| Commit message (Collapse) | Author | Age | Files | Lines |
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Windows and unknown platforms
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entity.
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section-related code.
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loading make the saved state available in module.saved_state (if any)
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track object->event->handler associations correctly (thanks Zash)
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same handler can harmlessly handle multiple events (thanks Zash)
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event
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(e.g. prosodyctl mod_<command>) (thanks Zash)
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module will get the parent's environment (thanks xnyhps and Maranda)
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its original host
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empty environment for that module (useful to expose data or APIs at host.modules[module])
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loaded onto the original target host
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module.add_host(host_module) in a global module
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call module:set_global() (which has been around since forever)
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item-removed on unload
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comment.
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map stored in individual modules. Also adds module:hook_object_event() to hook events on any util.events compatible object.
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module-unloaded and module-loaded are no longer fired when reloading a module, the new event module-reloaded is fired instead.
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size, yay)
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that I'm aware of)
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handling.
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events on module unload.
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handle a list of items on a host
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global (server-wide) events
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Extensions
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their load path.
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compatibility code to modulemanager for existing configs
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