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-rw-r--r--util/async.lua18
1 files changed, 10 insertions, 8 deletions
diff --git a/util/async.lua b/util/async.lua
index 2aff2f2d..17a3bae1 100644
--- a/util/async.lua
+++ b/util/async.lua
@@ -1,5 +1,13 @@
local log = require "util.logger".init("util.async");
+local function checkthread()
+ local thread = coroutine.running();
+ if not thread then
+ error("Not running in an async context, see https://prosody.im/doc/developers/util/async");
+ end
+ return thread;
+end
+
local function runner_continue(thread)
-- ASSUMPTION: runner is in 'waiting' state (but we don't have the runner to know for sure)
if coroutine.status(thread) ~= "suspended" then -- This should suffice
@@ -25,10 +33,7 @@ local function runner_continue(thread)
end
local function waiter(num)
- local thread = coroutine.running();
- if not thread then
- error("Not running in an async context, see https://prosody.im/doc/developers/util/async");
- end
+ local thread = checkthread();
num = num or 1;
local waiting;
return function ()
@@ -48,10 +53,7 @@ end
local function guarder()
local guards = {};
return function (id, func)
- local thread = coroutine.running();
- if not thread then
- error("Not running in an async context, see https://prosody.im/doc/developers/util/async");
- end
+ local thread = checkthread();
local guard = guards[id];
if not guard then
guard = {};