diff options
Diffstat (limited to 'plugins/muc/mod_muc.lua')
-rw-r--r-- | plugins/muc/mod_muc.lua | 557 |
1 files changed, 333 insertions, 224 deletions
diff --git a/plugins/muc/mod_muc.lua b/plugins/muc/mod_muc.lua index 7304b5b1..10de8c95 100644 --- a/plugins/muc/mod_muc.lua +++ b/plugins/muc/mod_muc.lua @@ -6,285 +6,394 @@ -- COPYING file in the source package for more information. -- -local array = require "util.array"; +-- Exposed functions: +-- +-- create_room(jid) -> room +-- track_room(room) +-- delete_room(room) +-- forget_room(room) +-- get_room_from_jid(jid) -> room +-- each_room(local_only) -> () -> room +-- shutdown_component() if module:get_host_type() ~= "component" then - error("MUC should be loaded as a component, please see http://prosody.im/doc/components", 0); + error("MUC should be loaded as a component, please see https://prosody.im/doc/components", 0); end -local muc_host = module:get_host(); -local muc_name = module:get_option_string("name", "Prosody Chatrooms"); -local restrict_room_creation = module:get_option("restrict_room_creation"); -if restrict_room_creation then - if restrict_room_creation == true then - restrict_room_creation = "admin"; - elseif restrict_room_creation ~= "admin" and restrict_room_creation ~= "local" then - restrict_room_creation = nil; - end +local muclib = module:require "muc"; +room_mt = muclib.room_mt; -- Yes, global. + +local affiliation_notify = module:require "muc/affiliation_notify"; -- luacheck: ignore 211 + +local name = module:require "muc/name"; +room_mt.get_name = name.get; +room_mt.set_name = name.set; + +local description = module:require "muc/description"; +room_mt.get_description = description.get; +room_mt.set_description = description.set; + +local hidden = module:require "muc/hidden"; +room_mt.get_hidden = hidden.get; +room_mt.set_hidden = hidden.set; +function room_mt:get_public() + return not self:get_hidden(); +end +function room_mt:set_public(public) + return self:set_hidden(not public); end -local lock_rooms = module:get_option_boolean("muc_room_locking", false); -local lock_room_timeout = module:get_option_number("muc_room_lock_timeout", 300); -local muclib = module:require "muc"; -local muc_new_room = muclib.new_room; +local password = module:require "muc/password"; +room_mt.get_password = password.get; +room_mt.set_password = password.set; + +local members_only = module:require "muc/members_only"; +room_mt.get_members_only = members_only.get; +room_mt.set_members_only = members_only.set; + +local moderated = module:require "muc/moderated"; +room_mt.get_moderated = moderated.get; +room_mt.set_moderated = moderated.set; + +local persistent = module:require "muc/persistent"; +room_mt.get_persistent = persistent.get; +room_mt.set_persistent = persistent.set; + +local subject = module:require "muc/subject"; +room_mt.get_changesubject = subject.get_changesubject; +room_mt.set_changesubject = subject.set_changesubject; +room_mt.get_subject = subject.get; +room_mt.set_subject = subject.set; +room_mt.send_subject = subject.send; + +local history = module:require "muc/history"; +room_mt.send_history = history.send; +room_mt.get_historylength = history.get_length; +room_mt.set_historylength = history.set_length; + local jid_split = require "util.jid".split; local jid_bare = require "util.jid".bare; local st = require "util.stanza"; -local uuid_gen = require "util.uuid".generate; +local cache = require "util.cache"; local um_is_admin = require "core.usermanager".is_admin; -local hosts = prosody.hosts; - -rooms = {}; -local rooms = rooms; -local persistent_rooms_storage = module:open_store("persistent"); -local persistent_rooms, err = persistent_rooms_storage:get(); -if not persistent_rooms then - module:log("error", "Error loading list of persistent rooms from storage. Reload mod_muc or restart to recover."); - assert(not err, err); - persistent_rooms = {}; -end -local room_configs = module:open_store("config"); - --- Configurable options -muclib.set_max_history_length(module:get_option_number("max_history_messages")); module:depends("disco"); -module:add_identity("conference", "text", muc_name); +module:add_identity("conference", "text", module:get_option_string("name", "Prosody Chatrooms")); module:add_feature("http://jabber.org/protocol/muc"); +module:depends "muc_unique" +module:require "muc/lock"; local function is_admin(jid) return um_is_admin(jid, module.host); end -room_mt = muclib.room_mt; -- Yes, global. -local _set_affiliation = room_mt.set_affiliation; -local _get_affiliation = room_mt.get_affiliation; -function muclib.room_mt:get_affiliation(jid) - if is_admin(jid) then return "owner"; end - return _get_affiliation(self, jid); -end -function muclib.room_mt:set_affiliation(actor, jid, affiliation, callback, reason) - if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end - return _set_affiliation(self, actor, jid, affiliation, callback, reason); +do -- Monkey patch to make server admins room owners + local _get_affiliation = room_mt.get_affiliation; + function room_mt:get_affiliation(jid) + if is_admin(jid) then return "owner"; end + return _get_affiliation(self, jid); + end + + local _set_affiliation = room_mt.set_affiliation; + function room_mt:set_affiliation(actor, jid, affiliation, reason) + if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end + return _set_affiliation(self, actor, jid, affiliation, reason); + end end -local function room_route_stanza(room, stanza) module:send(stanza); end -local function room_save(room, forced) +local persistent_rooms_storage = module:open_store("persistent"); +local persistent_rooms = module:open_store("persistent", "map"); +local room_configs = module:open_store("config"); +local room_state = module:open_store("state"); + +local room_items_cache = {}; + +local function room_save(room, forced, savestate) local node = jid_split(room.jid); - persistent_rooms[room.jid] = room._data.persistent; - if room._data.persistent then - local history = room._data.history; - room._data.history = nil; - local data = { - jid = room.jid; - _data = room._data; - _affiliations = room._affiliations; - }; - room_configs:set(node, data); - room._data.history = history; + local is_persistent = persistent.get(room); + room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; + if is_persistent or savestate then + persistent_rooms:set(nil, room.jid, true); + local data, state = room:freeze(savestate); + room_state:set(node, state); + return room_configs:set(node, data); elseif forced then - room_configs:set(node, nil); - if not next(room._occupants) then -- Room empty - rooms[room.jid] = nil; - end + persistent_rooms:set(nil, room.jid, nil); + room_state:set(node, nil); + return room_configs:set(node, nil); end - if forced then persistent_rooms_storage:set(nil, persistent_rooms); end end -function create_room(jid, locked) - local room = muc_new_room(jid); - room.route_stanza = room_route_stanza; - room.save = room_save; - rooms[jid] = room; - if locked then - room.locked = true; - if lock_room_timeout and lock_room_timeout > 0 then - module:add_timer(lock_room_timeout, function () - if room.locked then - room:destroy(); -- Not unlocked in time - end - end); - end +local max_rooms = module:get_option_number("muc_max_rooms"); +local max_live_rooms = module:get_option_number("muc_room_cache_size", 100); + +local eviction_hit_rate = module:measure("room_eviction", "rate"); +local rooms = cache.new(max_rooms or max_live_rooms, function (jid, room) + if max_rooms then + module:log("info", "Room limit of %d reached, no new rooms allowed"); + return false; end - module:fire_event("muc-room-created", { room = room }); - return room; + module:log("debug", "Evicting room %s", jid); + eviction_hit_rate(); + room_items_cache[room.jid] = room:get_public() and room:get_name() or nil; + local ok, err = room_save(room, nil, true); -- Force to disk + if not ok then + module:log("error", "Failed to swap inactive room %s to disk: %s", jid, err); + return false; + end +end); + +-- Automatically destroy empty non-persistent rooms +module:hook("muc-occupant-left",function(event) + local room = event.room + if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room + module:fire_event("muc-room-destroyed", { room = room }); + end +end, -1); + +function track_room(room) + if rooms:set(room.jid, room) then + -- When room is created, over-ride 'save' method + room.save = room_save; + return room; + end + return false; end -local persistent_errors = false; -for jid in pairs(persistent_rooms) do +local function handle_broken_room(room, origin, stanza) + module:log("debug", "Returning error from broken room %s", room.jid); + origin.send(st.error_reply(stanza, "wait", "internal-server-error")); + return true; +end + +local function restore_room(jid) local node = jid_split(jid); local data, err = room_configs:get(node); if data then - local room = create_room(jid); - room._data = data._data; - room._affiliations = data._affiliations; - elseif not err then -- missing room data - persistent_rooms[jid] = nil; - module:log("error", "Missing data for room '%s', removing from persistent room list", jid); - persistent_errors = true; - else -- error - module:log("error", "Error loading data for room '%s', locking it until service restart. Error was: %s", jid, err); - local room = muc_new_room(jid); - room.locked = true; - room._affiliations = { [muc_host] = "owner" }; -- To prevent unlocking - rooms[jid] = room; + module:log("debug", "Restoring room %s from storage", jid); + local state, s_err = room_state:get(node); + if not state and s_err then + module:log("debug", "Could not restore state of room %s: %s", jid, s_err); + end + local room = muclib.restore_room(data, state); + return track_room(room); + elseif err then + module:log("error", "Error restoring room %s from storage: %s", jid, err); + local room = muclib.new_room(jid, { locked = math.huge }); + room.handle_normal_presence = handle_broken_room; + room.handle_first_presence = handle_broken_room; + return room; end end -if persistent_errors then persistent_rooms_storage:set(nil, persistent_rooms); end -local host_room = muc_new_room(muc_host); -host_room.route_stanza = room_route_stanza; -host_room.save = room_save; +function forget_room(room) + module:log("debug", "Forgetting %s", room.jid); + rooms.save = nil; + rooms:set(room.jid, nil); +end -module:hook("host-disco-items", function(event) - local reply = event.reply; - module:log("debug", "host-disco-items called"); - for jid, room in pairs(rooms) do - if not room:get_hidden() then - reply:tag("item", {jid=jid, name=room:get_name()}):up(); - end +function delete_room(room) + module:log("debug", "Deleting %s", room.jid); + room_configs:set(jid_split(room.jid), nil); + persistent_rooms:set(nil, room.jid, nil); + room_items_cache[room.jid] = nil; +end + +function module.unload() + for room in rooms:values() do + room:save(nil, true); + forget_room(room); end -end); +end -local function handle_to_domain(event) - local origin, stanza = event.origin, event.stanza; - local type = stanza.attr.type; - if type == "error" or type == "result" then return; end - if stanza.name == "iq" and type == "get" then - local xmlns = stanza.tags[1].attr.xmlns; - local node = stanza.tags[1].attr.node; - if xmlns == "http://jabber.org/protocol/muc#unique" then - origin.send(st.reply(stanza):tag("unique", {xmlns = xmlns}):text(uuid_gen())); -- FIXME Random UUIDs can theoretically have collisions - else - origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); -- TODO disco/etc - end - else - host_room:handle_stanza(origin, stanza); - --origin.send(st.error_reply(stanza, "cancel", "service-unavailable", "The muc server doesn't deal with messages and presence directed at it")); +function get_room_from_jid(room_jid) + local room = rooms:get(room_jid); + if room then + rooms:set(room_jid, room); -- bump to top; + return room; end - return true; + return restore_room(room_jid); end -function stanza_handler(event) - local origin, stanza = event.origin, event.stanza; - local bare = jid_bare(stanza.attr.to); - local room = rooms[bare]; - if not room then - if stanza.name ~= "presence" or stanza.attr.type ~= nil then - if stanza.attr.type ~= "error" then - origin.send(st.error_reply(stanza, "cancel", "item-not-found")); +function create_room(room_jid) + local exists = get_room_from_jid(room_jid); + if exists then + return nil, "room-exists"; + end + local room = muclib.new_room(room_jid); + module:fire_event("muc-room-created", { + room = room; + }); + return room; +end + +function each_room(local_only) + if local_only then + return rooms:values(); + end + return coroutine.wrap(function () + local seen = {}; -- Don't iterate over persistent rooms twice + for room in rooms:values() do + coroutine.yield(room); + seen[room.jid] = true; + end + local all_persistent_rooms, err = persistent_rooms_storage:get(nil); + if not all_persistent_rooms then + if err then + module:log("error", "Error loading list of persistent rooms, only rooms live in memory were iterated over"); + module:log("debug", "%s", debug.traceback(err)); end - return true; + return nil; end - if not(restrict_room_creation) or - is_admin(stanza.attr.from) or - (restrict_room_creation == "local" and select(2, jid_split(stanza.attr.from)) == module.host:gsub("^[^%.]