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|
-- Prosody IM
-- Copyright (C) 2016 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- server_epoll
-- Server backend based on https://luarocks.org/modules/zash/lua-epoll
local t_sort = table.sort;
local t_insert = table.insert;
local t_remove = table.remove;
local t_concat = table.concat;
local setmetatable = setmetatable;
local tostring = tostring;
local pcall = pcall;
local type = type;
local next = next;
local pairs = pairs;
local log = require "util.logger".init("server_epoll");
local epoll = require "epoll";
local socket = require "socket";
local luasec = require "ssl";
local gettime = require "util.time".now;
local createtable = require "util.table".create;
local _SOCKETINVALID = socket._SOCKETINVALID or -1;
assert(socket.tcp6 and socket.tcp4, "Incompatible LuaSocket version");
local _ENV = nil;
-- luacheck: std none
local default_config = { __index = {
read_timeout = 14 * 60;
write_timeout = 7;
tcp_backlog = 128;
accept_retry_interval = 10;
read_retry_delay = 1e-06;
connect_timeout = 20;
handshake_timeout = 60;
max_wait = 86400;
min_wait = 1e-06;
}};
local cfg = default_config.__index;
local fds = createtable(10, 0); -- FD -> conn
-- Timer and scheduling --
local timers = {};
local function noop() end
local function closetimer(t)
t[1] = 0;
t[2] = noop;
end
-- Set to true when timers have changed
local resort_timers = false;
-- Add absolute timer
local function at(time, f)
local timer = { time, f, close = closetimer };
t_insert(timers, timer);
resort_timers = true;
return timer;
end
-- Add relative timer
local function addtimer(timeout, f)
return at(gettime() + timeout, f);
end
-- Run callbacks of expired timers
-- Return time until next timeout
local function runtimers(next_delay, min_wait)
-- Any timers at all?
if not timers[1] then
return next_delay;
end
if resort_timers then
-- Sort earliest timers to the end
t_sort(timers, function (a, b) return a[1] > b[1]; end);
resort_timers = false;
end
-- Iterate from the end and remove completed timers
for i = #timers, 1, -1 do
local timer = timers[i];
local t, f = timer[1], timer[2];
-- Get time for every iteration to increase accuracy
local now = gettime();
if t > now then
-- This timer should not fire yet
local diff = t - now;
if diff < next_delay then
next_delay = diff;
end
break;
end
local new_timeout = f(now);
if new_timeout then
-- Schedule for 'delay' from the time actually scheduled,
-- not from now, in order to prevent timer drift.
timer[1] = t + new_timeout;
resort_timers = true;
else
t_remove(timers, i);
end
end
if resort_timers or next_delay < min_wait then
-- Timers may be added from within a timer callback.
-- Those would not be considered for next_delay,
-- and we might sleep for too long, so instead
-- we return a shorter timeout so we can
-- properly sort all new timers.
next_delay = min_wait;
end
return next_delay;
end
-- Socket handler interface
local interface = {};
local interface_mt = { __index = interface };
function interface_mt:__tostring()
if self.sockname and self.peername then
return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport);
elseif self.sockname or self.peername then
return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport);
end
return ("%s FD %d"):format(tostring(self.conn), self:getfd());
end
-- Replace the listener and tell the old one
function interface:setlistener(listeners)
self:on("detach");
self.listeners = listeners;
end
-- Call a listener callback
function interface:on(what, ...)
if not self.listeners then
log("error", "%s has no listeners", self);
return;
end
local listener = self.listeners["on"..what];
if not listener then
-- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging
return;
end
local ok, err = pcall(listener, self, ...);
if not ok then
log("error", "Error calling on%s: %s", what, err);
end
return err;
end
-- Return the file descriptor number
function interface:getfd()
if self.conn then
return self.conn:getfd();
end
return _SOCKETINVALID;
end
function interface:server()
return self._server or self;
end
-- Get IP address
function interface:ip()
return self.peername or self.sockname;
end
-- Get a port number, doesn't matter which
function interface:port()
return self.sockport or self.peerport;
end
-- Get local port number
function interface:clientport()
return self.sockport;
end
-- Get remote port
function interface:serverport()
if self.sockport then
return self.sockport;
elseif self._server then
self._server:port();
end
end
-- Return underlying socket
function interface:socket()
return self.conn;
end
function interface:set_mode(new_mode)
self._pattern = new_mode;
end
function interface:setoption(k, v)
-- LuaSec doesn't expose setoption :(
if self.conn.setoption then
self.conn:setoption(k, v);
end
end
-- Timeout for detecting dead or idle sockets
function interface:setreadtimeout(t)
if t == false then
if self._readtimeout then
self._readtimeout:close();
self._readtimeout = nil;
end
return
end
t = t or cfg.read_timeout;
if self._readtimeout then
self._readtimeout[1] = gettime() + t;
resort_timers = true;
else
