diff options
Diffstat (limited to 'net')
-rw-r--r-- | net/adns.lua | 50 | ||||
-rw-r--r-- | net/connlisteners.lua | 18 | ||||
-rw-r--r-- | net/dns.lua | 46 | ||||
-rw-r--r-- | net/http.lua | 22 | ||||
-rw-r--r-- | net/httpclient_listener.lua | 4 | ||||
-rw-r--r-- | net/httpserver.lua | 43 | ||||
-rw-r--r-- | net/httpserver_listener.lua | 6 | ||||
-rw-r--r-- | net/multiplex_listener.lua | 46 | ||||
-rw-r--r-- | net/server.lua | 963 | ||||
-rw-r--r-- | net/server_event.lua | 845 | ||||
-rw-r--r-- | net/server_select.lua | 891 | ||||
-rw-r--r-- | net/xmppclient_listener.lua | 46 | ||||
-rw-r--r-- | net/xmppcomponent_listener.lua | 54 | ||||
-rw-r--r-- | net/xmppserver_listener.lua | 44 |
14 files changed, 2030 insertions, 1048 deletions
diff --git a/net/adns.lua b/net/adns.lua index bc38040b..0121881a 100644 --- a/net/adns.lua +++ b/net/adns.lua @@ -14,6 +14,8 @@ local log = require "util.logger".init("adns"); local t_insert, t_remove = table.insert, table.remove; local coroutine, tostring, pcall = coroutine, tostring, pcall; +local function dummy_send(sock, data, i, j) return (j-i)+1; end + module "adns" function lookup(handler, qname, qtype, qclass) @@ -43,35 +45,39 @@ function cancel(handle, call_handler) end function new_async_socket(sock, resolver) - local newconn, peername = {}, "<unknown>"; + local peername = "<unknown>"; local listener = {}; - function listener.incoming(conn, data) - dns.feed(sock, data); - end - function listener.disconnect(conn, err) - log("warn", "DNS socket for %s disconnected: %s", peername, err); - local servers = resolver.server; - if resolver.socketset[newconn.handler] == resolver.best_server and resolver.best_server == #servers then - log("error", "Exhausted all %d configured DNS servers, next lookup will try %s again", #servers, servers[1]); + local handler = {}; + function listener.onincoming(conn, data) + if data then + dns.feed(handler, data); end + end + function listener.ondisconnect(conn, err) + if err then + log("warn", "DNS socket for %s disconnected: %s", peername, err); + local servers = resolver.server; + if resolver.socketset[conn] == resolver.best_server and resolver.best_server == #servers then + log("error", "Exhausted all %d configured DNS servers, next lookup will try %s again", #servers, servers[1]); + end - resolver:servfail(conn); -- Let the magic commence + resolver:servfail(conn); -- Let the magic commence + end end - newconn.handler, newconn._socket = server.wrapclient(sock, "dns", 53, listener); - if not newconn.handler then + handler = server.wrapclient(sock, "dns", 53, listener); + if not handler then log("warn", "handler is nil"); end - if not newconn._socket then - log("warn", "socket is nil"); - end - newconn.handler.settimeout = function () end - newconn.handler.setsockname = function (_, ...) return sock:setsockname(...); end - newconn.handler.setpeername = function (_, ...) peername = (...); local ret = sock:setpeername(...); _.setsend(sock.send); return ret; end - newconn.handler.connect = function (_, ...) return sock:connect(...) end - newconn.handler.send = function (_, data) _.write(data); return _.sendbuffer(); end - return newconn.handler; + + handler.settimeout = function () end + handler.setsockname = function (_, ...) return sock:setsockname(...); end + handler.setpeername = function (_, ...) peername = (...); local ret = sock:setpeername(...); _:set_send(dummy_send); return ret; end + handler.connect = function (_, ...) return sock:connect(...) end + --handler.send = function (_, data) _:write(data); return _.sendbuffer and _.sendbuffer(); end + handler.send = function (_, data) return sock:send(data); end + return handler; end -dns:socket_wrapper_set(new_async_socket); +dns.socket_wrapper_set(new_async_socket); return _M; diff --git a/net/connlisteners.lua b/net/connlisteners.lua index 230d92a4..ee54f049 100644 --- a/net/connlisteners.lua +++ b/net/connlisteners.lua @@ -53,17 +53,17 @@ function start(name, udata) error("No such connection module: "..name.. (err and (" ("..err..")") or ""), 0); end - if udata then - if (udata.type == "ssl" or udata.type == "tls") and not udata.ssl then - error("No SSL context supplied for a "..tostring(udata.type):upper().." connection!", 0); - elseif udata.ssl and udata.type == "tcp" then - error("SSL context supplied for a TCP connection!", 0); - end + local interface = (udata and udata.interface) or h.default_interface or "*"; + local port = (udata and udata.port) or h.default_port or error("Can't start listener "..name.." because no port was specified, and it has no default port", 0); + local mode = (udata and udata.mode) or h.default_mode or 1; + local ssl = (udata and udata.ssl) or nil; + local autossl = udata and udata.type == "ssl"; + + if autossl and not ssl then + return nil, "no ssl context"; end - return server.addserver(h, - (udata and udata.port) or h.default_port or error("Can't start listener "..name.." because no port was specified, and it has no default port", 0), - (udata and udata.interface) or h.default_interface or "*", (udata and udata.mode) or h.default_mode or 1, (udata and udata.ssl) or nil, 99999999, udata and udata.type == "ssl"); + return server.addserver(interface, port, h, mode, autossl and ssl or nil); end return _M; diff --git a/net/dns.lua b/net/dns.lua index 1b5321af..8855cc61 100644 --- a/net/dns.lua +++ b/net/dns.lua @@ -532,14 +532,19 @@ function resolver:adddefaultnameservers() -- - - - - adddefaultnameservers if not self.server or #self.server == 0 then -- TODO log warning about no nameservers, adding opendns servers as fallback self:addnameserver("208.67.222.222"); - self:addnameserver("208.67.220.220") ; + self:addnameserver("208.67.220.220"); end else -- posix local resolv_conf = io.open("/etc/resolv.conf"); if resolv_conf then for line in resolv_conf:lines() do - local address = line:gsub("#.*$", ""):match('^%s*nameserver%s+(%d+%.%d+%.%d+%.%d+)%s*$'); - if address then self:addnameserver(address) end + line = line:gsub("#.*$", "") + :match('^%s*nameserver%s+(.*)%s*$'); + if line then + line:gsub("%f[%d.](%d+%.%d+%.%d+%.%d+)%f[^%d.]", function (address) + self:addnameserver(address) + end); + end end end if not self.server or #self.server == 0 then @@ -727,7 +732,7 @@ function resolver:receive(rset) -- - - - - - - - - - - - - - - - - receive local packet = sock:receive(); if packet then response = self:decode(packet); - if response and self.active[response.header.id] + if response and self.active[response.header.id] and self.active[response.header.id][response.question.raw] then --print('received response'); --self.print(response); @@ -796,7 +801,7 @@ function resolver:feed(sock, packet) set(self.wanted, q.class, q.type, q.name, nil); end end - end + end return response; end @@ -913,11 +918,6 @@ end -- module api ------------------------------------------------------ module api -local function resolve(func, ...) -- - - - - - - - - - - - - - resolver_get - return func(dns._resolver, ...); -end - - function dns.resolver () -- - - - - - - - - - - - - - - - - - - - - resolver -- this function seems to be redundant with resolver.new () @@ -928,37 +928,35 @@ function dns.resolver () -- - - - - - - - - - - - - - - - - - - - - resolver return r; end +local _resolver = dns.resolver(); +dns._resolver = _resolver; function dns.lookup(...) -- - - - - - - - - - - - - - - - - - - - - lookup - return resolve(resolver.lookup, ...); + return _resolver:lookup(...); end - function dns.purge(...) -- - - - - - - - - - - - - - - - - - - - - - purge - return resolve(resolver.purge, ...); + return _resolver:purge(...); end function dns.peek(...) -- - - - - - - - - - - - - - - - - - - - - - - peek - return resolve(resolver.peek, ...); + return _resolver:peek(...); end - function dns.query(...) -- - - - - - - - - - - - - - - - - - - - - - query - return resolve(resolver.query, ...); + return _resolver:query(...); end -function dns.feed(...) -- - - - - - - - - - - - - - - - - - - - - - feed - return resolve(resolver.feed, ...); +function dns.feed(...) -- - - - - - - - - - - - - - - - - - - - - - - feed + return _resolver:feed(...); end -function dns.cancel(...) -- - - - - - - - - - - - - - - - - - - - - - cancel - return resolve(resolver.cancel, ...); +function dns.cancel(...) -- - - - - - - - - - - - - - - - - - - - - - cancel + return _resolver:cancel(...); end -function dns:socket_wrapper_set(...) -- - - - - - - - - socket_wrapper_set - return resolve(resolver.socket_wrapper_set, ...); +function dns.socket_wrapper_set(...) -- - - - - - - - - socket_wrapper_set + return _resolver:socket_wrapper_set(...); end -dns._resolver = dns.resolver(); - return dns; diff --git a/net/http.lua b/net/http.lua index 09b04e61..cd969209 100644 --- a/net/http.lua +++ b/net/http.lua @@ -17,11 +17,10 @@ local connlisteners_get = require "net.connlisteners".get; local listener = connlisteners_get("httpclient") or error("No httpclient listener!"); local t_insert, t_concat = table.insert, table.concat; -local tonumber, tostring, pairs, xpcall, select, debug_traceback, char, format = +local tonumber, tostring, pairs, xpcall, select, debug_traceback, char, format = tonumber, tostring, pairs, xpcall, select, debug.traceback, string.char, string.format; local log = require "util.logger".init("http"); -local print = function () end module "http" @@ -51,7 +50,7 @@ local function request_reader(request, data, startpos) return; end if request.state == "body" and request.state ~= "completed" then - print("Reading body...") + log("debug", "Reading body...") if not request.body then request.body = {}; request.havebodylength, request.bodylength = 0, tonumber(request.responseheaders["content-length"]); end if startpos then data = data:sub(startpos, -1) @@ -68,11 +67,11 @@ local function request_reader(request, data, startpos) request.body = nil; request.state = "completed"; else - print("", "Have "..request.havebodylength.." bytes out of "..request.bodylength); + log("debug", "Have "..request.havebodylength.." bytes out of "..request.bodylength); end end elseif request.state == "headers" then - print("Reading headers...") + log("debug", "Reading headers...") local pos = startpos; local headers, headers_complete = request.responseheaders; if not headers then @@ -84,12 +83,12 @@ local function request_reader(request, data, startpos) local k, v = line:match("(%S+): (.+)"); if k and v then headers[k:lower()] = v; - --print("Header: "..k:lower().." = "..v); + --log("debug", "Header: "..k:lower().." = "..v); elseif #line == 0 then headers_complete = true; break; else - print("Unhandled header line: "..line); + log("warn", "Unhandled header line: "..line); end end if not headers_complete then return; end @@ -103,7 +102,7 @@ local function request_reader(request, data, startpos) return request_reader(request, data, startpos); end elseif request.state == "status" then - print("Reading status...") + log("debug", "Reading status...") local http, code, text, linelen = data:match("^HTTP/(%S+) (%d+) (.-)\r\n()", startpos); code = tonumber(code); if not code then @@ -165,7 +164,7 @@ function request(u, ex, callback) end req.handler, req.conn = server.wrapclient(socket.tcp(), req.host, req.port or 80, listener, "*a"); - req.write = req.handler.write; + req.write = function (...) return req.handler:write(...); end req.conn:settimeout(0); local ok, err = req.conn:connect(req.host, req.port or 80); if not ok and err ~= "timeout" then @@ -212,8 +211,9 @@ end function destroy_request(request) if request.conn then - request.handler.close() - listener.disconnect(request.handler, "closed"); + request.conn = nil; + request.handler:close() + listener.ondisconnect(request.handler, "closed"); end end diff --git a/net/httpclient_listener.lua b/net/httpclient_listener.lua index a688a3e0..5bed461d 100644 --- a/net/httpclient_listener.lua +++ b/net/httpclient_listener.lua @@ -15,7 +15,7 @@ local buffers = {}; -- Buffers of partial lines local httpclient = { default_port = 80, default_mode = "*a" }; -function httpclient.listener(conn, data) +function httpclient.onincoming(conn, data) local request = requests[conn]; if not request then @@ -28,7 +28,7 @@ function httpclient.listener(conn, data) end end -function httpclient.disconnect(conn, err) +function httpclient.ondisconnect(conn, err) local request = requests[conn]; if request and err ~= "closed" then request:reader(nil); diff --git a/net/httpserver.lua b/net/httpserver.lua index 6bd641f9..79705e6f 100644 --- a/net/httpserver.lua +++ b/net/httpserver.lua @@ -39,40 +39,35 @@ local function send_response(request, response) if response.body or response.headers then local body = response.body and tostring(response.body); log("debug", "Sending response to %s", request.id); - resp = { "HTTP/1.0 ", response.status or "200 OK", "\r\n"}; + resp = { "HTTP/1.0 "..(response.status or "200 OK").."\r\n" }; local h = response.headers; if h then for k, v in pairs(h) do - t_insert(resp, k); - t_insert(resp, ": "); - t_insert(resp, v); - t_insert(resp, "\r\n"); + t_insert(resp, k..": "..v.."\r\n"); end end if body and not (h and h["Content-Length"]) then - t_insert(resp, "Content-Length: "); - t_insert(resp, #body); - t_insert(resp, "\r\n"); + t_insert(resp, "Content-Length: "..#body.."\r\n"); end t_insert(resp, "\r\n"); if body and request.method ~= "HEAD" then t_insert(resp, body); end + request.write(t_concat(resp)); else -- Response we have is just a string (the body) log("debug", "Sending 200 response to %s", request.id or "<none>"); - resp = { "HTTP/1.0 200 OK\r\n" }; - t_insert(resp, "Connection: close\r\n"); - t_insert(resp, "Content-Type: text/html\r\n"); - t_insert(resp, "Content-Length: "); - t_insert(resp, #response); - t_insert(resp, "\r\n\r\n"); + local resp = "HTTP/1.0 200 OK\r\n" + .. "Connection: close\r\n" + .. "Content-Type: text/html\r\n" + .. "Content-Length: "..