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-rw-r--r--net/server_select.lua144
1 files changed, 89 insertions, 55 deletions
diff --git a/net/server_select.lua b/net/server_select.lua
index deb8fe48..09c1c027 100644
--- a/net/server_select.lua
+++ b/net/server_select.lua
@@ -68,6 +68,7 @@ local idfalse
local closeall
local addsocket
local addserver
+local listen
local addtimer
local getserver
local wrapserver
@@ -123,7 +124,7 @@ local _maxsslhandshake
_server = { } -- key = port, value = table; list of listening servers
_readlist = { } -- array with sockets to read from
-_sendlist = { } -- arrary with sockets to write to
+_sendlist = { } -- array with sockets to write to
_timerlist = { } -- array of timer functions
_socketlist = { } -- key = socket, value = wrapped socket (handlers)
_readtimes = { } -- key = handler, value = timestamp of last data reading
@@ -149,7 +150,7 @@ _checkinterval = 30 -- interval in secs to check idle clients
_sendtimeout = 60000 -- allowed send idle time in secs
_readtimeout = 14 * 60 -- allowed read idle time in secs
-local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
+local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to determine whether this is Windows
_maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
_maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
@@ -157,7 +158,7 @@ _maxsslhandshake = 30 -- max handshake round-trips
----------------------------------// PRIVATE //--
-wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
+wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, ssldirect ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
if socket:getfd() >= _maxfd then
out_error("server.lua: Disallowed FD number: "..socket:getfd())
@@ -183,6 +184,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
handler.sslctx = function( )
return sslctx
end
+ handler.hosts = {} -- sni
handler.remove = function( )
connections = connections - 1
if handler then
@@ -244,13 +246,13 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
local client, err = accept( socket ) -- try to accept
if client then
local ip, clientport = client:getpeername( )
- local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
+ local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx, ssldirect ) -- wrap new client socket
if err then -- error while wrapping ssl socket
return false
end
connections = connections + 1
out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
- if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
+ if dispatch and not ssldirect then -- SSL connections will notify onconnect when handshake completes
return dispatch( handler );
end
return;
@@ -264,7 +266,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
return handler
end
-wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx, extra ) -- this function wraps a client to a handler object
+wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx, ssldirect, extra ) -- this function wraps a client to a handler object
if socket:getfd() >= _maxfd then
out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
@@ -287,6 +289,8 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
local ssl
+ local pending
+
local dispatch = listeners.onincoming
local status = listeners.onstatus
local disconnect = listeners.ondisconnect
@@ -341,6 +345,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
listeners.onattach(self, data)
end
end
+ handler._setpending = function( )
+ pending = true
+ end
handler.getstats = function( )
return readtraffic, sendtraffic
end
@@ -377,7 +384,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
_readlistlen = removesocket( _readlist, socket, _readlistlen )
_readtimes[ handler ] = nil
if bufferqueuelen ~= 0 then
- handler.sendbuffer() -- Try now to send any outstanding data
+ handler:sendbuffer() -- Try now to send any outstanding data
if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
if handler then
handler.write = nil -- ... but no further writing allowed
@@ -429,9 +436,8 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
bufferlen = bufferlen + #data
if bufferlen > maxsendlen then
_closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
- handler.write = idfalse -- don't write anymore
return false
- elseif socket and not _sendlist[ socket ] then
+ elseif not nosend and socket and not _sendlist[ socket ] then
_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
end
bufferqueuelen = bufferqueuelen + 1
@@ -461,49 +467,55 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
maxreadlen = readlen or maxreadlen
return bufferlen, maxreadlen, maxsendlen
end
- --TODO: Deprecate
handler.lock_read = function (self, switch)
+ out_error( "server.lua, lock_read() is deprecated, use pause() and resume()" )
if switch == true then
- local tmp = _readlistlen
- _readlistlen = removesocket( _readlist, socket, _readlistlen )
- _readtimes[ handler ] = nil
- if _readlistlen ~= tmp then
- noread = true
- end
+ return self:pause()
elseif switch == false then
- if noread then
- noread = false
- _readlistlen = addsocket(_readlist, socket, _readlistlen)
- _readtimes[ handler ] = _currenttime
- end
+ return self:resume()
end
return noread
end
handler.pause = function (self)
- return self:lock_read(true);
+ local tmp = _readlistlen
+ _readlistlen = removesocket( _readlist, socket, _readlistlen )
+ _readtimes[ handler ] = nil
+ if _readlistlen ~= tmp then
+ noread = true
+ end
+ return noread;
end
handler.resume = function (self)
- return self:lock_read(false);
+ if noread then
+ noread = false
+ _readlistlen = addsocket(_readlist, socket, _readlistlen)
+ _readtimes[ handler ] = _currenttime
+ end
+ return noread;
end
handler.lock = function( self, switch )
- handler.lock_read (switch)
+ out_error( "server.lua, lock() is deprecated" )
+ handler.lock_read (self, switch)
if switch == true then
- handler.write = idfalse
- local tmp = _sendlistlen
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
- _writetimes[ handler ] = nil
- if _sendlistlen ~= tmp then
- nosend = true
- end
+ handler.pause_writes (self)
elseif switch == false then
- handler.write = write
