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-rw-r--r--net/dns.lua10
-rw-r--r--net/server.lua2
-rw-r--r--net/server_select.lua20
3 files changed, 26 insertions, 6 deletions
diff --git a/net/dns.lua b/net/dns.lua
index f56157d0..d123731c 100644
--- a/net/dns.lua
+++ b/net/dns.lua
@@ -763,16 +763,16 @@ function resolver:query(qname, qtype, qclass) -- - - - - - - - - - -- query
self.active[id] = self.active[id] or {};
self.active[id][question] = o;
- -- remember which coroutine wants the answer
- if co then
- set(self.wanted, qclass, qtype, qname, co, true);
- end
-
local conn, err = self:getsocket(o.server)
if not conn then
return nil, err;
end
conn:send (o.packet)
+
+ -- remember which coroutine wants the answer
+ if co then
+ set(self.wanted, qclass, qtype, qname, co, true);
+ end
if timer and self.timeout then
local num_servers = #self.server;
diff --git a/net/server.lua b/net/server.lua
index 375e7081..9b0d27e1 100644
--- a/net/server.lua
+++ b/net/server.lua
@@ -50,7 +50,7 @@ if prosody then
local settings = config_get("*", "network_settings") or {};
if use_luaevent then
local event_settings = {
- ACCEPT_DELAY = settings.event_accept_retry_interval;
+ ACCEPT_DELAY = settings.accept_retry_interval;
ACCEPT_QUEUE = settings.tcp_backlog;
CLEAR_DELAY = settings.event_clear_interval;
CONNECT_TIMEOUT = settings.connect_timeout;
diff --git a/net/server_select.lua b/net/server_select.lua
index 7ac41523..c50a6ce1 100644
--- a/net/server_select.lua
+++ b/net/server_select.lua
@@ -88,6 +88,7 @@ local _socketlist
local _closelist
local _readtimes
local _writetimes
+local _fullservers
--// simple data types //--
@@ -102,6 +103,7 @@ local _readtraffic
local _selecttimeout
local _sleeptime
local _tcpbacklog
+local _accepretry
local _starttime
local _currenttime
@@ -130,6 +132,7 @@ _socketlist = { } -- key = socket, value = wrapped socket (handlers)
_readtimes = { } -- key = handler, value = timestamp of last data reading
_writetimes = { } -- key = handler, value = timestamp of last data writing/sending
_closelist = { } -- handlers to close
+_fullservers = { } -- servers in a paused state while there are too many clients
_readlistlen = 0 -- length of readlist
_sendlistlen = 0 -- length of sendlist
@@ -141,6 +144,7 @@ _readtraffic = 0
_selecttimeout = 1 -- timeout of socket.select
_sleeptime = 0 -- time to wait at the end of every loop
_tcpbacklog = 128 -- some kind of hint to the OS
+_accepretry = 10 -- seconds to wait until the next attempt of a full server to accept
_maxsendlen = 51000 * 1024 -- max len of send buffer
_maxreadlen = 25000 * 1024 -- max len of read buffer
@@ -209,6 +213,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
socket = nil;
end
handler.paused = true;
+ out_put("server.lua: server [", ip, "]:", serverport, " paused")
end
end
handler.resume = function( )
@@ -219,7 +224,9 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
end
_readlistlen = addsocket(_readlist, socket, _readlistlen)
_socketlist[ socket ] = handler
+ _fullservers[ handler ] = nil
handler.paused = false;
+ out_put("server.lua: server [", ip, "]:", serverport, " resumed")
end
end
handler.ip = function( )
@@ -234,6 +241,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
handler.readbuffer = function( )
if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
handler.pause( )
+ _fullservers[ handler ] = _currenttime
out_put( "server.lua: refused new client connection: server full" )
return false
end
@@ -252,6 +260,8 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
return;
elseif err then -- maybe timeout or something else
out_put( "server.lua: error with new client connection: ", tostring(err) )
+ handler.pause( )
+ _fullservers[ handler ] = _currenttime
return false
end
end
@@ -264,6 +274,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
socket:close( ) -- Should we send some kind of error here?
if server then
+ _fullservers[ server ] = _currenttime
server.pause( )
end
return nil, nil, "fd-too-large"
@@ -793,6 +804,7 @@ getsettings = function( )
max_connections = _maxselectlen;
max_ssl_handshake_roundtrips = _maxsslhandshake;
highest_allowed_fd = _maxfd;
+ accept_retry_interval = _accepretry;
}
end
@@ -808,6 +820,7 @@ changesettings = function( new )
_tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
_sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
_readtimeout = tonumber( new.read_timeout ) or _readtimeout
+ _accepretry = tonumber( new.accept_retry_interval ) or _accepretry
_maxselectlen = new.max_connections or _maxselectlen
_maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
_maxfd = new.highest_allowed_fd or _maxfd
@@ -896,6 +909,13 @@ loop = function(once) -- this is the main loop of the program
next_timer_time = next_timer_time - (_currenttime - _timer);
end
+ for server, paused_time in pairs( _fullservers ) do
+ if _currenttime - paused_time > _accepretry then
+ _fullservers[ server ] = nil;
+ server.resume();
+ end
+ end
+
-- wait some time (0 by default)
socket_sleep( _sleeptime )
until quitting;