#response.."\r\n" + .. "\r\n" + .. response; - t_insert(resp, response); + request.write(resp); end - request.write(t_concat(resp)); if not request.stayopen then request:destroy(); end @@ -193,7 +188,7 @@ local function request_reader(request, data, startpos) request.url = url_parse(request.path); - log("debug", method.." request for "..tostring(request.path) .. " on port "..request.handler.serverport()); + log("debug", method.." request for "..tostring(request.path) .. " on port "..request.handler:serverport()); if request.onlystatus then if not call_callback(request) then @@ -211,17 +206,17 @@ end -- The default handler for requests default_handler = function (method, body, request) - log("debug", method.." request for "..tostring(request.path) .. " on port "..request.handler.serverport()); - return { status = "404 Not Found", + log("debug", method.." request for "..tostring(request.path) .. " on port "..request.handler:serverport()); + return { status = "404 Not Found", headers = { ["Content-Type"] = "text/html" }, body = "<html><head><title>Page Not Found</title></head><body>Not here :(</body></html>" }; end function new_request(handler) - return { handler = handler, conn = handler.socket, - write = handler.write, state = "request", - server = http_servers[handler.serverport()], + return { handler = handler, conn = handler, + write = function (...) return handler:write(...); end, state = "request", + server = http_servers[handler:serverport()], send = send_response, destroy = destroy_request, id = tostring{}:match("%x+$") @@ -239,9 +234,9 @@ function destroy_request(request) else log("debug", "Request has no destroy callback"); end - request.handler.close() + request.handler:close() if request.conn then - listener.disconnect(request.handler, "closed"); + listener.ondisconnect(request.conn, "closed"); end end end diff --git a/net/httpserver_listener.lua b/net/httpserver_listener.lua index 455191fb..6933b4fe 100644 --- a/net/httpserver_listener.lua +++ b/net/httpserver_listener.lua @@ -16,7 +16,7 @@ local requests = {}; -- Open requests local httpserver = { default_port = 80, default_mode = "*a" }; -function httpserver.listener(conn, data) +function httpserver.onincoming(conn, data) local request = requests[conn]; if not request then @@ -24,7 +24,7 @@ function httpserver.listener(conn, data) requests[conn] = request; -- If using HTTPS, request is secure - if conn.ssl() then + if conn:ssl() then request.secure = true; end end @@ -34,7 +34,7 @@ function httpserver.listener(conn, data) end end -function httpserver.disconnect(conn, err) +function httpserver.ondisconnect(conn, err) local request = requests[conn]; if request and not request.destroyed then request.conn = nil; diff --git a/net/multiplex_listener.lua b/net/multiplex_listener.lua new file mode 100644 index 00000000..bf193ad8 --- /dev/null +++ b/net/multiplex_listener.lua @@ -0,0 +1,46 @@ + +local connlisteners_register = require "net.connlisteners".register; +local connlisteners_get = require "net.connlisteners".get; + +local httpserver_listener = connlisteners_get("httpserver"); +local xmppserver_listener = connlisteners_get("xmppserver"); +local xmppclient_listener = connlisteners_get("xmppclient"); +local xmppcomponent_listener = connlisteners_get("xmppcomponent"); + +local server = { default_mode = "*a" }; + +local buffer = {}; + +function server.onincoming(conn, data) + if not data then return; end + local buf = buffer[conn]; + buffer[conn] = nil; + buf = buf and buf..data or data; + if buf:match("^[a-zA-Z]") then + local listener = httpserver_listener; + conn:setlistener(listener); + listener.onincoming(conn, buf); + elseif buf:match(">") then + local listener; + local xmlns = buf:match("%sxmlns%s*=%s*['\"]([^'\"]*)"); + if xmlns == "jabber:server" then + listener = xmppserver_listener; + elseif xmlns == "jabber:component:accept" then + listener = xmppcomponent_listener; + else + listener = xmppclient_listener; + end + conn:setlistener(listener); + listener.onincoming(conn, buf); + elseif #buf > 1024 then + conn:close(); + else + buffer[conn] = buf; + end +end + +function server.ondisconnect(conn, err) + buffer[conn] = nil; -- warn if no buffer? +end + +connlisteners_register("multiplex", server); diff --git a/net/server.lua b/net/server.lua index ad46071b..971e1766 100644 --- a/net/server.lua +++ b/net/server.lua @@ -1,914 +1,49 @@ ---
--- server.lua by blastbeat of the luadch project
--- Re-used here under the MIT/X Consortium License
---
--- Modifications (C) 2008-2009 Matthew Wild, Waqas Hussain
---
-
--- // wrapping luadch stuff // --
-
-local use = function( what )
- return _G[ what ]
-end
-local clean = function( tbl )
- for i, k in pairs( tbl ) do
- tbl[ i ] = nil
- end
-end
-
-local log, table_concat = require ("util.logger").init("socket"), table.concat;
-local out_put = function (...) return log("debug", table_concat{...}); end
-local out_error = function (...) return log("warn", table_concat{...}); end
-local mem_free = collectgarbage
-
-----------------------------------// DECLARATION //--
-
---// constants //--
-
-local STAT_UNIT = 1 -- byte
-
---// lua functions //--
-
-local type = use "type"
-local pairs = use "pairs"
-local ipairs = use "ipairs"
-local tostring = use "tostring"
-local collectgarbage = use "collectgarbage"
-
---// lua libs //--
-
-local os = use "os"
-local table = use "table"
-local string = use "string"
-local coroutine = use "coroutine"
-
---// lua lib methods //--
-
-local os_time = os.time
-local os_difftime = os.difftime
-local table_concat = table.concat
-local table_remove = table.remove
-local string_len = string.len
-local string_sub = string.sub
-local coroutine_wrap = coroutine.wrap
-local coroutine_yield = coroutine.yield
-
---// extern libs //--
-
-local luasec = select( 2, pcall( require, "ssl" ) )
-local luasocket = require "socket"
-
---// extern lib methods //--
-
-local ssl_wrap = ( luasec and luasec.wrap )
-local socket_bind = luasocket.bind
-local socket_sleep = luasocket.sleep
-local socket_select = luasocket.select
-local ssl_newcontext = ( luasec and luasec.newcontext )
-
---// functions //--
-
-local id
-local loop
-local stats
-local idfalse
-local addtimer
-local closeall
-local addserver
-local getserver
-local wrapserver
-local getsettings
-local closesocket
-local removesocket
-local removeserver
-local changetimeout
-local wrapconnection
-local changesettings
-
---// tables //--
-
-local _server
-local _readlist
-local _timerlist
-local _sendlist
-local _socketlist
-local _closelist
-local _readtimes
-local _writetimes
-
---// simple data types //--
-
-local _
-local _readlistlen
-local _sendlistlen
-local _timerlistlen
-
-local _sendtraffic
-local _readtraffic
-
-local _selecttimeout
-local _sleeptime
-
-local _starttime
-local _currenttime
-
-local _maxsendlen
-local _maxreadlen
-
-local _checkinterval
-local _sendtimeout
-local _readtimeout
-
-local _cleanqueue
-
-local _timer
-
-local _maxclientsperserver
-
-----------------------------------// DEFINITION //--
-
-_server = { } -- key = port, value = table; list of listening servers
-_readlist = { } -- array with sockets to read from
-_sendlist = { } -- arrary with sockets to write to
-_timerlist = { } -- array of timer functions
-_socketlist = { } -- key = socket, value = wrapped socket (handlers)
-_readtimes = { } -- key = handler, value = timestamp of last data reading
-_writetimes = { } -- key = handler, value = timestamp of last data writing/sending
-_closelist = { } -- handlers to close
-
-_readlistlen = 0 -- length of readlist
-_sendlistlen = 0 -- length of sendlist
-_timerlistlen = 0 -- lenght of timerlist
-
-_sendtraffic = 0 -- some stats
-_readtraffic = 0
-
-_selecttimeout = 1 -- timeout of socket.select
-_sleeptime = 0 -- time to wait at the end of every loop
-
-_maxsendlen = 51000 * 1024 -- max len of send buffer
-_maxreadlen = 25000 * 1024 -- max len of read buffer
-
-_checkinterval = 1200000 -- interval in secs to check idle clients
-_sendtimeout = 60000 -- allowed send idle time in secs
-_readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
-
-_cleanqueue = false -- clean bufferqueue after using
-
-_maxclientsperserver = 1000
-
-_maxsslhandshake = 30 -- max handshake round-trips
-----------------------------------// PRIVATE //--
-
-wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, maxconnections, startssl ) -- this function wraps a server
-
- maxconnections = maxconnections or _maxclientsperserver
-
- local connections = 0
-
- local dispatch, disconnect = listeners.incoming or listeners.listener, listeners.disconnect
-
- local err
-
- local ssl = false
-
- if sslctx then
- ssl = true
- if not ssl_newcontext then
- out_error "luasec not found"
- ssl = false
- end
- if type( sslctx ) ~= "table" then
- out_error "server.lua: wrong server sslctx"
- ssl = false
- end
- local ctx;
- ctx, err = ssl_newcontext( sslctx )
- if not ctx then
- err = err or "wrong sslctx parameters"
- local file;
- file = err:match("^error loading (.-) %(");
- if file then
- if file == "private key" then
- file = sslctx.key or "your private key";
- elseif file == "certificate" then
- file = sslctx.certificate or "your certificate file";
- end
- local reason = err:match("%((.+)%)$") or "some reason";
- if reason == "Permission denied" then
- reason = "Check that the permissions allow Prosody to read this file.";
- elseif reason == "No such file or directory" then
- reason = "Check that the path is correct, and the file exists.";
- elseif reason == "system lib" then
- reason = "Previous error (see logs), or other system error.";
- else
- reason = "Reason: "..tostring(reason or "unknown"):lower();
- end
- log("error", "SSL/TLS: Failed to load %s: %s", file, reason);
- else
- log("error", "SSL/TLS: Error initialising for port %d: %s", serverport, err );
- end
- ssl = false
- end
- sslctx = ctx;
- end
- if not ssl then
- sslctx = false;
- if startssl then
- log("error", "Failed to listen on port %d due to SSL/TLS to SSL/TLS initialisation errors (see logs)", serverport )
- return nil, "Cannot start ssl, see log for details"
- end
- end
-
- local accept = socket.accept
-
- --// public methods of the object //--
-
- local handler = { }
-
- handler.shutdown = function( ) end
-
- handler.ssl = function( )
- return ssl
- end
- handler.sslctx = function( )
- return sslctx
- end
- handler.remove = function( )
- connections = connections - 1
- end
- handler.close = function( )
- for _, handler in pairs( _socketlist ) do
- if handler.serverport == serverport then
- handler.disconnect( handler, "server closed" )
- handler.close( true )
- end
- end
- socket:close( )
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
- _readlistlen = removesocket( _readlist, socket, _readlistlen )
- _socketlist[ socket ] = nil
- handler = nil
- socket = nil
- --mem_free( )
- out_put "server.lua: closed server handler and removed sockets from list"
- end
- handler.ip = function( )
- return ip
- end
- handler.serverport = function( )
- return serverport
- end
- handler.socket = function( )
- return socket
- end
- handler.readbuffer = function( )
- if connections > maxconnections then
- out_put( "server.lua: refused new client connection: server full" )
- return false
- end
- local client, err = accept( socket ) -- try to accept
- if client then
- local ip, clientport = client:getpeername( )
- client:settimeout( 0 )
- local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx, startssl ) -- wrap new client socket
- if err then -- error while wrapping ssl socket
- return false
- end
- connections = connections + 1
- out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
- return dispatch( handler )
- elseif err then -- maybe timeout or something else
- out_put( "server.lua: error with new client connection: ", tostring(err) )
- return false
- end
- end
- return handler
-end
-
-wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx, startssl ) -- this function wraps a client to a handler object
-
- socket:settimeout( 0 )
-
- --// local import of socket methods //--
-
- local send
- local receive
- local shutdown
-
- --// private closures of the object //--
-
- local ssl
-
- local dispatch = listeners.incoming or listeners.listener
- local status = listeners.status
- local disconnect = listeners.disconnect
-
- local bufferqueue = { } -- buffer array
- local bufferqueuelen = 0 -- end of buffer array
-
- local toclose
- local fatalerror
- local needtls
-
- local bufferlen = 0
-
- local noread = false
- local nosend = false
-
- local sendtraffic, readtraffic = 0, 0
-
- local maxsendlen = _maxsendlen
- local maxreadlen = _maxreadlen
-
- --// public methods of the object //--
-
- local handler = bufferqueue -- saves a table ^_^
-
- handler.dispatch = function( )
- return dispatch
- end
- handler.disconnect = function( )
- return disconnect
- end
- handler.setlistener = function( listeners )
- dispatch = listeners.incoming
- disconnect = listeners.disconnect
- end
- handler.getstats = function( )
- return readtraffic, sendtraffic
- end
- handler.ssl = function( )
- return ssl
- end
- handler.sslctx = function ( )
- return sslctx
- end
- handler.send = function( _, data, i, j )
- return send( socket, data, i, j )
- end
- handler.receive = function( pattern, prefix )
- return receive( socket, pattern, prefix )
- end
- handler.shutdown = function( pattern )
- return shutdown( socket, pattern )
- end
- handler.close = function( forced )
- if not handler then return true; end
- _readlistlen = removesocket( _readlist, socket, _readlistlen )
- _readtimes[ handler ] = nil
- if bufferqueuelen ~= 0 then
- if not ( forced or fatalerror ) then
- handler.sendbuffer( )
- if bufferqueuelen ~= 0 then -- try again...
