| Commit message (Collapse) | Author | Age | Files | Lines |
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net.cqueues previously relied on timers instead of fd events sometimes.
Under net.server_select, it would have called cq:loop() on every
iteration of the main loop, which was probably not optimal.
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This approximates what happens if you add a timer far in the future,
then reschedule it to right now.
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Why? Just look at all that code deleted!
watchfd is the prefered way to poll things that expose FDs for this
purpose, altho it was added after net.cqueues.
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A cache miss can be expensive so having numbers on how often this occurs
may be valuable.
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Might improve (CPU) performance at the risk of triggering top level
errors.
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This lets plugins handle errors in some custom way, should they wish to.
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Unused since the move to util.indexedbheap in c8c3f2eba898
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Reduces the overhead of having both util.timer and the timer handling
here, since they are very similar and now API-compatible.
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E.g. net.server_epoll is very close and could easily be adapted to
support this.
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frontmost chunk
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calls)
This fixes 'prosodyctl check dns' being slow.
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At least until packages are available
Wording from MattJ
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Similar to util.ringbuffer (and shares almost identical API). Differences:
- size limit is optional and dynamic
- does not allocate a fixed buffer of max_size bytes
- focus on simply storing references to existing string objects where possible,
avoiding unnecessary allocations
- references are still stored in a ring buffer to enable use as a fast FIFO
Optional second parameter to new() provides the number of ring buffer segments. On
Lua 5.2 on my laptop, a segment is ~19 bytes. If the ring buffer fills up, the next
write will compact all strings into a single item.
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Improves performance somewhat by avoiding the rate limiting in net.dns
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Code existed in a separate project before merged into Prosody, so
util.promise was not always around.
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These are not needed since the watchfd API is provided by all net.server
backends.
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Imported from luaunbound-prosody 5f7c771138b1
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Most healthy queries will return well within this time, and the
new retry logic should help spread the cost of additional retries.
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Not entirely happy with the overall logic here.
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On timeout the query would be resent twice - once within
servfail(), and again inside the timeout callback.
This commit moves all retry logic to servfail().
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This is in addition to the existing event for password changes. This
one includes additional details about the actor, and only triggers
when the change is due to the account owner (presumably) resetting.
As example use case is to invalidate one-time password reset tokens.
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