local mod_vcard = module:depends("vcard"); local jid = require "prosody.util.jid"; local st = require "prosody.util.stanza"; -- This must be the same event that mod_vcard hooks local vcard_event = "iq/bare/vcard-temp:vCard"; local advertise_hashes = module:get_option("muc_avatar_advertise_hashes"); --luacheck: ignore 113/get_room_from_jid local function get_avatar_hash(room) if room.avatar_hash then return room.avatar_hash; end local room_node = jid.split(room.jid); local hash = mod_vcard.get_avatar_hash(room_node); room.avatar_hash = hash; return hash; end local function send_avatar_hash(room, to) local hash = get_avatar_hash(room); local presence_vcard = st.presence({to = to, from = room.jid}) :tag("x", { xmlns = "vcard-temp:x:update" }) :tag("photo"):text(hash):up(); if to == nil then if not advertise_hashes or advertise_hashes == "presence" then room:broadcast_message(presence_vcard); end if not advertise_hashes or advertise_hashes == "message" then room:broadcast_message(st.message({ from = room.jid, type = "groupchat" }) :tag("x", { xmlns = "http://jabber.org/protocol/muc#user" }) :tag("status", { code = "104" })); end else module:send(presence_vcard); end end module:hook(vcard_event, function (event) local stanza = event.stanza; local to = stanza.attr.to; if stanza.attr.type ~= "set" then return; end local room = get_room_from_jid(to); if not room then return; end local sender_affiliation = room:get_affiliation(stanza.attr.from); if sender_affiliation == "owner" then event.allow_vcard_modification = true; end end, 10); if advertise_hashes ~= "none" then module:hook("muc-occupant-joined", function (event) send_avatar_hash(event.room, event.stanza.attr.from); end); module:hook("vcard-updated", function (event) local room = get_room_from_jid(event.stanza.attr.to); send_avatar_hash(room, nil); end); end module:hook("muc-disco#info", function (event) event.reply:tag("feature", { var = "vcard-temp" }):up(); table.insert(event.form, { name = "muc#roominfo_avatarhash", type = "text-multi", }); event.formdata["muc#roominfo_avatarhash"] = get_avatar_hash(event.room); end);