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-rw-r--r--plugins/muc/mod_muc.lua104
1 files changed, 56 insertions, 48 deletions
diff --git a/plugins/muc/mod_muc.lua b/plugins/muc/mod_muc.lua
index f0458e16..3262905e 100644
--- a/plugins/muc/mod_muc.lua
+++ b/plugins/muc/mod_muc.lua
@@ -24,7 +24,6 @@ end
local muclib = module:require "muc";
local muc_new_room = muclib.new_room;
room_mt = muclib.room_mt; -- Yes, global.
-local persistent = module:require "muc/persistent";
local jid_split = require "util.jid".split;
local jid_bare = require "util.jid".bare;
local st = require "util.stanza";
@@ -33,9 +32,6 @@ local hosts = prosody.hosts;
rooms = {};
local rooms = rooms;
-local persistent_rooms_storage = module:open_store("persistent");
-local persistent_rooms = persistent_rooms_storage:get() or {};
-local room_configs = module:open_store("config");
-- Configurable options
muclib.set_max_history_length(module:get_option_number("max_history_messages"));
@@ -64,32 +60,8 @@ do -- Monkey patch to make server admins room owners
end
end
-local function room_save(room, forced)
- local node = jid_split(room.jid);
- local is_persistent = persistent.get(room);
- persistent_rooms[room.jid] = is_persistent;
- if is_persistent then
- local history = room._data.history;
- room._data.history = nil;
- local data = {
- jid = room.jid;
- _data = room._data;
- _affiliations = room._affiliations;
- };
- room_configs:set(node, data);
- room._data.history = history;
- elseif forced then
- room_configs:set(node, nil);
- if not next(room._occupants) then -- Room empty
- rooms[room.jid] = nil;
- end
- end
- if forced then persistent_rooms_storage:set(nil, persistent_rooms); end
-end
-
function create_room(jid)
local room = muc_new_room(jid);
- room.save = room_save;
rooms[jid] = room;
module:fire_event("muc-room-created", { room = room });
return room;
@@ -103,21 +75,64 @@ function get_room_from_jid(room_jid)
return rooms[room_jid]
end
-local persistent_errors = false;
-for jid in pairs(persistent_rooms) do
- local node = jid_split(jid);
- local data = room_configs:get(node);
- if data then
- local room = create_room(jid);
- room._data = data._data;
- room._affiliations = data._affiliations;
- else -- missing room data
- persistent_rooms[jid] = nil;
- module:log("error", "Missing data for room '%s', removing from persistent room list", jid);
- persistent_errors = true;
+do -- Persistent rooms
+ local persistent = module:require "muc/persistent";
+ local persistent_rooms_storage = module:open_store("persistent");
+ local persistent_rooms = persistent_rooms_storage:get() or {};
+ local room_configs = module:open_store("config");
+
+ local function room_save(room, forced)
+ local node = jid_split(room.jid);
+ local is_persistent = persistent.get(room);
+ persistent_rooms[room.jid] = is_persistent;
+ if is_persistent then
+ local history = room._data.history;
+ room._data.history = nil;
+ local data = {
+ jid = room.jid;
+ _data = room._data;
+ _affiliations = room._affiliations;
+ };
+ room_configs:set(node, data);
+ room._data.history = history;
+ elseif forced then
+ room_configs:set(node, nil);
+ if not next(room._occupants) then -- Room empty
+ rooms[room.jid] = nil;
+ end
+ end
+ if forced then persistent_rooms_storage:set(nil, persistent_rooms); end
end
+
+ -- When room is created, over-ride 'save' method
+ module:hook("muc-room-created", function(event)
+ event.room.save = room_save;
+ end);
+
+ -- Automatically destroy empty non-persistent rooms
+ module:hook("muc-occupant-left",function(event)
+ local room = event.room
+ if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room
+ module:fire_event("muc-room-destroyed", { room = room });
+ end
+ end);
+
+ local persistent_errors = false;
+ for jid in pairs(persistent_rooms) do
+ local node = jid_split(jid);
+ local data = room_configs:get(node);
+ if data then
+ local room = create_room(jid);
+ room._data = data._data;
+ room._affiliations = data._affiliations;
+ else -- missing room data
+ persistent_rooms[jid] = nil;
+ module:log("error", "Missing data for room '%s', removing from persistent room list", jid);
+ persistent_errors = true;
+ end
+ end
+ if persistent_errors then persistent_rooms_storage:set(nil, persistent_rooms); end
end
-if persistent_errors then persistent_rooms_storage:set(nil, persistent_rooms); end
module:hook("host-disco-items", function(event)
local reply = event.reply;
@@ -134,13 +149,6 @@ module:hook("muc-room-destroyed",function(event)
forget_room(room.jid)
end)
-module:hook("muc-occupant-left",function(event)
- local room = event.room
- if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room
- module:fire_event("muc-room-destroyed", { room = room });
- end
-end);
-
-- Watch presence to create rooms
local function attempt_room_creation(event)
local origin, stanza = event.origin, event.stanza;