- if handler then
- handler.write = nil -- ... but no further writing allowed
- end
- toclose = true
- return false
- end
- else
- send( socket, table_concat( bufferqueue, "", 1, bufferqueuelen ), 1, bufferlen ) -- forced send
- end
- end
- if socket then
- _ = shutdown and shutdown( socket )
- socket:close( )
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
- _socketlist[ socket ] = nil
- socket = nil
- else
- out_put "server.lua: socket already closed"
- end
- if handler then
- _writetimes[ handler ] = nil
- _closelist[ handler ] = nil
- handler = nil
- end
- if server then
- server.remove( )
- end
- out_put "server.lua: closed client handler and removed socket from list"
- return true
- end
- handler.ip = function( )
- return ip
- end
- handler.serverport = function( )
- return serverport
- end
- handler.clientport = function( )
- return clientport
- end
- local write = function( data )
- bufferlen = bufferlen + string_len( data )
- if bufferlen > maxsendlen then
- _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
- handler.write = idfalse -- dont write anymore
- return false
- elseif socket and not _sendlist[ socket ] then
- _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
- end
- bufferqueuelen = bufferqueuelen + 1
- bufferqueue[ bufferqueuelen ] = data
- if handler then
- _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
- end
- return true
- end
- handler.write = write
- handler.bufferqueue = function( )
- return bufferqueue
- end
- handler.socket = function( )
- return socket
- end
- handler.pattern = function( new )
- pattern = new or pattern
- return pattern
- end
- handler.setsend = function ( newsend )
- send = newsend or send
- return send
- end
- handler.bufferlen = function( readlen, sendlen )
- maxsendlen = sendlen or maxsendlen
- maxreadlen = readlen or maxreadlen
- return bufferlen, maxreadlen, maxsendlen
- end
- handler.lock = function( switch )
- if switch == true then
- handler.write = idfalse
- local tmp = _sendlistlen
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
- _writetimes[ handler ] = nil
- if _sendlistlen ~= tmp then
- nosend = true
- end
- tmp = _readlistlen
- _readlistlen = removesocket( _readlist, socket, _readlistlen )
- _readtimes[ handler ] = nil
- if _readlistlen ~= tmp then
- noread = true
- end
- elseif switch == false then
- handler.write = write
- if noread then
- noread = false
- _readlistlen = addsocket(_readlist, socket, _readlistlen)
- _readtimes[ handler ] = _currenttime
- end
- if nosend then
- nosend = false
- write( "" )
- end
- end
- return noread, nosend
- end
- local _readbuffer = function( ) -- this function reads data
- local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
- if not err or (err == "wantread" or err == "timeout") or string_len(part) > 0 then -- received something
- local buffer = buffer or part or ""
- local len = string_len( buffer )
- if len > maxreadlen then
- disconnect( handler, "receive buffer exceeded" )
- handler.close( true )
- return false
- end
- local count = len * STAT_UNIT
- readtraffic = readtraffic + count
- _readtraffic = _readtraffic + count
- _readtimes[ handler ] = _currenttime
- --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
- return dispatch( handler, buffer, err )
- else -- connections was closed or fatal error
- out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
- fatalerror = true
- disconnect( handler, err )
- _ = handler and handler.close( )
- return false
- end
- end
- local _sendbuffer = function( ) -- this function sends data
- local succ, err, byte, buffer, count;
- local count;
- if socket then
- buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
- succ, err, byte = send( socket, buffer, 1, bufferlen )
- count = ( succ or byte or 0 ) * STAT_UNIT
- sendtraffic = sendtraffic + count
- _sendtraffic = _sendtraffic + count
- _ = _cleanqueue and clean( bufferqueue )
- --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
- else
- succ, err, count = false, "closed", 0;
- end
- if succ then -- sending succesful
- bufferqueuelen = 0
- bufferlen = 0
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
- _ = needtls and handler.starttls(true)
- _writetimes[ handler ] = nil
- _ = toclose and handler.close( )
- return true
- elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
- buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
- bufferqueue[ 1 ] = buffer -- insert new buffer in queue
- bufferqueuelen = 1
- bufferlen = bufferlen - byte
- _writetimes[ handler ] = _currenttime
- return true
- else -- connection was closed during sending or fatal error
- out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
- fatalerror = true
- disconnect( handler, err )
- _ = handler and handler.close( )
- return false
- end
- end
-
- -- Set the sslctx
- local handshake;
- function handler.set_sslctx(new_sslctx)
- ssl = true
- sslctx = new_sslctx;
- local wrote
- local read
- handshake = coroutine_wrap( function( client ) -- create handshake coroutine
- local err
- for i = 1, _maxsslhandshake do
- _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
- _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
- read, wrote = nil, nil
- _, err = client:dohandshake( )
- if not err then
- out_put( "server.lua: ssl handshake done" )
- handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
- handler.sendbuffer = _sendbuffer
- _ = status and status( handler, "ssl-handshake-complete" )
- _readlistlen = addsocket(_readlist, client, _readlistlen)
- return true
- else
- out_put( "server.lua: error during ssl handshake: ", tostring(err) )
- if err == "wantwrite" and not wrote then
- _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
- wrote = true
- elseif err == "wantread" and not read then
- _readlistlen = addsocket(_readlist, client, _readlistlen)
- read = true
- else
- break;
- end
- --coroutine_yield( handler, nil, err ) -- handshake not finished
- coroutine_yield( )
- end
- end
- disconnect( handler, "ssl handshake failed" )
- _ = handler and handler.close( true ) -- forced disconnect
- return false -- handshake failed
- end
- )
- end
- if sslctx then -- ssl?
- handler.set_sslctx(sslctx);
- if startssl then -- ssl now?
- --out_put("server.lua: ", "starting ssl handshake")
- local err
- socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
- if err then
- out_put( "server.lua: ssl error: ", tostring(err) )
- --mem_free( )
- return nil, nil, err -- fatal error
- end
- socket:settimeout( 0 )
- handler.readbuffer = handshake
- handler.sendbuffer = handshake
- handshake( socket ) -- do handshake
- if not socket then
- return nil, nil, "ssl handshake failed";
- end
- else
- -- We're not automatically doing SSL, so we're not secure (yet)
- ssl = false
- handler.starttls = function( now )
- if not now then
- --out_put "server.lua: we need to do tls, but delaying until later"
- needtls = true
- return
- end
- --out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
- local oldsocket, err = socket
- socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
- --out_put( "server.lua: sslwrapped socket is " .. tostring( socket ) )
- if err then
- out_put( "server.lua: error while starting tls on client: ", tostring(err) )
- return nil, err -- fatal error
- end
-
- socket:settimeout( 0 )
-
- -- add the new socket to our system
-
- send = socket.send
- receive = socket.receive
- shutdown = id
-
- _socketlist[ socket ] = handler
- _readlistlen = addsocket(_readlist, socket, _readlistlen)
-
- -- remove traces of the old socket
-
- _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
- _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
- _socketlist[ oldsocket ] = nil
-
- handler.starttls = nil
- needtls = nil
-
- -- Secure now
- ssl = true
-
- handler.readbuffer = handshake
- handler.sendbuffer = handshake
- handshake( socket ) -- do handshake
- end
- handler.readbuffer = _readbuffer
- handler.sendbuffer = _sendbuffer
- end
- else -- normal connection
- ssl = false
- handler.readbuffer = _readbuffer
- handler.sendbuffer = _sendbuffer
- end
-
- send = socket.send
- receive = socket.receive
- shutdown = ( ssl and id ) or socket.shutdown
-
- _socketlist[ socket ] = handler
- _readlistlen = addsocket(_readlist, socket, _readlistlen)
-
- return handler, socket
-end
-
-id = function( )
-end
-
-idfalse = function( )
- return false
-end
-
-addsocket = function( list, socket, len )
- if not list[ socket ] then
- len = len + 1
- list[ len ] = socket
- list[ socket ] = len
- end
- return len;
-end
-
-removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
- local pos = list[ socket ]
- if pos then
- list[ socket ] = nil
- local last = list[ len ]
- list[ len ] = nil
- if last ~= socket then
- list[ last ] = pos
- list[ pos ] = last
- end
- return len - 1
- end
- return len
-end
-
-closesocket = function( socket )
- _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
- _readlistlen = removesocket( _readlist, socket, _readlistlen )
- _socketlist[ socket ] = nil
- socket:close( )
- --mem_free( )
-end
-
-----------------------------------// PUBLIC //--
-
-addserver = function( listeners, port, addr, pattern, sslctx, maxconnections, startssl ) -- this function provides a way for other scripts to reg a server
- local err
- --out_put("server.lua: autossl on ", port, " is ", startssl)
- if type( listeners ) ~= "table" then
- err = "invalid listener table"
- end
- if not type( port ) == "number" or not ( port >= 0 and port <= 65535 ) then
- err = "invalid port"
- elseif _server[ port ] then
- err = "listeners on port '" .. port .. "' already exist"
- elseif sslctx and not luasec then
- err = "luasec not found"
- end
- if err then
- out_error( "server.lua, port ", port, ": ", err )
- return nil, err
- end
- addr = addr or "*"
- local server, err = socket_bind( addr, port )
- if err then
- out_error( "server.lua, port ", port, ": ", err )
- return nil, err
- end
- local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, maxconnections, startssl ) -- wrap new server socket
- if not handler then
- server:close( )
- return nil, err
- end
- server:settimeout( 0 )
- _readlistlen = addsocket(_readlist, server, _readlistlen)
- _server[ port ] = handler
- _socketlist[ server ] = handler
- out_put( "server.lua: new server listener on '", addr, ":", port, "'" )
- return handler
-end
-
-getserver = function ( port )
- return _server[ port ];
-end
-
-removeserver = function( port )
- local handler = _server[ port ]
- if not handler then
- return nil, "no server found on port '" .. tostring( port ) .. "'"
- end
- handler.close( )
- _server[ port ] = nil
- return true
-end
-
-closeall = function( )
- for _, handler in pairs( _socketlist ) do
- handler.close( )
- _socketlist[ _ ] = nil
- end
- _readlistlen = 0
- _sendlistlen = 0
- _timerlistlen = 0
- _server = { }
- _readlist = { }
- _sendlist = { }
- _timerlist = { }
- _socketlist = { }
- --mem_free( )
-end
-
-getsettings = function( )
- return _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxclientsperserver, _maxsslhandshake
-end
-
-changesettings = function( new )
- if type( new ) ~= "table" then
- return nil, "invalid settings table"
- end
- _selecttimeout = tonumber( new.timeout ) or _selecttimeout
- _sleeptime = tonumber( new.sleeptime ) or _sleeptime
- _maxsendlen = tonumber( new.maxsendlen ) or _maxsendlen
- _maxreadlen = tonumber( new.maxreadlen ) or _maxreadlen
- _checkinterval = tonumber( new.checkinterval ) or _checkinterval
- _sendtimeout = tonumber( new.sendtimeout ) or _sendtimeout
- _readtimeout = tonumber( new.readtimeout ) or _readtimeout
- _cleanqueue = new.cleanqueue
- _maxclientsperserver = new._maxclientsperserver or _maxclientsperserver
- _maxsslhandshake = new._maxsslhandshake or _maxsslhandshake
- return true
-end
-
-addtimer = function( listener )
- if type( listener ) ~= "function" then
- return nil, "invalid listener function"
- end
- _timerlistlen = _timerlistlen + 1
- _timerlist[ _timerlistlen ] = listener
- return true
-end
-
-stats = function( )
- return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
-end
-
-local dontstop = true; -- thinking about tomorrow, ...