+%.", "")) then - room = create_room(bare, lock_rooms); + for room_jid in pairs(all_persistent_rooms) do + if not seen[room_jid] then + local room = restore_room(room_jid); + if room then + coroutine.yield(room); + else + module:log("error", "Missing data for room '%s', omitting from iteration", room_jid); + end + end end - end - if room then - room:handle_stanza(origin, stanza); - if not next(room._occupants) and not persistent_rooms[room.jid] then -- empty, non-persistent room - module:fire_event("muc-room-destroyed", { room = room }); - rooms[bare] = nil; -- discard room + end); +end + +module:hook("host-disco-items", function(event) + local reply = event.reply; + module:log("debug", "host-disco-items called"); + if next(room_items_cache) ~= nil then + for jid, room_name in pairs(room_items_cache) do + reply:tag("item", { jid = jid, name = room_name }):up(); end else - origin.send(st.error_reply(stanza, "cancel", "not-allowed")); + for room in each_room() do + if not room:get_hidden() then + local jid, room_name = room.jid, room:get_name(); + room_items_cache[jid] = room_name; + reply:tag("item", { jid = jid, name = room_name }):up(); + end + end end - return true; -end -module:hook("iq/bare", stanza_handler, -1); -module:hook("message/bare", stanza_handler, -1); -module:hook("presence/bare", stanza_handler, -1); -module:hook("iq/full", stanza_handler, -1); -module:hook("message/full", stanza_handler, -1); -module:hook("presence/full", stanza_handler, -1); -module:hook("iq/host", handle_to_domain, -1); -module:hook("message/host", handle_to_domain, -1); -module:hook("presence/host", handle_to_domain, -1); - -hosts[module.host].send = function(stanza) -- FIXME do a generic fix - if stanza.attr.type == "result" or stanza.attr.type == "error" then - module:send(stanza); - else error("component.send only supports result and error stanzas at the moment"); end -end +end); -hosts[module:get_host()].muc = { rooms = rooms }; +module:hook("muc-room-pre-create", function(event) + local origin, stanza = event.origin, event.stanza; + if not track_room(event.room) then + origin.send(st.error_reply(stanza, "wait", "resource-constraint")); + return true; + end +end, -1000); -local saved = false; -module.save = function() - saved = true; - return {rooms = rooms}; -end -module.restore = function(data) - for jid, oldroom in pairs(data.rooms or {}) do - local room = create_room(jid); - room._jid_nick = oldroom._jid_nick; - room._occupants = oldroom._occupants; - room._data = oldroom._data; - room._affiliations = oldroom._affiliations; +module:hook("muc-room-destroyed",function(event) + local room = event.room; + forget_room(room); + delete_room(room); +end); + +do + local restrict_room_creation = module:get_option("restrict_room_creation"); + if restrict_room_creation == true then + restrict_room_creation = "admin"; + end + if restrict_room_creation then + local host_suffix = module.host:gsub("^[^%.]+%.", ""); + module:hook("muc-room-pre-create", function(event) + local origin, stanza = event.origin, event.stanza; + local user_jid = stanza.attr.from; + if not is_admin(user_jid) and not ( + restrict_room_creation == "local" and + select(2, jid_split(user_jid)) == host_suffix + ) then + origin.send(st.error_reply(stanza, "cancel", "not-allowed", "Room creation is restricted")); + return true; + end + end); end - hosts[module:get_host()].muc = { rooms = rooms }; end -function shutdown_room(room, stanza) - for nick, occupant in pairs(room._occupants) do - stanza.attr.from = nick; - for jid in pairs(occupant.sessions) do - stanza.attr.to = jid; - room:_route_stanza(stanza); - room._jid_nick[jid] = nil; +for event_name, method in pairs { + -- Normal room interactions + ["iq-get/bare/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; + ["iq-get/bare/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; + ["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; + ["iq-get/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; + ["iq-set/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; + ["iq-get/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; + ["message/bare"] = "handle_message_to_room" ; + ["presence/bare"] = "handle_presence_to_room" ; + -- Host room + ["iq-get/host/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ; + ["iq-get/host/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ; + ["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ; + ["iq-get/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ; + ["iq-set/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ; + ["iq-get/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ; + ["message/host"] = "handle_message_to_room" ; + ["presence/host"] = "handle_presence_to_room" ; + -- Direct to occupant (normal rooms and host room) + ["presence/full"] = "handle_presence_to_occupant" ; + ["iq/full"] = "handle_iq_to_occupant" ; + ["message/full"] = "handle_message_to_occupant" ; +} do + module:hook(event_name, function (event) + local origin, stanza = event.origin, event.stanza; + local room_jid = jid_bare(stanza.attr.to); + local room = get_room_from_jid(room_jid); + if room == nil then + -- Watch presence to create rooms + if stanza.attr.type == nil and stanza.name == "presence" then + room = muclib.new_room(room_jid); + return room:handle_first_presence(origin, stanza); + elseif stanza.attr.type ~= "error" then + origin.send(st.error_reply(stanza, "cancel", "item-not-found")); + return true; + else + return; + end end - room._occupants[nick] = nil; - end + return room[method](room, origin, stanza); + end, -2) end + function shutdown_component() - if not saved then - local stanza = st.presence({type = "unavailable"}) - :tag("x", {xmlns = "http://jabber.org/protocol/muc#user"}) - :tag("item", { affiliation='none', role='none' }):up() - :tag("status", { code = "332"}):up(); - for roomjid, room in pairs(rooms) do - shutdown_room(room, stanza); - end - shutdown_room(host_room, stanza); + for room in each_room(true) do + room:save(nil, true); end end -module.unload = shutdown_component; -module:hook_global("server-stopping", shutdown_component); - --- Ad-hoc commands -module:depends("adhoc") -local t_concat = table.concat; -local keys = require "util.iterators".keys; -local adhoc_new = module:require "adhoc".new; -local adhoc_initial = require "util.adhoc".new_initial_data_form; -local dataforms_new = require "util.dataforms".new; - -local destroy_rooms_layout = dataforms_new { - title = "Destroy rooms"; - instructions = "Select the rooms to destroy"; - - { name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" }; - { name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"}; -}; - -local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function() - return { rooms = array.collect(keys(rooms)):sort() }; -end, function(fields, errors) - if errors then - local errmsg = {}; - for name, err in pairs(errors) do - errmsg[#errmsg + 1] = name .. ": " .. err; +module:hook_global("server-stopping", shutdown_component, -300); + +do -- Ad-hoc commands + module:depends "adhoc"; + local t_concat = table.concat; + local adhoc_new = module:require "adhoc".new; + local adhoc_initial = require "util.adhoc".new_initial_data_form; + local array = require "util.array"; + local dataforms_new = require "util.dataforms".new; + + local destroy_rooms_layout = dataforms_new { + title = "Destroy rooms"; + instructions = "Select the rooms to destroy"; + + { name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" }; + { name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"}; + }; + + local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function() + return { rooms = array.collect(each_room()):pluck("jid"):sort(); }; + end, function(fields, errors) + if errors then + local errmsg = {}; + for field, err in pairs(errors) do + errmsg[#errmsg + 1] = field .. ": " .. err; + end + return { status = "completed", error = { message = t_concat(errmsg, "\n") } }; end - return { status = "completed", error = { message = t_concat(errmsg, "\n") } }; - end - for _, room in ipairs(fields.rooms) do - rooms[room]:destroy(); - rooms[room] = nil; - end - return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") }; -end); -local destroy_rooms_desc = adhoc_new("Destroy Rooms", "http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin"); + for _, room in ipairs(fields.rooms) do + get_room_from_jid(room):destroy(); + end + return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") }; + end); + local destroy_rooms_desc = adhoc_new("Destroy Rooms", "http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin"); -module:provides("adhoc", destroy_rooms_desc); + module:provides("adhoc", destroy_rooms_desc); +end |