| Commit message (Collapse) | Author | Age | Files | Lines |
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Since it applies to s2s on Components as well as on VirtualHosts.
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It could have been resumed without going into hibernation first, i.e.
when the client notices the disconnect before the server, or if it
switches networks etc.
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Errors sent from handle_unacked_stanzas() should usually not be sent to
the session itself, but if one is, it should not be queued.
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Fixes that an extra watchdog was set, leaking the previous one, which
went on to do behave as if the session times out.
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With mod_smacks, a session can outlive the connection, so whether the
event is fired should not hinge on whether the session is connected or
not.
Helps mod_smacks remove some state.
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Still having the connection on the session may cause unintentional
behavior, such as the session being treated as if connected, even tho
the connection has been closed.
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Was this the last place using the delay? Nice!
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Otherwise it can get stuck waiting indefinitely for an ack that made it
notice the connection was stale.
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Non-existent did not seem entirely accurate for this case
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Less to type if per chance the next commit also wants to access
sessions.
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To ensure that if a session is replaced after it has gone into
hibernation, it does not come back and cause trouble for the new session
(see previous commit).
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The resumption_token is removed when the session is closed via the
pre-session-close event, signaling that it cannot be resumed, and
therefore no hibernation timeout logic should be invoked.
Fixes that if a session somehow is replaced by a new one using the same
resource (which is the common behavior), the old session would still be
around until it times out at which point it sends `<presence
type="unavailable"/>` which would look as if it came from the new
session, ie appearing offline to everyone including MUCs.
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Meld keeps messing up indentation when I merge and rebase...
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This overloads that flag a bit, but it has the intended effect of
stopping outgoing_stanza_filter() from queueing stanzas.
Fixes a traceback because of the queue having been removed somewhere
around here, since it is no longer needed.
Thanks Martin for reporting
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There was an off-by-one in the modulo calculation. Switching to a plain
old array-table makes the apparent size of the queue wrong, but since
some of the queue may not be available this is likely for the best.
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This brings back the queue size limit that was once added, then removed
because destroying the session when reaching the limit was not great.
Instead, the queue wraps and overwrites the oldest unacked stanza on the
assumption that it will probably be acked anyway and thus does not need
to be delivered. If those discarded stanzas turn out to be needed on
resumption then the resumption fails.
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Meant to be used in mod_smacks for XEP-0198
Meant to have a larger virtual size than actual number of items stored,
on the theory that in most cases, the excess will be acked before needed
for a resumption event.
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Extending the timeout by poking the watchdog, and letting it go on
resumption, should be much better than the previous method.
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All that was a complicated way to limit the number of resumable
sessions. Let's control resource usage some other way. This leaves the
essence of mapping resumption tokens to live sessions.
This keeps resumption state across reloads.
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This allows clients that try to resume a session after a server restart
to at least know which of their pending outgoing stanzas were received
and which need to be re-sent.
This removes the limit on how many of those counters are kept, which
should be fixed eventually.
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Since nothing uses it. Some equivalent functionality may return in the
future.
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I have no idea what is going on in this code, which session is which?
Something has one of the sessions as an upvalue which is where the
filter checks for it.
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Encountered what looks like a bug where after *many* resumptions, part
of the queue was not acked.
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Maybe it works now with the session patching in the previous commit
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The number of places where the session is an upvalue to its own methods
is too high!
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As per a86ae74da96c the 'session' object here is the wrong session, so
the attempt to block stanzas from being added to the queue twice did not
work causing something of a leak.
Instead we have a leak of the previous session.
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The attempted fix completely broke everything after resumption.
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a86ae74da96c caused the stanza queue to double on resumption because
session.send() keeps a reference to the session which is what gets
passed to filters, so the added flag was not seen in the filter.
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A search for log formats in use points to %s being the most common,
followed by %d, so worth having a fast path for that. %g works well with
most numbers and is what Lua 5.1 and 5.2 used
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To aid in debugging
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Amazing how string.format behaves differently under each Lua version
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The more tests I made, the more Lua 5.1 quirks I discovered.
Tests generated using a tool plus some touch-up.
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Ie. log("debug", "%d", "\1\2\3") should not result in garbage.
Also optimizing for the common case of ASCII string passed to %s and
early returns everywhere.
Returning nil from a gsub callback keeps the original substring.
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Should prevent invalid UTF-8 from making it into the logs, which can
cause trouble with terminals or log viewers or other tools, such as when
grep determines that log files are binary.
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This should rule out error replies to PEP notifications, which come from
the account bare JID, and would be reflected back to it if they can't be
delivered for some reason, e.g. s2s problems.
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