( ) + +local addclient, wrapclient +do + function wrapclient( client, ip, port, listeners, pattern, sslctx, startssl ) + local interface = handleclient( client, ip, port, nil, pattern, listeners, sslctx ) + interface:_start_session() + return interface + --function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface + end + + function addclient( addr, serverport, listener, pattern, localaddr, localport, sslcfg, startssl ) + local client, err = socket.tcp() -- creating new socket + if not client then + debug( "cannot create socket:", err ) + return nil, err + end + client:settimeout( 0 ) -- set nonblocking + if localaddr then + local res, err = client:bind( localaddr, localport, -1 ) + if not res then + debug( "cannot bind client:", err ) + return nil, err + end + end + local sslctx + if sslcfg then -- handle ssl/new context + if not ssl then + debug "need luasec, but not available" + return nil, "luasec not found" + end + sslctx, err = ssl.newcontext( sslcfg ) + if err then + debug( "cannot create new ssl context:", err ) + return nil, err + end + end + local res, err = client:connect( addr, serverport ) -- connect + if res or ( err == "timeout" ) then + local ip, port = client:getsockname( ) + local server = function( ) + return nil, "this is a dummy server interface" + end + local interface = wrapclient( client, ip, serverport, listeners, pattern, sslctx, startssl ) + interface:_start_connection( startssl ) + debug( "new connection id:", interface.id ) + return interface, err + else + debug( "new connection failed:", err ) + return nil, err + end + end +end + + +local loop = function( ) -- starts the event loop + base:loop( ) + return "quitting"; +end + +local newevent = ( function( ) + local add = base.addevent + return function( ... ) + return add( base, ... ) + end +end )( ) + +local closeallservers = function( arg ) + for _, item in ipairs( interfacelist( ) ) do + if item.type == "server" then + item:close( arg ) + end + end +end + +local function setquitting(yes) + if yes then + -- Quit now + closeallservers(); + base:loopexit(); + end +end + +function get_backend() + return base:method(); +end + +-- We need to hold onto the events to stop them +-- being garbage-collected +local signal_events = {}; -- [signal_num] -> event object +function hook_signal(signal_num, handler) + local function _handler(event) + local ret = handler(); + if ret ~= false then -- Continue handling this signal? + return EV_SIGNAL; -- Yes + end + return -1; -- Close this event + end + signal_events[signal_num] = base:addevent(signal_num, EV_SIGNAL, _handler); + return signal_events[signal_num]; +end + +return { + + cfg = cfg, + base = base, + loop = loop, + event = event, + event_base = base, + addevent = newevent, + addserver = addserver, + addclient = addclient, + wrapclient = wrapclient, + setquitting = setquitting, + closeall = closeallservers, + get_backend = get_backend, + hook_signal = hook_signal, + + __NAME = SCRIPT_NAME, + __DATE = LAST_MODIFIED, + __AUTHOR = SCRIPT_AUTHOR, + __VERSION = SCRIPT_VERSION, + +} |