-
-setquitting = function (quit)
- dontstop = not quit;
- return;
-end
-
-loop = function( ) -- this is the main loop of the program
- while dontstop do
- local read, write, err = socket_select( _readlist, _sendlist, _selecttimeout )
- for i, socket in ipairs( write ) do -- send data waiting in writequeues
- local handler = _socketlist[ socket ]
- if handler then
- handler.sendbuffer( )
- else
- closesocket( socket )
- out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
- end
- end
- for i, socket in ipairs( read ) do -- receive data
- local handler = _socketlist[ socket ]
- if handler then
- handler.readbuffer( )
- else
- closesocket( socket )
- out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
- end
- end
- for handler, err in pairs( _closelist ) do
- handler.disconnect( )( handler, err )
- handler.close( true ) -- forced disconnect
- end
- clean( _closelist )
- _currenttime = os_time( )
- if os_difftime( _currenttime - _timer ) >= 1 then
- for i = 1, _timerlistlen do
- _timerlist[ i ]( _currenttime ) -- fire timers
- end
- _timer = _currenttime
- end
- socket_sleep( _sleeptime ) -- wait some time
- --collectgarbage( )
- end
- return "quitting"
-end
-
---// EXPERIMENTAL //--
-
-local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx, startssl )
- local handler = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx, startssl )
- _socketlist[ socket ] = handler
- _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
- return handler, socket
-end
-
-local addclient = function( address, port, listeners, pattern, sslctx, startssl )
- local client, err = luasocket.tcp( )
- if err then
- return nil, err
- end
- client:settimeout( 0 )
- _, err = client:connect( address, port )
- if err then -- try again
- local handler = wrapclient( client, address, port, listeners )
- else
- wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx, startssl )
- end
-end
-
---// EXPERIMENTAL //--
-
-----------------------------------// BEGIN //--
-
-use "setmetatable" ( _socketlist, { __mode = "k" } )
-use "setmetatable" ( _readtimes, { __mode = "k" } )
-use "setmetatable" ( _writetimes, { __mode = "k" } )
-
-_timer = os_time( )
-_starttime = os_time( )
-
-addtimer( function( )
- local difftime = os_difftime( _currenttime - _starttime )
- if difftime > _checkinterval then
- _starttime = _currenttime
- for handler, timestamp in pairs( _writetimes ) do
- if os_difftime( _currenttime - timestamp ) > _sendtimeout then
- --_writetimes[ handler ] = nil
- handler.disconnect( )( handler, "send timeout" )
- handler.close( true ) -- forced disconnect
- end
- end
- for handler, timestamp in pairs( _readtimes ) do
- if os_difftime( _currenttime - timestamp ) > _readtimeout then
- --_readtimes[ handler ] = nil
- handler.disconnect( )( handler, "read timeout" )
- handler.close( ) -- forced disconnect?
- end
- end
- end
- end
-)
-
-----------------------------------// PUBLIC INTERFACE //--
-
-return {
-
- addclient = addclient,
- wrapclient = wrapclient,
-
- loop = loop,
- stats = stats,
- closeall = closeall,
- addtimer = addtimer,
- addserver = addserver,
- getserver = getserver,
- getsettings = getsettings,
- setquitting = setquitting,
- removeserver = removeserver,
- changesettings = changesettings,
-}
+ +local use_luaevent = require "core.configmanager".get("*", "core", "use_libevent"); + +if use_luaevent then + use_luaevent = pcall(require, "luaevent.core"); + if not use_luaevent then + log("error", "libevent not found, falling back to select()"); + end +end + +local server; + +if use_luaevent then + server = require "net.server_event"; + -- util.timer requires "net.server", so instead of having + -- Lua look for, and load us again (causing a loop) - set this here + -- (usually it isn't set until we return, look down there...) + package.loaded["net.server"] = server; + + -- Backwards compatibility for timers, addtimer + -- called a function roughly every second + local add_task = require "util.timer".add_task; + function server.addtimer(f) + return add_task(1, function (...) f(...); return 1; end); + end + + -- Overwrite signal.signal() because we need to ask libevent to + -- handle them instead + local ok, signal = pcall(require, "util.signal"); + if ok and signal then + local _signal_signal = signal.signal; + function signal.signal(signal_id, handler) + if type(signal_id) == "string" then + signal_id = signal[signal_id:upper()]; + end + if type(signal_id) ~= "number" then + return false, "invalid-signal"; + end + return server.hook_signal(signal_id, handler); + end + end +else + server = require "net.server_select"; + package.loaded["net.server"] = server; +end + +-- require "net.server" shall now forever return this, +-- ie. server_select or server_event as chosen above. +return server; diff --git a/net/server_event.lua b/net/server_event.lua new file mode 100644 index 00000000..b767cb20 --- /dev/null +++ b/net/server_event.lua @@ -0,0 +1,845 @@ +--[[ + + + server.lua based on lua/libevent by blastbeat + + notes: + -- when using luaevent, never register 2 or more EV_READ at one socket, same for EV_WRITE + -- you cant even register a new EV_READ/EV_WRITE callback inside another one + -- never call eventcallback:close( ) from inside eventcallback + -- to do some of the above, use timeout events or something what will called from outside + -- dont let garbagecollect eventcallbacks, as long they are running + -- when using luasec, there are 4 cases of timeout errors: wantread or wantwrite during reading or writing + +--]] + +local SCRIPT_NAME = "server_event.lua" +local SCRIPT_VERSION = "0.05" +local SCRIPT_AUTHOR = "blastbeat" +local LAST_MODIFIED = "2009/11/20" + +local cfg = { + MAX_CONNECTIONS = 100000, -- max per server connections (use "ulimit -n" on *nix) + MAX_HANDSHAKE_ATTEMPS = 1000, -- attemps to finish ssl handshake + HANDSHAKE_TIMEOUT = 30, -- timout in seconds per handshake attemp + MAX_READ_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes allowed to read from sockets + MAX_SEND_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes size of write buffer (for writing on sockets) + ACCEPT_DELAY = 10, -- seconds to wait until the next attemp of a full server to accept + READ_TIMEOUT = 60 * 30, -- timeout in seconds for read data from socket + WRITE_TIMEOUT = 30, -- timeout in seconds for write data on socket + CONNECT_TIMEOUT = 20, -- timeout in seconds for connection attemps + CLEAR_DELAY = 5, -- seconds to wait for clearing interface list (and calling ondisconnect listeners) + DEBUG = true, -- show debug messages +} + +local function use(x) return rawget(_G, x); end +local print = use "print" +local pcall = use "pcall" +local ipairs = use "ipairs" +local string = use "string" +local select = use "select" +local require = use "require" +local tostring = use "tostring" +local coroutine = use "coroutine" +local setmetatable = use "setmetatable" + +local ssl = use "ssl" +local socket = use "socket" or require "socket" + +local log = require ("util.logger").init("socket") + +local function debug(...) + return log("debug", ("%s "):rep(select('#', ...)), ...) +end +local vdebug = debug; + +local bitor = ( function( ) -- thx Rici Lake + local hasbit = function( x, p ) + return x % ( p + p ) >= p + end + return function( x, y ) + local p = 1 + local z = 0 + local limit = x > y and x or y + while p <= limit do + if hasbit( x, p ) or hasbit( y, p ) then + z = z + p + end + p = p + p + end + return z + end +end )( ) + +local event = require "luaevent.core" +local base = event.new( ) +local EV_READ = event.EV_READ +local EV_WRITE = event.EV_WRITE +local EV_TIMEOUT = event.EV_TIMEOUT +local EV_SIGNAL = event.EV_SIGNAL + +local EV_READWRITE = bitor( EV_READ, EV_WRITE ) + +local interfacelist = ( function( ) -- holds the interfaces for sockets + local array = { } + local len = 0 + return function( method, arg ) + if "add" == method then + len = len + 1 + array[ len ] = arg + arg:_position( len ) + return len + elseif "delete" == method then + if len <= 0 then + return nil, "array is already empty" + end + local position = arg:_position() -- get position in array + if position ~= len then + local interface = array[ len ] -- get last interface + array[ position ] = interface -- copy it into free position + array[ len ] = nil -- free last position + interface:_position( position ) -- set new position in array + else -- free last position + array[ len ] = nil + end + len = len - 1 + return len + else + return array + end + end +end )( ) + +-- Client interface methods +local interface_mt +do + interface_mt = {}; interface_mt.__index = interface_mt; + + local addevent = base.addevent + local coroutine_wrap, coroutine_yield = coroutine.wrap,coroutine.yield + local string_len = string.len + + -- Private methods + function interface_mt:_position(new_position) + self.position = new_position or self.position + return self.position; + end + function interface_mt:_close() -- regs event to start self:_destroy() + local callback = function( ) + self:_destroy(); + self.eventclose = nil + return -1 + end + self.eventclose = addevent( base, nil, EV_TIMEOUT, callback, 0 ) + return true + end + + function interface_mt:_start_connection(plainssl) -- should be called from addclient + local callback = function( event ) + if EV_TIMEOUT == event then -- timout during connection + self.fatalerror = "connection timeout" + self:ontimeout() -- call timeout listener + self:_close() + debug( "new connection failed. id:", self.id, "error:", self.fatalerror ) + else + if plainssl and ssl then -- start ssl session + self:starttls() + else -- normal connection + self:_start_session( self.listener.onconnect ) + end + debug( "new connection established. id:", self.id ) + end + self.eventconnect = nil + return -1 + end + self.eventconnect = addevent( base, self.conn, EV_WRITE, callback, cfg.CONNECT_TIMEOUT ) + return true + end + function interface_mt:_start_session(onconnect) -- new session, for example after startssl + if self.type == "client" then + local callback = function( ) + self:_lock( false, false, false ) + --vdebug( "start listening on client socket with id:", self.id ) + self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ) -- register callback + self:onincoming() + self.eventsession = nil + return -1 + end + self.eventsession = addevent( base, nil, EV_TIMEOUT, callback, 0 ) + else + self:_lock( false ) + --vdebug( "start listening on server socket with id:", self.id ) + self.eventread = addevent( base, self.conn, EV_READ, self.readcallback ) -- register callback + end + return true + end + function interface_mt:_start_ssl(arg) -- old socket will be destroyed, therefore we have to close read/write events first + --vdebug( "starting ssl session with client id:", self.id ) + local _ + _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! + _ = self.eventwrite and self.eventwrite:close( ) + self.eventread, self.eventwrite = nil, nil + local err + self.conn, err = ssl.wrap( self.conn, self._sslctx ) + if err then + self.fatalerror = err + self.conn = nil -- cannot be used anymore + if "onconnect" == arg then + self.ondisconnect = nil -- dont call this when client isnt really connected + end + self:_close() + debug( "fatal error while ssl wrapping:", err ) + return false + end + self.conn:settimeout( 0 ) -- set non blocking + local handshakecallback = coroutine_wrap( + function( event ) + local _, err + local attempt = 0 + local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPS + while attempt < maxattempt do -- no endless loop + attempt = attempt + 1 + debug( "ssl handshake of client with id:"..tostring(self).."attemp:"..attempt ) + if attempt > maxattempt then + self.fatalerror = "max handshake attemps exceeded" + elseif EV_TIMEOUT == event then + self.fatalerror = "timeout during handshake" + else + _, err = self.conn:dohandshake( ) + if not err then + self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed + self.send = self.conn.send -- caching table lookups with new client object + self.receive = self.conn.receive + local onsomething + if "onconnect" == arg then -- trigger listener + onsomething = self.onconnect + else + onsomething = self.onsslconnection + end + self:_start_session( onsomething ) + debug( "ssl handshake done" ) + self:onstatus("ssl-handshake-complete"); + self.eventhandshake = nil + return -1 + end + debug( "error during ssl handshake:", err ) + if err == "wantwrite" then + event = EV_WRITE + elseif err == "wantread" then + event = EV_READ + else + self.fatalerror = err + end + end + if self.fatalerror then + if "onconnect" == arg then + self.ondisconnect = nil -- dont call this when client isnt really connected + end + self:_close() + debug( "handshake failed because:", self.fatalerror ) + self.eventhandshake = nil + return -1 + end + event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster... + end + end + ) + debug "starting handshake..." + self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked + self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT ) + return true + end + function interface_mt:_destroy() -- close this interface + events and call last listener + debug( "closing client with id:", self.id ) + self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions + local _ + _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! + if self.type == "client" then + _ = self.eventwrite and self.eventwrite:close( ) + _ = self.eventhandshake and self.eventhandshake:close( ) + _ = self.eventstarthandshake and self.eventstarthandshake:close( ) + _ = self.eventconnect and self.eventconnect:close( ) + _ = self.eventsession and self.eventsession:close( ) + _ = self.eventwritetimeout and self.eventwritetimeout:close( ) + _ = self.eventreadtimeout and self.eventreadtimeout:close( ) + _ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect) + _ = self.conn