/* * xxpath.c * An implementation of a subset of xpath for Lua 5.1 * Waqas Hussain * 05 Oct 2008 15:28:15 */ #include #include "lua.h" #include "lauxlib.h" #include #include /*//typedef unsigned int uint32; #define uint32 unsigned int #define chrsz 8 #define hexcase 0 uint32 safe_add(uint32 x, uint32 y) { uint32 lsw = (x & 0xFFFF) + (y & 0xFFFF); uint32 msw = (x >> 16) + (y >> 16) + (lsw >> 16); return (msw << 16) | (lsw & 0xFFFF); } uint32 S (uint32 X, uint32 n) { return ( X >> n ) | (X << (32 - n)); } uint32 R (uint32 X, uint32 n) { return ( X >> n ); } uint32 Ch(uint32 x, uint32 y, uint32 z) { return ((x & y) ^ ((~x) & z)); } uint32 Maj(uint32 x, uint32 y, uint32 z) { return ((x & y) ^ (x & z) ^ (y & z)); } uint32 Sigma0256(uint32 x) { return (S(x, 2) ^ S(x, 13) ^ S(x, 22)); } uint32 Sigma1256(uint32 x) { return (S(x, 6) ^ S(x, 11) ^ S(x, 25)); } uint32 Gamma0256(uint32 x) { return (S(x, 7) ^ S(x, 18) ^ R(x, 3)); } uint32 Gamma1256(uint32 x) { return (S(x, 17) ^ S(x, 19) ^ R(x, 10)); } static const uint32 K[64] = {0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5, 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5, 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3, 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174, 0xE49B69C1, 0xEFBE4786, 0xFC19DC6, 0x240CA1CC, 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA, 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7, 0xC6E00BF3, 0xD5A79147, 0x6CA6351, 0x14292967, 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13, 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85, 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3, 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070, 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5, 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3, 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208, 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2}; void core_sha256 (char* m, uint32 l, uint32 m_length, uint32 out[8]) { uint32 HASH[8] = {0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19}; uint32 W[64]; uint32 a, b, c, d, e, f, g, h, i, j; uint32 T1, T2; //uint32 i, j; printf("core_sha256: start\n"); m[l >> 5] |= 0x80 << (24 - l % 32); m[((l + 64 >> 9) << 4) + 15] = l; printf("core_sha256: 1\n"); for ( i = 0; i>2] >> ((3 - i%4)*8+4)) & 0xF]; str[pos++] = hex_tab[(binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF]; } //return str; str[64] = 0; printf("binb2hex: end\n"); } static void sha256(const char* s, uint32 s_length, char output[65]) { uint32 hash[8]; char* copy; printf("sha256: start\n"); copy = (char*) malloc(s_length + 1); strcpy(copy, s); core_sha256(copy, s_length * chrsz, s_length, hash); free(copy); binb2hex(hash, output); printf("sha256: end\n"); //s = Utf8Encode(s); //return binb2hex(core_sha256(str2binb(s), s.length * chrsz)); } */ //static int Lsha256(lua_State *L) /** sha256(s) */ /*{ size_t l; const char *s = luaL_checklstring(L, 1, &l); int len = strlen(s); char hash[32]; char result[65]; //sha256(s, len, hash); SHA256(s, len, hash); toHex(hash, 32, result); //printf("input: %s, length: %d, outlen: %d\n", s, len, strlen(result)); lua_pushstring(L, result); return 1; }*/ const char* hex_tab = "0123456789abcdef"; void toHex(const char* in, int length, char* out) { int i; for (i = 0; i < length; i++) { out[i*2] = hex_tab[(in[i] >> 4) & 0xF]; out[i*2+1] = hex_tab[(in[i]) & 0xF]; } //out[i*2] = 0; } #define MAKE_HASH_FUNCTION(myFunc, func, size) \ static int myFunc(lua_State *L) { \ size_t len; \ const char *s = luaL_checklstring(L, 1, &len); \ int hex_out = lua_toboolean(L, 2); \ char hash[size]; \ char result[size*2]; \ func(s, len, hash); \ if (hex_out) { \ toHex(hash, size, result); \ lua_pushlstring(L, result, size*2); \ } else { \ lua_pushlstring(L, hash, size);\ } \ return 1; \ } MAKE_HASH_FUNCTION(Lsha1, SHA1, 20) MAKE_HASH_FUNCTION(Lsha256, SHA256, 32) MAKE_HASH_FUNCTION(Lmd5, MD5, 16) static const luaL_Reg Reg[] = { { "sha1", Lsha1 }, { "sha256", Lsha256 }, { "md5", Lmd5 }, { NULL, NULL } }; LUALIB_API int luaopen_hashes(lua_State *L) { luaL_register(L, "hashes", Reg); lua_pushliteral(L, "version"); /** version */ lua_pushliteral(L, "-3.14"); lua_settable(L,-3); return 1; }