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-rw-r--r--util/sql.lua17
1 files changed, 10 insertions, 7 deletions
diff --git a/util/sql.lua b/util/sql.lua
index 00c7b57f..9d1c86ca 100644
--- a/util/sql.lua
+++ b/util/sql.lua
@@ -201,31 +201,31 @@ function engine:_transaction(func, ...)
if not ok then return ok, err; end
end
--assert(not self.__transaction, "Recursive transactions not allowed");
- log("debug", "SQL transaction begin [%s]", tostring(func));
+ log("debug", "SQL transaction begin [%s]", func);
self.__transaction = true;
local success, a, b, c = xpcall(func, handleerr, ...);
self.__transaction = nil;
if success then
- log("debug", "SQL transaction success [%s]", tostring(func));
+ log("debug", "SQL transaction success [%s]", func);
local ok, err = self.conn:commit();
-- LuaDBI doesn't actually return an error message here, just a boolean
if not ok then return ok, err or "commit failed"; end
return success, a, b, c;
else
- log("debug", "SQL transaction failure [%s]: %s", tostring(func), a.err);
+ log("debug", "SQL transaction failure [%s]: %s", func, a.err);
if self.conn then self.conn:rollback(); end
return success, a.err;
end
end
function engine:transaction(...)
- local ok, ret = self:_transaction(...);
+ local ok, ret, b, c = self:_transaction(...);
if not ok then
local conn = self.conn;
if not conn or not conn:ping() then
log("debug", "Database connection was closed. Will reconnect and retry.");
self.conn = nil;
- log("debug", "Retrying SQL transaction [%s]", tostring((...)));
- ok, ret = self:_transaction(...);
+ log("debug", "Retrying SQL transaction [%s]", (...));
+ ok, ret, b, c = self:_transaction(...);
log("debug", "SQL transaction retry %s", ok and "succeeded" or "failed");
else
log("debug", "SQL connection is up, so not retrying");
@@ -234,7 +234,7 @@ function engine:transaction(...)
log("error", "Error in SQL transaction: %s", ret);
end
end
- return ok, ret;
+ return ok, ret, b, c;
end
function engine:_create_index(index)
local sql = "CREATE INDEX \""..index.name.."\" ON \""..index.table.."\" (";
@@ -335,6 +335,9 @@ function engine:set_encoding() -- to UTF-8
local ok, actual_charset = self:transaction(function ()
return self:select"SHOW SESSION VARIABLES LIKE 'character_set_client'";
end);
+ if not ok then
+ return false, "Failed to detect connection encoding";
+ end
local charset_ok = true;
for row in actual_charset do
if row[2] ~= charset then