and self.conn:close( ) -- close connection, must also be called outside of any socket registered events! + _ = self._server and self._server:counter(-1); + self.eventread, self.eventwrite = nil, nil + self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil + self.readcallback, self.writecallback = nil, nil + else + self.conn:close( ) + self.eventread, self.eventclose = nil, nil + self.interface, self.readcallback = nil, nil + end + interfacelist( "delete", self ) + return true + end + + function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events + self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting + return nointerface, noreading, nowriting + end + + function interface_mt:lock_read(switch) + return self:_lock(self.nointerface, switch, self.nowriting); + end + + function interface_mt:counter(c) + if c then + self._connections = self._connections + c + end + return self._connections + end + + -- Public methods + function interface_mt:write(data) + if self.nowriting then return nil, "locked" end + --vdebug( "try to send data to client, id/data:", self.id, data ) + data = tostring( data ) + local len = string_len( data ) + local total = len + self.writebufferlen + if total > cfg.MAX_SEND_LENGTH then -- check buffer length + local err = "send buffer exceeded" + debug( "error:", err ) -- to much, check your app + return nil, err + end + self.writebuffer = self.writebuffer .. data -- new buffer + self.writebufferlen = total + if not self.eventwrite then -- register new write event + --vdebug( "register new write event" ) + self.eventwrite = addevent( base, self.conn, EV_WRITE, self.writecallback, cfg.WRITE_TIMEOUT ) + end + return true + end + function interface_mt:close(now) + if self.nointerface then return nil, "locked"; end + debug( "try to close client connection with id:", self.id ) + if self.type == "client" then + self.fatalerror = "client to close" + if ( not self.eventwrite ) or now then -- try to close immediately + self:_lock( true, true, true ) + self:_close() + return true + else -- wait for incomplete write request + self:_lock( true, true, false ) + debug "closing delayed until writebuffer is empty" + return nil, "writebuffer not empty, waiting" + end + else + debug( "try to close server with id:", self.id, "args:", now ) + self.fatalerror = "server to close" + self:_lock( true ) + local count = 0 + for _, item in ipairs( interfacelist( ) ) do + if ( item.type ~= "server" ) and ( item._server == self ) then -- client/server match + if item:close( now ) then -- writebuffer was empty + count = count + 1 + end + end + end + local timeout = 0 -- dont wait for unfinished writebuffers of clients... + if not now then + timeout = cfg.WRITE_TIMEOUT -- ...or wait for it + end + self:_close( timeout ) -- add new event to remove the server interface + debug( "seconds remained until server is closed:", timeout ) + return count -- returns finished clients with empty writebuffer + end + end + + function interface_mt:server() + return self._server or self; + end + + function interface_mt:port() + return self._port + end + + function interface_mt:serverport() + return self._serverport + end + + function interface_mt:ip() + return self._ip + end + + function interface_mt:ssl() + return self._usingssl + end + + function interface_mt:type() + return self._type or "client" + end + + function interface_mt:connections() + return self._connections + end + + function interface_mt:address() + return self.addr + end + + function interface_mt:set_sslctx(sslctx) + self._sslctx = sslctx; + if sslctx then + self.starttls = nil; -- use starttls() of interface_mt + else + self.starttls = false; -- prevent starttls() + end + end + + function interface_mt:set_send(new_send) + -- No-op, we always use the underlying connection's send + end + + function interface_mt:starttls(sslctx) + debug( "try to start ssl at client id:", self.id ) + local err + self._sslctx = sslctx; + if self._usingssl then -- startssl was already called + err = "ssl already active" + end + if err then + debug( "error:", err ) + return nil, err + end + self._usingssl = true + self.startsslcallback = function( ) -- we have to start the handshake outside of a read/write event + self.startsslcallback = nil + self:_start_ssl(); + self.eventstarthandshake = nil + return -1 + end + if not self.eventwrite then + self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake + self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake + else -- wait until writebuffer is empty + self:_lock( true, true, false ) + debug "ssl session delayed until writebuffer is empty..." + end + self.starttls = false; + return true + end + + function interface_mt:setoption(option, value) + if self.conn.setoption then + return self.conn:setoption(option, value); + end + return false, "setoption not implemented"; + end + + function interface_mt:setlistener(listener) + self.onconnect, self.ondisconnect, self.onincoming, self.ontimeout, self.onstatus + = listener.onconnect, listener.ondisconnect, listener.onincoming, listener.ontimeout, listener.onstatus; + end + + -- Stub handlers + function interface_mt:onconnect() + end + function interface_mt:onincoming() + end + function interface_mt:ondisconnect() + end + function interface_mt:ontimeout() + end + function interface_mt:onstatus() + debug("server.lua: Dummy onstatus()") + end +end + +-- End of client interface methods + +local handleclient; +do + local string_sub = string.sub -- caching table lookups + local string_len = string.len + local addevent = base.addevent + local coroutine_wrap = coroutine.wrap + local socket_gettime = socket.gettime + local coroutine_yield = coroutine.yield + function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface + --vdebug("creating client interfacce...") + local interface = { + type = "client"; + conn = client; + currenttime = socket_gettime( ); -- safe the origin + writebuffer = ""; -- writebuffer + writebufferlen = 0; -- length of writebuffer + send = client.send; -- caching table lookups + receive = client.receive; + onconnect = listener.onconnect; -- will be called when client disconnects + ondisconnect = listener.ondisconnect; -- will be called when client disconnects + onincoming = listener.onincoming; -- will be called when client sends data + ontimeout = listener.ontimeout; -- called when fatal socket timeout occurs + onstatus = listener.onstatus; -- called for status changes (e.g. of SSL/TLS) + eventread = false, eventwrite = false, eventclose = false, + eventhandshake = false, eventstarthandshake = false; -- event handler + eventconnect = false, eventsession = false; -- more event handler... + eventwritetimeout = false; -- even more event handler... + eventreadtimeout = false; + fatalerror = false; -- error message + writecallback = false; -- will be called on write events + readcallback = false; -- will be called on read events + nointerface = true; -- lock/unlock parameter of this interface + noreading = false, nowriting = false; -- locks of the read/writecallback + startsslcallback = false; -- starting handshake callback + position = false; -- position of client in interfacelist + + -- Properties + _ip = ip, _port = port, _server = server, _pattern = pattern, + _serverport = (server and server:port() or nil), + _sslctx = sslctx; -- parameters + _usingssl = false; -- client is using ssl; + } + if not ssl then interface.starttls = false; end + interface.id = tostring(interface):match("%x+$"); + interface.writecallback = function( event ) -- called on write events + --vdebug( "new client write event, id/ip/port:", interface, ip, port ) + if interface.nowriting or ( interface.fatalerror and ( "client to close" ~= interface.fatalerror ) ) then -- leave this event + --vdebug( "leaving this event because:", interface.nowriting or interface.fatalerror ) + interface.eventwrite = false + return -1 + end + if EV_TIMEOUT == event then -- took too long to write some data to socket -> disconnect + interface.fatalerror = "timeout during writing" + debug( "writing failed:", interface.fatalerror ) + interface:_close() + interface.eventwrite = false + return -1 + else -- can write :) + if interface._usingssl then -- handle luasec + if interface.eventreadtimeout then -- we have to read first + local ret = interface.readcallback( ) -- call readcallback + --vdebug( "tried to read in writecallback, result:", ret ) + end + if interface.eventwritetimeout then -- luasec only + interface.eventwritetimeout:close( ) -- first we have to close timeout event which where regged after a wantread error + interface.eventwritetimeout = false + end + end + local succ, err, byte = interface.conn:send( interface.writebuffer, 1, interface.writebufferlen ) + --vdebug( "write data:", interface.writebuffer, "error:", err, "part:", byte ) + if succ then -- writing succesful + interface.writebuffer = "" + interface.writebufferlen = 0 + if interface.fatalerror then + debug "closing client after writing" + interface:_close() -- close interface if needed + elseif interface.startsslcallback then -- start ssl connection if needed + debug "starting ssl handshake after writing" + interface.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, interface.startsslcallback, 0 ) + elseif interface.eventreadtimeout then + return EV_WRITE, EV_TIMEOUT + end + interface.eventwrite = nil + return -1 + elseif byte then -- want write again + --vdebug( "writebuffer is not empty:", err ) + interface.writebuffer = string_sub( interface.writebuffer, byte + 1, interface.writebufferlen ) -- new buffer + interface.writebufferlen = interface.writebufferlen - byte + if "wantread" == err then -- happens only with luasec + local callback = function( ) + interface:_close() + interface.eventwritetimeout = nil + return -1; + end + interface.eventwritetimeout = addevent( base, nil, EV_TIMEOUT, callback, cfg.WRITE_TIMEOUT ) -- reg a new timeout event + debug( "wantread during write attemp, reg it in readcallback but dont know what really happens next..." ) + -- hopefully this works with luasec; its simply not possible to use 2 different write events on a socket in luaevent + return -1 + end + return EV_WRITE, cfg.WRITE_TIMEOUT + else -- connection was closed during writing or fatal error + interface.fatalerror = err or "fatal error" + debug( "connection failed in write event:", interface.fatalerror ) + interface:_close() + interface.eventwrite = nil + return -1 + end + end + end + + interface.readcallback = function( event ) -- called on read events + --vdebug( "new client read event, id/ip/port:", tostring(interface.id), tostring(ip), tostring(port) ) + if interface.noreading or interface.fatalerror then -- leave this event + --vdebug( "leaving this event because:", tostring(interface.noreading or interface.fatalerror) ) + interface.eventread = nil + return -1 + end + if EV_TIMEOUT == event then -- took too long to get some data from client -> disconnect + interface.fatalerror = "timeout during receiving" + debug( "connection failed:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + else -- can read + if interface._usingssl then -- handle luasec + if interface.eventwritetimeout then -- ok, in the past writecallback was regged + local ret = interface.writecallback( ) -- call it + --vdebug( "tried to write in readcallback, result:", tostring(ret) ) + end + if interface.eventreadtimeout then + interface.eventreadtimeout:close( ) + interface.eventreadtimeout = nil + end + end + local buffer, err, part = interface.conn:receive( pattern ) -- receive buffer with "pattern" + --vdebug( "read data:", tostring(buffer), "error:", tostring(err), "part:", tostring(part) ) + buffer = buffer or part or "" + local len = string_len( buffer ) + if len > cfg.MAX_READ_LENGTH then -- check buffer length + interface.fatalerror = "receive buffer exceeded" + debug( "fatal error:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + end + interface.onincoming( interface, buffer, err ) -- send new data to listener + if err and ( err ~= "timeout" and err ~= "wantread" ) then + if "wantwrite" == err then -- need to read on write event + if not interface.eventwrite then -- register new write event if needed + interface.eventwrite = addevent( base, interface.conn, EV_WRITE, interface.writecallback, cfg.WRITE_TIMEOUT ) + end + interface.eventreadtimeout = addevent( base, nil, EV_TIMEOUT, + function( ) + interface:_close() + end, cfg.READ_TIMEOUT + ) + debug( "wantwrite during read attemp, reg it in writecallback but dont know what really happens next..." ) + -- to be honest i dont know what happens next, if it is allowed to first read, the write etc... + else -- connection was closed or fatal error + interface.fatalerror = err + debug( "connection failed in read event:", interface.fatalerror ) + interface:_close() + interface.eventread = nil + return -1 + end + end + return EV_READ, cfg.READ_TIMEOUT + end + end + + client:settimeout( 0 ) -- set non blocking + setmetatable(interface, interface_mt) + interfacelist( "add", interface ) -- add to interfacelist + return interface + end +end + +local handleserver +do + function handleserver( server, addr, port, pattern, listener, sslctx ) -- creates an server interface + debug "creating server interface..." + local interface = { + _connections = 0; + + conn = server; + onconnect = listener.onconnect; -- will be called when new client connected + eventread = false; -- read event handler + eventclose = false; -- close event handler + readcallback = false; -- read event callback + fatalerror = false; -- error message + nointerface = true; -- lock/unlock parameter + + _ip = addr, _port = port, _pattern = pattern, + _sslctx = sslctx; + } + interface.id = tostring(interface):match("%x+$"); + interface.readcallback = function( event ) -- server handler, called on incoming connections + --vdebug( "server