- if nosend then
- nosend = false
- write( "" )
- end
+ handler.resume_writes (self)
end
return noread, nosend
end
+ handler.pause_writes = function (self)
+ local tmp = _sendlistlen
+ _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
+ _writetimes[ handler ] = nil
+ nosend = true
+ end
+ handler.resume_writes = function (self)
+ nosend = false
+ if bufferlen > 0 and socket then
+ _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
+ end
+ end
+
local _readbuffer = function( ) -- this function reads data
local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
if not err or (err == "wantread" or err == "timeout") then -- received something
@@ -518,6 +530,12 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
_readtraffic = _readtraffic + count
_readtimes[ handler ] = _currenttime
--out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
+ if pending then -- connection established
+ pending = nil
+ if listeners.onconnect then
+ listeners.onconnect(handler)
+ end
+ end
return dispatch( handler, buffer, err )
else -- connections was closed or fatal error
out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
@@ -528,6 +546,12 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
local _sendbuffer = function( ) -- this function sends data
local succ, err, byte, buffer, count;
if socket then
+ if pending then
+ pending = nil
+ if listeners.onconnect then
+ listeners.onconnect(handler);
+ end
+ end
buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
succ, err, byte = send( socket, buffer, 1, bufferlen )
count = ( succ or byte or 0 ) * STAT_UNIT
@@ -604,7 +628,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
coroutine_yield( ) -- handshake not finished
end
end
- err = "ssl handshake error: " .. ( err or "handshake too long" );
+ err = ( err or "handshake too long" );
out_put( "server.lua: ", err );
_ = handler and handler:force_close(err)
return false, err -- handshake failed
@@ -624,13 +648,18 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
local oldsocket, err = socket
socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
+
if not socket then
out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
return nil, err -- fatal error
end
- if socket.sni and self.servername then
- socket:sni(self.servername);
+ if socket.sni then
+ if self.servername then
+ socket:sni(self.servername);
+ elseif self._server and type(self._server.hosts) == "table" and next(self._server.hosts) ~= nil then
+ socket:sni(self.server().hosts, true);
+ end
end
socket:settimeout( 0 )
@@ -668,7 +697,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
_socketlist[ socket ] = handler
_readlistlen = addsocket(_readlist, socket, _readlistlen)
- if sslctx and has_luasec then
+ if sslctx and ssldirect and has_luasec then
out_put "server.lua: auto-starting ssl negotiation..."
handler.autostart_ssl = true;
local ok, err = handler:starttls(sslctx);
@@ -723,7 +752,7 @@ local function link(sender, receiver, buffersize)
local sender_locked;
local _sendbuffer = receiver.sendbuffer;
function receiver.sendbuffer()
- _sendbuffer();
+ _sendbuffer(receiver);
if sender_locked and receiver.bufferlen() < buffersize then
sender:lock_read(false); -- Unlock now
sender_locked = nil;
@@ -743,9 +772,13 @@ end
----------------------------------// PUBLIC //--
-addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
+listen = function ( addr, port, listeners, config )
addr = addr or "*"
+ config = config or {}
local err
+ local sslctx = config.tls_ctx;
+ local ssldirect = config.tls_direct;
+ local pattern = config.read_size;
if type( listeners ) ~= "table" then
err = "invalid listener table"
elseif type ( addr ) ~= "string" then
@@ -766,7 +799,7 @@ addserver = function( addr, port, listeners, pattern, sslctx ) -- this function
out_error( "server.lua, [", addr, "]:", port, ": ", err )
return nil, err
end
- local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
+ local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, ssldirect ) -- wrap new server socket
if not handler then
server:close( )
return nil, err
@@ -779,6 +812,14 @@ addserver = function( addr, port, listeners, pattern, sslctx ) -- this function
return handler
end
+addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
+ return listen(addr, port, listeners, {
+ read_size = pattern;
+ tls_ctx = sslctx;
+ tls_direct = sslctx and true or false;
+ });
+end
+
getserver = function ( addr, port )
return _server[ addr..":"..port ];
end
@@ -921,7 +962,7 @@ loop = function(once) -- this is the main loop of the program
for _, socket in ipairs( read ) do -- receive data
local handler = _socketlist[ socket ]
if handler then
- handler.readbuffer( )
+ handler:readbuffer( )
else
closesocket( socket )
out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
@@ -930,7 +971,7 @@ loop = function(once) -- this is the main loop of the program
for _, socket in ipairs( write ) do -- send data waiting in writequeues
local handler = _socketlist[ socket ]
if handler then
- handler.sendbuffer( )
+ handler:sendbuffer( )
else
closesocket( socket )
out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
@@ -987,21 +1028,13 @@ end
--// EXPERIMENTAL //--
local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx, extra )
- local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx, extra)
+ local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx, sslctx, extra)
if not handler then return nil, err end
_socketlist[ socket ] = handler
if not sslctx then
+ handler._setpending()
_readlistlen = addsocket(_readlist, socket, _readlistlen)
_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
- if listeners.onconnect then
- -- When socket is writeable, call onconnect
- local _sendbuffer = handler.sendbuffer;
- handler.sendbuffer = function ()
- handler.sendbuffer = _sendbuffer;
- listeners.onconnect(handler);
- return _sendbuffer(); -- Send any queued outgoing data
- end
- end
end
return handler, socket
end
@@ -1123,6 +1156,7 @@ return {
stats = stats,
closeall = closeall,
addserver = addserver,
+ listen = listen,
getserver = getserver,
setlogger = setlogger,
getsettings = getsettings,