can accept, id/addr/port:", interface, addr, port ) + if interface.fatalerror then + --vdebug( "leaving this event because:", self.fatalerror ) + interface.eventread = nil + return -1 + end + local delay = cfg.ACCEPT_DELAY + if EV_TIMEOUT == event then + if interface._connections >= cfg.MAX_CONNECTIONS then -- check connection count + debug( "to many connections, seconds to wait for next accept:", delay ) + return EV_TIMEOUT, delay -- timeout... + else + return EV_READ -- accept again + end + end + --vdebug("max connection check ok, accepting...") + local client, err = server:accept() -- try to accept; TODO: check err + while client do + if interface._connections >= cfg.MAX_CONNECTIONS then + client:close( ) -- refuse connection + debug( "maximal connections reached, refuse client connection; accept delay:", delay ) + return EV_TIMEOUT, delay -- delay for next accept attemp + end + local client_ip, client_port = client:getpeername( ) + interface._connections = interface._connections + 1 -- increase connection count + local clientinterface = handleclient( client, client_ip, client_port, interface, pattern, listener, nil, sslctx ) + --vdebug( "client id:", clientinterface, "startssl:", startssl ) + if ssl and sslctx then + clientinterface:starttls(sslctx) + else + clientinterface:_start_session( clientinterface.onconnect ) + end + debug( "accepted incoming client connection from:", client_ip or "<unknown IP>", client_port or "<unknown port>", "to", port or "<unknown port>"); + + client, err = server:accept() -- try to accept again + end + return EV_READ + end + + server:settimeout( 0 ) + setmetatable(interface, interface_mt) + interfacelist( "add", interface ) + interface:_start_session() + return interface + end +end + +local addserver = ( function( ) + return function( addr, port, listener, pattern, sslcfg, startssl ) -- TODO: check arguments + --vdebug( "creating new tcp server with following parameters:", addr or "nil", port or "nil", sslcfg or "nil", startssl or "nil") + local server, err = socket.bind( addr, port, cfg.ACCEPT_QUEUE ) -- create server socket + if not server then + debug( "creating server socket failed because:", err ) + return nil, err + end + local sslctx + if sslcfg then + if not ssl then + debug "fatal error: luasec not found" + return nil, "luasec not found" + end + sslctx, err = sslcfg + if err then + debug( "error while creating new ssl context for server socket:", err ) + return nil, err + end + end + local interface = handleserver( server, addr, port, pattern, listener, sslctx, startssl ) -- new server handler + debug( "new server created with id:", tostring(interface)) + return interface + end +end )( ) + +local addclient, wrapclient +do + function wrapclient( client, ip, port, listeners, pattern, sslctx, startssl ) + local interface = handleclient( client, ip, port, nil, pattern, listeners, sslctx ) + interface:_start_session() + return interface + --function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface + end + + function addclient( addr, serverport, listener, pattern, localaddr, localport, sslcfg, startssl ) + local client, err = socket.tcp() -- creating new socket + if not client then + debug( "cannot create socket:", err ) + return nil, err + end + client:settimeout( 0 ) -- set nonblocking + if localaddr then + local res, err = client:bind( localaddr, localport, -1 ) + if not res then + debug( "cannot bind client:", err ) + return nil, err + end + end + local sslctx + if sslcfg then -- handle ssl/new context + if not ssl then + debug "need luasec, but not available" + return nil, "luasec not found" + end + sslctx, err = sslcfg + if err then + debug( "cannot create new ssl context:", err ) + return nil, err + end + end + local res, err = client:connect( addr, serverport ) -- connect + if res or ( err == "timeout" ) then + local ip, port = client:getsockname( ) + local server = function( ) + return nil, "this is a dummy server interface" + end + local interface = wrapclient( client, ip, serverport, listener, pattern, sslctx, startssl ) + interface:_start_connection( startssl ) + debug( "new connection id:", interface.id ) + return interface, err + else + debug( "new connection failed:", err ) + return nil, err + end + end +end + + +local loop = function( ) -- starts the event loop + base:loop( ) + return "quitting"; +end + +local newevent = ( function( ) + local add = base.addevent + return function( ... ) + return add( base, ... ) + end +end )( ) + +local closeallservers = function( arg ) + for _, item in ipairs( interfacelist( ) ) do + if item.type == "server" then + item:close( arg ) + end + end +end + +local function setquitting(yes) + if yes then + -- Quit now + closeallservers(); + base:loopexit(); + end +end + +function get_backend() + return base:method(); +end + +-- We need to hold onto the events to stop them +-- being garbage-collected +local signal_events = {}; -- [signal_num] -> event object +function hook_signal(signal_num, handler) + local function _handler(event) + local ret = handler(); + if ret ~= false then -- Continue handling this signal? + return EV_SIGNAL; -- Yes + end + return -1; -- Close this event + end + signal_events[signal_num] = base:addevent(signal_num, EV_SIGNAL, _handler); + return signal_events[signal_num]; +end + +return { + + cfg = cfg, + base = base, + loop = loop, + event = event, + event_base = base, + addevent = newevent, + addserver = addserver, + addclient = addclient, + wrapclient = wrapclient, + setquitting = setquitting, + closeall = closeallservers, + get_backend = get_backend, + hook_signal = hook_signal, + + __NAME = SCRIPT_NAME, + __DATE = LAST_MODIFIED, + __AUTHOR = SCRIPT_AUTHOR, + __VERSION = SCRIPT_VERSION, + +} diff --git a/net/server_select.lua b/net/server_select.lua new file mode 100644 index 00000000..49cbe25d --- /dev/null +++ b/net/server_select.lua @@ -0,0 +1,891 @@ +-- +-- server.lua by blastbeat of the luadch project +-- Re-used here under the MIT/X Consortium License +-- +-- Modifications (C) 2008-2009 Matthew Wild, Waqas Hussain +-- + +-- // wrapping luadch stuff // -- + +local use = function( what ) + return _G[ what ] +end +local clean = function( tbl ) + for i, k in pairs( tbl ) do + tbl[ i ] = nil + end +end + +local log, table_concat = require ("util.logger").init("socket"), table.concat; +local out_put = function (...) return log("debug", table_concat{...}); end +local out_error = function (...) return log("warn", table_concat{...}); end +local mem_free = collectgarbage + +----------------------------------// DECLARATION //-- + +--// constants //-- + +local STAT_UNIT = 1 -- byte + +--// lua functions //-- + +local type = use "type" +local pairs = use "pairs" +local ipairs = use "ipairs" +local tostring = use "tostring" +local collectgarbage = use "collectgarbage" + +--// lua libs //-- + +local os = use "os" +local table = use "table" +local string = use "string" +local coroutine = use "coroutine" + +--// lua lib methods //-- + +local os_time = os.time +local os_difftime = os.difftime +local table_concat = table.concat +local table_remove = table.remove +local string_len = string.len +local string_sub = string.sub +local coroutine_wrap = coroutine.wrap +local coroutine_yield = coroutine.yield + +--// extern libs //-- + +local luasec = use "ssl" +local luasocket = use "socket" or require "socket" + +--// extern lib methods //-- + +local ssl_wrap = ( luasec and luasec.wrap ) +local socket_bind = luasocket.bind +local socket_sleep = luasocket.sleep +local socket_select = luasocket.select +local ssl_newcontext = ( luasec and luasec.newcontext ) + +--// functions //-- + +local id +local loop +local stats +local idfalse +local addtimer +local closeall +local addserver +local getserver +local wrapserver +local getsettings +local closesocket +local removesocket +local removeserver +local changetimeout +local wrapconnection +local changesettings + +--// tables //-- + +local _server +local _readlist +local _timerlist +local _sendlist +local _socketlist +local _closelist +local _readtimes +local _writetimes + +--// simple data types //-- + +local _ +local _readlistlen +local _sendlistlen +local _timerlistlen + +local _sendtraffic +local _readtraffic + +local _selecttimeout +local _sleeptime + +local _starttime +local _currenttime + +local _maxsendlen +local _maxreadlen + +local _checkinterval +local _sendtimeout +local _readtimeout + +local _cleanqueue + +local _timer + +local _maxclientsperserver + +----------------------------------// DEFINITION //-- + +_server = { } -- key = port, value = table; list of listening servers +_readlist = { } -- array with sockets to read from +_sendlist = { } -- arrary with sockets to write to +_timerlist = { } -- array of timer functions +_socketlist = { } -- key = socket, value = wrapped socket (handlers) +_readtimes = { } -- key = handler, value = timestamp of last data reading +_writetimes = { } -- key = handler, value = timestamp of last data writing/sending +_closelist = { } -- handlers to close + +_readlistlen = 0 -- length of readlist +_sendlistlen = 0 -- length of sendlist +_timerlistlen = 0 -- lenght of timerlist + +_sendtraffic = 0 -- some stats +_readtraffic = 0 + +_selecttimeout = 1 -- timeout of socket.select +_sleeptime = 0 -- time to wait at the end of every loop + +_maxsendlen = 51000 * 1024 -- max len of send buffer +_maxreadlen = 25000 * 1024 -- max len of read buffer + +_checkinterval = 1200000 -- interval in secs to check idle clients +_sendtimeout = 60000 -- allowed send idle time in secs +_readtimeout = 6 * 60 * 60 -- allowed read idle time in secs + +_cleanqueue = false -- clean bufferqueue after using + +_maxclientsperserver = 1000 + +_maxsslhandshake = 30 -- max handshake round-trips + +----------------------------------// PRIVATE //-- + +wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, maxconnections ) -- this function wraps a server + + maxconnections = maxconnections or _maxclientsperserver + + local connections = 0 + + local dispatch, disconnect = listeners.onincoming, listeners.ondisconnect + + local accept = socket.accept + + --// public methods of the object //-- + + local handler = { } + + handler.shutdown = function( ) end + + handler.ssl = function( ) + return sslctx ~= nil + end + handler.sslctx = function( ) + return sslctx + end + handler.remove = function( ) + connections = connections - 1 + end + handler.close = function( ) + for _, handler in pairs( _socketlist ) do + if handler.serverport == serverport then + handler.disconnect( handler, "server closed" ) + handler:close( true ) + end + end + socket:close( ) + _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) + _readlistlen = removesocket( _readlist, socket, _readlistlen ) + _socketlist[ socket ] = nil + handler = nil + socket = nil + --mem_free( ) + out_put "server.lua: closed server handler and removed sockets from list" + end + handler.ip = function( ) + return ip + end + handler.serverport = function( ) + return serverport + end + handler.socket = function( ) + return socket + end + handler.readbuffer = function( ) + if connections > maxconnections then + out_put( "server.lua: refused new client connection: server full" ) + return false + end + local client, err = accept( socket ) -- try to accept + if client then + local ip, clientport = client:getpeername( ) + client:settimeout( 0 ) + local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket + if err then -- error while wrapping ssl socket + return false + end + connections = connections + 1 + out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport)) + return dispatch( handler ) + elseif err then -- maybe timeout or something else + out_put( "server.lua: error with new client connection: ", tostring(err) ) + return false + end + end + return handler +end + +wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object + + socket:settimeout( 0 ) + + --// local import of socket methods //-- + + local send + local receive + local shutdown + + --// private closures of the object //-- + + local ssl + + local dispatch = listeners.onincoming + local status = listeners.onstatus + local disconnect = listeners.ondisconnect + + local bufferqueue = { } -- buffer array + local bufferqueuelen = 0 -- end of buffer array + + local toclose + local fatalerror + local needtls + + local bufferlen = 0 + + local noread = false + local nosend = false + + local sendtraffic, readtraffic = 0, 0 + + local maxsendlen = _maxsendlen + local maxreadlen = _maxreadlen + + --// public methods of the object //-- + + local handler = bufferqueue -- saves a table ^_^ + + handler.dispatch = function( ) + return dispatch + end + handler.disconnect = function( ) + return disconnect + end + handler.setlistener = function( self, listeners ) + dispatch = listeners.onincoming + disconnect = listeners.ondisconnect + status = listeners.onstatus + end + handler.getstats = function( ) + return readtraffic, sendtraffic + end + handler.ssl = function( ) + return ssl + end + handler.sslctx = function ( ) + return sslctx + end + handler.send = function( _, data, i, j ) + return send( socket, data, i, j ) + end + handler.receive = function( pattern, prefix ) + return receive( socket, pattern, prefix ) + end + handler.shutdown = function( pattern ) + return shutdown( socket, pattern ) + end + handler.setoption = function (self, option, value) + if socket.setoption then + return socket:setoption(option, value); + end + return false, "setoption not implemented"; + end + handler.close = function( self, forced ) + if not handler then return true; end + _readlistlen = removesocket( _readlist, socket, _readlistlen ) + _readtimes[ handler ] = nil + if bufferqueuelen ~= 0 then + if not ( forced or fatalerror ) then + handler.sendbuffer( ) + if bufferqueuelen ~= 0 then -- try again... + if handler then + handler.write = nil -- ... but no further writing allowed + end + toclose = true + return false + end + else + send( socket, table_concat( bufferqueue, "", 1, bufferqueuelen ), 1, bufferlen ) -- forced send + end + end + if socket then + _ = shutdown and shutdown( socket ) + socket:close( ) + _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) + _socketlist[ socket ] = nil + socket = nil + else + out_put "server.lua: socket already closed" + end + if handler then + _writetimes[ handler ] = nil + _closelist[ handler ] = nil + handler = nil + end + if server then + server.remove( ) + end + out_put "server.lua: closed client handler and removed socket from list" + return true + end + handler.ip = function( ) + return ip + end + handler.serverport = function( ) + return serverport + end + handler.clientport = function( ) + return clientport + end + local write = function( self, data ) + bufferlen = bufferlen + string_len( data ) + if bufferlen > maxsendlen then + _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle + handler.write = idfalse -- dont write anymore + return false + elseif socket and not _sendlist[ socket ] then + _sendlistlen = addsocket(_sendlist, socket, _sendlistlen) + end + bufferqueuelen = bufferqueuelen + 1 + bufferqueue[ bufferqueuelen ] = data + if handler then + _writetimes[ handler ] = _writetimes[ handler ] or _currenttime + end + return true + end + handler.write = write + handler.bufferqueue = function( self ) + return bufferqueue + end + handler.socket = function( self ) + return socket + end + handler.pattern = function( self, new ) + pattern = new or pattern + return pattern + end + handler.set_send = function ( self, newsend ) + send = newsend or send + return send + end + handler.bufferlen = function( self, readlen, sendlen ) + maxsendlen = sendlen or maxsendlen + maxreadlen = readlen or maxreadlen + return bufferlen, maxreadlen, maxsendlen + end + handler.lock_read = function (self, switch) + if switch == true then + local tmp = _readlistlen + _readlistlen = removesocket( _readlist, socket, _readlistlen ) + _readtimes[ handler ] = nil + if _readlistlen ~= tmp then + noread = true + end + elseif switch == false then + if noread then + noread = false + _readlistlen = addsocket(_readlist, socket, _readlistlen) + _readtimes[ handler ] = _currenttime + end + end + return noread + end + handler.lock = function( self, switch ) + handler.lock_read (switch) + if switch == true then + handler.write = idfalse + local tmp = _sendlistlen + _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) + _writetimes[ handler ] = nil + if _sendlistlen ~= tmp then + nosend = true + end + elseif switch == false then + handler.write = write + if nosend then + nosend = false + write( "" ) + end + end + return noread, nosend + end + local _readbuffer = function( ) -- this function reads data + local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern" + if not err or (err == "wantread" or err == "timeout") or (part and string_len(part) > 0) then -- received something + local buffer = buffer or part or "" + local len = string_len( buffer ) + if len > maxreadlen then + disconnect( handler, "receive buffer exceeded" ) + handler:close( true ) + return false + end + local count = len * STAT_UNIT + readtraffic = readtraffic + count + _readtraffic = _readtraffic + count + _readtimes[ handler ] = _currenttime + --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err ) + return dispatch( handler, buffer, err ) + else -- connections was closed or fatal error + out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) ) + fatalerror = true + disconnect( handler, err ) + _ = handler and handler:close( ) + return false + end + end + local _sendbuffer = function( ) -- this function sends data + local succ, err, byte, buffer, count; + local count; + if socket then + buffer = table_concat( bufferqueue, "", 1, bufferqueuelen ) + succ, err, byte = send( socket, buffer, 1, bufferlen ) + count = ( succ or byte or 0 ) * STAT_UNIT + sendtraffic = sendtraffic + count + _sendtraffic = _sendtraffic + count + _ = _cleanqueue and clean( bufferqueue ) + --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) ) + else + succ, err, count = false, "closed", 0; + end + if succ then -- sending succesful + bufferqueuelen = 0 + bufferlen = 0 + _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist + _ = needtls and handler:starttls(nil, true) + _writetimes[ handler ] = nil + _ = toclose and handler:close( ) + return true + elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write + buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer + bufferqueue[ 1 ] = buffer -- insert new buffer in queue + bufferqueuelen = 1 + bufferlen = bufferlen - byte + _writetimes[ handler ] = _currenttime + return true + else -- connection was closed during sending or fatal error + out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) ) + fatalerror = true + disconnect( handler, err ) + _ = handler and handler:close( ) + return false + end + end + + -- Set the sslctx + local handshake; + function handler.set_sslctx(self, new_sslctx) + ssl = true + sslctx = new_sslctx; + local wrote + local read + handshake = coroutine_wrap( function( client ) -- create handshake coroutine + local err + for i = 1, _maxsslhandshake do + _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen + _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen + read, wrote = nil, nil + _, err = client:dohandshake( ) + if not err then + out_put( "server.lua: ssl handshake done" ) + handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions + handler.sendbuffer = _sendbuffer + _ = status and status( handler, "ssl-handshake-complete" ) + _readlistlen = addsocket(_readlist, client, _readlistlen) + return true + else + out_put( "server.lua: error during ssl handshake: ", tostring(err) ) + if err == "wantwrite" and not wrote then + _sendlistlen = addsocket(_sendlist, client, _sendlistlen) + wrote = true + elseif err == "wantread" and not read then + _readlistlen = addsocket(_readlist, client, _readlistlen) + read = true + else + break; + end + --coroutine_yield( handler, nil, err ) -- handshake not finished + coroutine_yield( ) + end + end + disconnect( handler, "ssl handshake failed" ) + _ = handler and handler:close( true ) -- forced disconnect + return false -- handshake failed + end + ) + end + if luasec then + if sslctx then -- ssl? + handler:set_sslctx(sslctx); + out_put("server.lua: ", "starting ssl handshake") + local err + socket, err = ssl_wrap( socket, sslctx ) -- wrap socket + if err then + out_put( "server.lua: ssl error: ", tostring(err) ) + --mem_free( ) + return nil, nil, err -- fatal error + end + socket:settimeout( 0 ) + handler.readbuffer = handshake + handler.sendbuffer = handshake + handshake( socket ) -- do handshake + if not socket then + return nil, nil, "ssl handshake failed"; + end + else + local sslctx; + handler.starttls = function( self, _sslctx, now ) + if _sslctx then + sslctx = _sslctx; + handler:set_sslctx(sslctx); + end + if not now then + out_put "server.lua: we need to do tls, but delaying until later" + needtls = true + return + end + out_put( "server.lua: attempting to start tls on " .. tostring( socket ) ) + local oldsocket, err = socket + socket, err = ssl_wrap( socket, sslctx ) -- wrap socket + --out_put( "server.lua: sslwrapped socket is " .. tostring( socket ) ) + if err then + out_put( "server.lua: error while starting tls on client: ", tostring(err) ) + return nil, err -- fatal error + end + + socket:settimeout( 0 ) + + -- add the new socket to our system + + send = socket.send + receive = socket.receive + shutdown = id + + _socketlist[ socket ] = handler + _readlistlen = addsocket(_readlist, socket, _readlistlen) + + -- remove traces of the old socket + + _readlistlen = removesocket( _readlist, oldsocket, _readlistlen ) + _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen ) + _socketlist[ oldsocket ] = nil + + handler.starttls = nil + needtls = nil + + -- Secure now + ssl = true + + handler.readbuffer = handshake + handler.sendbuffer = handshake + handshake( socket ) -- do handshake + end + handler.readbuffer = _readbuffer + handler.sendbuffer = _sendbuffer + end + else + handler.readbuffer = _readbuffer + handler.sendbuffer = _sendbuffer + end + send = socket.send + receive = socket.receive + shutdown = ( ssl and id ) or socket.shutdown + + _socketlist[ socket ] = handler + _readlistlen = addsocket(_readlist, socket, _readlistlen) + + return handler, socket +end + +id = function( ) +end + +idfalse = function( ) + return false +end + +addsocket = function( list, socket, len ) + if not list[ socket ] then + len = len + 1 + list[ len ] = socket + list[ socket ] = len + end + return len; +end + +removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas ) + local pos = list[ socket ] + if pos then + list[ socket ] = nil + local last = list[ len ] + list[ len ] = nil + if last ~= socket then + list[ last ] = pos + list[ pos ] = last + end + return len - 1 + end + return len +end + +closesocket = function( socket ) + _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) + _readlistlen = removesocket( _readlist, socket, _readlistlen ) + _socketlist[ socket ] = nil + socket:close( ) + --mem_free( ) +end + +----------------------------------// PUBLIC //-- + +addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server + local err + if type( listeners ) ~= "table" then + err = "invalid listener table" + end + if not type( port ) == "number" or not ( port >= 0 and port <= 65535 ) then + err = "invalid port" + elseif _server[ port ] then + err = "listeners on port '" .. port .. "' already exist" + elseif sslctx and not luasec then + err = "luasec not found" + end + if err then + out_error( "server.lua, port ", port, ": ", err ) + return nil, err + end + addr = addr or "*" + local server, err = socket_bind( addr, port ) + if err then + out_error( "server.lua, port ", port, ": ", err ) + return nil, err + end + local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, _maxclientsperserver ) -- wrap new server socket + if not handler then + server:close( ) + return nil, err + end + server:settimeout( 0 ) + _readlistlen = addsocket(_readlist, server, _readlistlen) + _server[ port ] = handler + _socketlist[ server ] = handler + out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '", addr, ":", port, "'" ) + return handler +end + +getserver = function ( port ) + return _server[ port ]; +end + +removeserver = function( port ) + local handler = _server[ port ] + if not handler then + return nil, "no server found on port '" .. tostring( port ) .. "'" + end + handler:close( ) + _server[ port ] = nil + return true +end + +closeall = function( ) + for _, handler in pairs( _socketlist ) do + handler:close( ) + _socketlist[ _ ] = nil + end + _readlistlen = 0 + _sendlistlen = 0 + _timerlistlen = 0 + _server = { } + _readlist = { } + _sendlist = { } + _timerlist = { } + _socketlist = { } + --mem_free( ) +end + +getsettings = function( ) + return _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxclientsperserver, _maxsslhandshake +end + +changesettings = function( new ) + if type( new ) ~= "table" then + return nil, "invalid settings table" + end + _selecttimeout = tonumber( new.timeout ) or _selecttimeout + _sleeptime = tonumber( new.sleeptime ) or _sleeptime + _maxsendlen = tonumber( new.maxsendlen ) or _maxsendlen + _maxreadlen = tonumber( new.maxreadlen ) or _maxreadlen + _checkinterval = tonumber( new.checkinterval ) or _checkinterval + _sendtimeout = tonumber( new.sendtimeout ) or _sendtimeout + _readtimeout = tonumber( new.readtimeout ) or _readtimeout + _cleanqueue = new.cleanqueue + _maxclientsperserver = new._maxclientsperserver or _maxclientsperserver + _maxsslhandshake = new._maxsslhandshake or _maxsslhandshake + return true +end + +addtimer = function( listener ) + if type( listener ) ~= "function" then + return nil, "invalid listener function" + end + _timerlistlen = _timerlistlen + 1 + _timerlist[ _timerlistlen ] = listener + return true +end + +stats = function( ) + return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen +end + +local dontstop = true; -- thinking about tomorrow, ... + +setquitting = function (quit) + dontstop = not quit; + return; +end + +loop = function( ) -- this is the main loop of the program + while dontstop do + local read, write, err = socket_select( _readlist, _sendlist, _selecttimeout ) + for i, socket in ipairs( write ) do -- send data waiting in writequeues + local handler = _socketlist[ socket ] + if handler then + handler.sendbuffer( ) + else + closesocket( socket ) + out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen + end + end + for i, socket in ipairs( read ) do -- receive data + local handler = _socketlist[ socket ] + if handler then + handler.readbuffer( ) + else + closesocket( socket ) + out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen + end + end + for handler, err in pairs( _closelist ) do + handler.disconnect( )( handler, err ) + handler:close( true ) -- forced disconnect + end + clean( _closelist ) + _currenttime = os_time( ) + if os_difftime( _currenttime - _timer ) >= 1 then + for i = 1, _timerlistlen do + _timerlist[ i ]( _currenttime ) -- fire timers + end + _timer = _currenttime + end + socket_sleep( _sleeptime ) -- wait some time + --collectgarbage( ) + end + return "quitting" +end + +local function get_backend() + return "select"; +end + +--// EXPERIMENTAL //-- + +local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx ) + local handler = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx ) + _socketlist[ socket ] = handler + _sendlistlen = addsocket(_sendlist, socket, _sendlistlen) + return handler, socket +end + +local addclient = function( address, port, listeners, pattern, sslctx ) + local client, err = luasocket.tcp( ) + if err then + return nil, err + end + client:settimeout( 0 ) + _, err = client:connect( address, port ) + if err then -- try again + local handler = wrapclient( client, address, port, listeners ) + else + wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx ) + end +end + +--// EXPERIMENTAL //-- + +----------------------------------// BEGIN //-- + +use "setmetatable" ( _socketlist, { __mode = "k" } ) +use "setmetatable" ( _readtimes, { __mode = "k" } ) +use "setmetatable" ( _writetimes, { __mode = "k" } ) + +_timer = os_time( ) +_starttime = os_time( ) + +addtimer( function( ) + local difftime = os_difftime( _currenttime - _starttime ) + if difftime > _checkinterval then + _starttime = _currenttime + for handler, timestamp in pairs( _writetimes ) do + if os_difftime( _currenttime - timestamp ) > _sendtimeout then + --_writetimes[ handler ] = nil + handler.disconnect( )( handler, "send timeout" ) + handler:close( true ) -- forced disconnect + end + end + for handler, timestamp in pairs( _readtimes ) do + if os_difftime( _currenttime - timestamp ) > _readtimeout then + --_readtimes[ handler ] = nil + handler.disconnect( )( handler, "read timeout" ) + handler:close( ) -- forced disconnect? + end + end + end + end +) + +local function setlogger(new_logger) + local old_logger = log; + if new_logger then + log = new_logger; + end + return old_logger; +end + +----------------------------------// PUBLIC INTERFACE //-- + +return { + + addclient = addclient, + wrapclient = wrapclient, + + loop = loop, + stats = stats, + closeall = closeall, + addtimer = addtimer, + addserver = addserver, + getserver = getserver, + setlogger = setlogger, + getsettings = getsettings, + setquitting = setquitting, + removeserver = removeserver, + get_backend = get_backend, + changesettings = changesettings, +} diff --git a/net/xmppclient_listener.lua b/net/xmppclient_listener.lua index f455e7be..0d0e92ce 100644 --- a/net/xmppclient_listener.lua +++ b/net/xmppclient_listener.lua @@ -27,17 +27,38 @@ local sm_streamopened = sessionmanager.streamopened; local sm_streamclosed = sessionmanager.streamclosed; local st = require "util.stanza"; -local stream_callbacks = { stream_tag = "http://etherx.jabber.org/streams\1stream", - default_ns = "jabber:client", +local config = require "core.configmanager"; +local opt_keepalives = config.get("*", "core", "tcp_keepalives"); + +local stream_callbacks = { default_ns = "jabber:client", streamopened = sm_streamopened, streamclosed = sm_streamclosed, handlestanza = core_process_stanza }; +local xmlns_xmpp_streams = "urn:ietf:params:xml:ns:xmpp-streams"; + function stream_callbacks.error(session, error, data) if error == "no-stream" then session.log("debug", "Invalid opening stream header"); session:close("invalid-namespace"); - elseif session.close then - (session.log or log)("debug", "Client XML parse error: %s", tostring(error)); + elseif error == "parse-error" then + (session.log or log)("debug", "Client XML parse error: %s", tostring(data)); session:close("xml-not-well-formed"); + elseif error == "stream-error" then + local condition, text = "undefined-condition"; + for child in data:children() do + if child.attr.xmlns == xmlns_xmpp_streams then + if child.name ~= "text" then + condition = child.name; + else + text = child:get_text(); + end + if condition ~= "undefined-condition" and text then + break; + end + end + end + text = condition .. (text and (" ("..text..")") or ""); + session.log("info", "Session closed by remote with error: %s", text); + session:close(nil, text); end end @@ -68,9 +89,8 @@ local function session_reset_stream(session) return true; end - local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'}; -local default_stream_attr = { ["xmlns:stream"] = stream_callbacks.stream_tag:match("[^\1]*"), xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; +local default_stream_attr = { ["xmlns:stream"] = "http://etherx.jabber.org/streams", xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; local function session_close(session, reason) local log = session.log or log; if session.conn then @@ -100,15 +120,15 @@ local function session_close(session, reason) end end session.send("</stream:stream>"); - session.conn.close(); - xmppclient.disconnect(session.conn, (reason and (reason.text or reason.condition)) or reason or "session closed"); + session.conn:close(); + xmppclient.ondisconnect(session.conn, (reason and (reason.text or reason.condition)) or reason or "session closed"); end end -- End of session methods -- -function xmppclient.listener(conn, data) +function xmppclient.onincoming(conn, data) local session = sessions[conn]; if not session then session = sm_new_session(conn); @@ -117,10 +137,14 @@ function xmppclient.listener(conn, data) session.log("info", "Client connected"); -- Client is using legacy SSL (otherwise mod_tls sets this flag) - if conn.ssl() then + if conn:ssl() then session.secure = true; end + if opt_keepalives ~= nil then + conn:setoption("keepalive", opt_keepalives); + end + session.reset_stream = session_reset_stream; session.close = session_close; @@ -133,7 +157,7 @@ function xmppclient.listener(conn, data) end end -function xmppclient.disconnect(conn, err) +function xmppclient.ondisconnect(conn, err) local session = sessions[conn]; if session then (session.log or log)("info", "Client disconnected: %s", err); diff --git a/net/xmppcomponent_listener.lua b/net/xmppcomponent_listener.lua index 2045d28f..568d947c 100644 --- a/net/xmppcomponent_listener.lua +++ b/net/xmppcomponent_listener.lua @@ -32,18 +32,35 @@ local xmlns_component = 'jabber:component:accept'; --- Callbacks/data for xmlhandlers to handle streams for us --- -local stream_callbacks = { stream_tag = "http://etherx.jabber.org/streams\1stream", default_ns = xmlns_component }; +local stream_callbacks = { default_ns = xmlns_component }; + +local xmlns_xmpp_streams = "urn:ietf:params:xml:ns:xmpp-streams"; function stream_callbacks.error(session, error, data, data2) + if session.destroyed then return; end log("warn", "Error processing component stream: "..tostring(error)); if error == "no-stream" then session:close("invalid-namespace"); - elseif error == "xml-parse-error" and data == "unexpected-element-close" then - session.log("warn", "Unexpected close of '%s' tag", data2); - session:close("xml-not-well-formed"); - else - session.log("warn", "External component %s XML parse error: %s", tostring(session.host), tostring(error)); + elseif error == "parse-error" then + session.log("warn", "External component %s XML parse error: %s", tostring(session.host), tostring(data)); session:close("xml-not-well-formed"); + elseif error == "stream-error" then + local condition, text = "undefined-condition"; + for child in data:children() do + if child.attr.xmlns == xmlns_xmpp_streams then + if child.name ~= "text" then + condition = child.name; + else + text = child:get_text(); + end + if condition ~= "undefined-condition" and text then + break; + end + end + end + text = condition .. (text and (" ("..text..")") or ""); + session.log("info", "Session closed by remote with error: %s", text); + session:close(nil, text); end end @@ -71,8 +88,8 @@ function stream_callbacks.streamopened(session, attr) end function stream_callbacks.streamclosed(session) - session.send("</stream:stream>"); - session.notopen = true; + session.log("Received </stream:stream>"); + session:close(); end local core_process_stanza = core_process_stanza; @@ -87,8 +104,9 @@ end --- Closing a component connection local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'}; -local default_stream_attr = { ["xmlns:stream"] = stream_callbacks.stream_tag:match("[^\1]*"), xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; +local default_stream_attr = { ["xmlns:stream"] = "http://etherx.jabber.org/streams", xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; local function session_close(session, reason) + if session.destroyed then return; end local log = session.log or log; if session.conn then if session.notopen then @@ -117,17 +135,17 @@ local function session_close(session, reason) end end session.send("</stream:stream>"); - session.conn.close(); - component_listener.disconnect(session.conn, "stream error"); + session.conn:close(); + component_listener.ondisconnect(session.conn, "stream error"); end end --- Component connlistener -function component_listener.listener(conn, data) +function component_listener.onincoming(conn, data) local session = sessions[conn]; if not session then local _send = conn.write; - session = { type = "component", conn = conn, send = function (data) return _send(tostring(data)); end }; + session = { type = "component", conn = conn, send = function (data) return _send(conn, tostring(data)); end }; sessions[conn] = session; -- Logging functions -- @@ -146,6 +164,7 @@ function component_listener.listener(conn, data) function session.data(conn, data) local ok, err = parser:parse(data); if ok then return; end + log("debug", "Received invalid XML (%s) %d bytes: %s", tostring(err), #data, data:sub(1, 300):gsub("[\r\n]+", " "):gsub("[%z\1-\31]", "_")); session:close("xml-not-well-formed"); end @@ -157,7 +176,7 @@ function component_listener.listener(conn, data) end end -function component_listener.disconnect(conn, err) +function component_listener.ondisconnect(conn, err) local session = sessions[conn]; if session then (session.log or log)("info", "component disconnected: %s (%s)", tostring(session.host), tostring(err)); @@ -167,7 +186,12 @@ function component_listener.disconnect(conn, err) hosts[session.host].connected = nil; end sessions[conn] = nil; - for k in pairs(session) do session[k] = nil; end + for k in pairs(session) do + if k ~= "log" and k ~= "close" then + session[k] = nil; + end + end + session.destroyed = true; session = nil; end end diff --git a/net/xmppserver_listener.lua b/net/xmppserver_listener.lua index 86a3d735..8a3886ad 100644 --- a/net/xmppserver_listener.lua +++ b/net/xmppserver_listener.lua @@ -17,16 +17,34 @@ local s2s_streamopened = require "core.s2smanager".streamopened; local s2s_streamclosed = require "core.s2smanager".streamclosed; local s2s_destroy_session = require "core.s2smanager".destroy_session; local s2s_attempt_connect = require "core.s2smanager".attempt_connection; -local stream_callbacks = { stream_tag = "http://etherx.jabber.org/streams\1stream", - default_ns = "jabber:server", +local stream_callbacks = { default_ns = "jabber:server", streamopened = s2s_streamopened, streamclosed = s2s_streamclosed, handlestanza = core_process_stanza }; +local xmlns_xmpp_streams = "urn:ietf:params:xml:ns:xmpp-streams"; + function stream_callbacks.error(session, error, data) if error == "no-stream" then session:close("invalid-namespace"); - else + elseif error == "parse-error" then session.log("debug", "Server-to-server XML parse error: %s", tostring(error)); session:close("xml-not-well-formed"); + elseif error == "stream-error" then + local condition, text = "undefined-condition"; + for child in data:children() do + if child.attr.xmlns == xmlns_xmpp_streams then + if child.name ~= "text" then + condition = child.name; + else + text = child:get_text(); + end + if condition ~= "undefined-condition" and text then + break; + end + end + end + text = condition .. (text and (" ("..text..")") or ""); + session.log("info", "Session closed by remote with error: %s", text); + session:close(nil, text); end end @@ -70,8 +88,8 @@ local function session_reset_stream(session) end local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'}; -local default_stream_attr = { ["xmlns:stream"] = stream_callbacks.stream_tag:match("[^\1]*"), xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; -local function session_close(session, reason) +local default_stream_attr = { ["xmlns:stream"] = "http://etherx.jabber.org/streams", xmlns = stream_callbacks.default_ns, version = "1.0", id = "" }; +local function session_close(session, reason, remote_reason) local log = session.log or log; if session.conn then if session.notopen then @@ -100,18 +118,18 @@ local function session_close(session, reason) end end session.sends2s("</stream:stream>"); - if session.notopen or not session.conn.close() then - session.conn.close(true); -- Force FIXME: timer? + if session.notopen or not session.conn:close() then + session.conn:close(true); -- Force FIXME: timer? end - session.conn.close(); - xmppserver.disconnect(session.conn, "stream error"); + session.conn:close(); + xmppserver.ondisconnect(session.conn, remote_reason or (reason and (reason.text or reason.condition)) or reason or "stream closed"); end end -- End of session methods -- -function xmppserver.listener(conn, data) +function xmppserver.onincoming(conn, data) local session = sessions[conn]; if not session then session = s2s_new_incoming(conn); @@ -137,7 +155,7 @@ function xmppserver.listener(conn, data) end end -function xmppserver.status(conn, status) +function xmppserver.onstatus(conn, status) if status == "ssl-handshake-complete" then local session = sessions[conn]; if session and session.direction == "outgoing" then @@ -148,7 +166,7 @@ function xmppserver.status(conn, status) end end -function xmppserver.disconnect(conn, err) +function xmppserver.ondisconnect(conn, err) local session = sessions[conn]; if session then if err and err ~= "closed" and session.srv_hosts then @@ -158,7 +176,7 @@ function xmppserver.disconnect(conn, err) return; -- Session lives for now end end - (session.log or log)("info", "s2s disconnected: %s->%s (%s)", tostring(session.from_host), tostring(session.to_host), tostring(err)); + (session.log or log)("info", "s2s disconnected: %s->%s (%s)", tostring(session.from_host), tostring(session.to_host), tostring(err or "closed")); s2s_destroy_session(session, err); sessions[conn] = nil; session = nil; |