self._readtimeout = addtimer(t, function ()
if self:on("readtimeout") then
return cfg.read_timeout;
else
self:on("disconnect", "read timeout");
self:destroy();
end
end);
end
end
-- Timeout for detecting dead sockets
function interface:setwritetimeout(t)
if t == false then
if self._writetimeout then
self._writetimeout:close();
self._writetimeout = nil;
end
return
end
t = t or cfg.write_timeout;
if self._writetimeout then
self._writetimeout[1] = gettime() + t;
resort_timers = true;
else
self._writetimeout = addtimer(t, function ()
self:on("disconnect", "write timeout");
self:destroy();
end);
end
end
-- lua-epoll flag for currently requested poll state
function interface:flags()
if self._wantread then
if self._wantwrite then
return "rw";
end
return "r";
elseif self._wantwrite then
return "w";
end
end
-- Add or remove sockets or modify epoll flags
function interface:setflags(r, w)
if r ~= nil then self._wantread = r; end
if w ~= nil then self._wantwrite = w; end
local flags = self:flags();
local currentflags = self._flags;
if flags == currentflags then
return true;
end
local fd = self:getfd();
if fd < 0 then
self._wantread, self._wantwrite = nil, nil;
return nil, "invalid fd";
end
local op = "mod";
if not flags then
op = "del";
elseif not currentflags then
op = "add";
end
local ok, err = epoll.ctl(op, fd, flags);
-- log("debug", "epoll_ctl(%q, %d, %q) -> %s" .. (err and ", %q" or ""),
-- op, fd, flags or "", tostring(ok), err);
if not ok then return ok, err end
if op == "add" then
fds[fd] = self;
elseif op == "del" then
fds[fd] = nil;
end
self._flags = flags;
return true;
end
-- Called when socket is readable
function interface:onreadable()
local data, err, partial = self.conn:receive(self._pattern);
if data then
self:onconnect();
self:on("incoming", data);
else
if partial and partial ~= "" then
self:onconnect();
self:on("incoming", partial, err);
end
if err == "wantread" then
self:setflags(true, nil);
elseif err == "wantwrite" then
self:setflags(nil, true);
elseif err ~= "timeout" then
self:on("disconnect", err);
self:destroy()
return;
end
end
if not self.conn then return; end
if self.conn:dirty() then
self:setreadtimeout(false);
self:pausefor(cfg.read_retry_delay);
else
self:setreadtimeout();
end
end
-- Called when socket is writable
function interface:onwritable()
self:onconnect();
if not self.conn then return; end -- could have been closed in onconnect
local buffer = self.writebuffer;
local data = t_concat(buffer);
local ok, err, partial = self.conn:send(data);
if ok then
self:setflags(nil, false);
for i = #buffer, 1, -1 do
buffer[i] = nil;
end
self:setwritetimeout(false);
self:ondrain(); -- Be aware of writes in ondrain
return;
elseif partial then
buffer[1] = data:sub(partial+1);
for i = #buffer, 2, -1 do
buffer[i] = nil;
end
self:setwritetimeout();
end
if err == "wantwrite" or err == "timeout" then
self:setflags(nil, true);
elseif err == "wantread" then
self:setflags(true, nil);
elseif err ~= "timeout" then
self:on("disconnect", err);
self:destroy();
end
end
-- The write buffer has been successfully emptied
function interface:ondrain()
return self:on("drain");
end
-- Add data to write buffer and set flag for wanting to write
function interface:write(data)
local buffer = self.writebuffer;
if buffer then
t_insert(buffer, data);
else
self.writebuffer = { data };
end
self:setwritetimeout();
self:setflags(nil, true);
return #data;
end
interface.send = interface.write;
-- Close, possibly after writing is done
function interface:close()
if self.writebuffer and self.writebuffer[1] then
self:setflags(false, true); -- Flush final buffer contents
self.write, self.send = noop, noop; -- No more writing
log("debug", "Close %s after writing", self);
self.ondrain = interface.close;
else
log("debug", "Close %s now", self);
self.write, self.send = noop, noop;
self.close = noop;
self:on("disconnect");
self:destroy();
end
end
function interface:destroy()
self:setflags(false, false);
self:setwritetimeout(false);
self:setreadtimeout(false);
self.onreadable = noop;
self.onwritable = noop;
self.destroy = noop;
self.close = noop;
self.on = noop;
self.conn:close();
self.conn = nil;
end
function interface:ssl()
return self._tls;
end
function interface:starttls(tls_ctx)
if tls_ctx then self.tls_ctx = tls_ctx; end
if self.writebuffer and self.writebuffer[1] then
log("debug", "Start TLS on %s after write", self);
self.ondrain = interface.starttls;
self.starttls = false;
self:setflags(nil, true); -- make sure wantwrite is set
else
log("debug", "Start TLS on %s now", self);
self:setflags(false, false);
local conn, err = luasec.wrap(self.conn, tls_ctx or self.tls_ctx);
if not conn then
self:on("disconnect", err);
self:destroy();
return conn, err;
end
conn:settimeout(0);
self.conn = conn;
self.ondrain = nil;
self.onwritable = interface.tlshandskake;
self.onreadable = interface.tlshandskake;
self:setflags(true, true);
self:setwritetimeout(cfg.handshake_timeout);
end
end
function interface:tlshandskake()
self:setwritetimeout(false);
self:setreadtimeout(false);
local ok, err = self.conn:dohandshake();
if ok then
log("debug", "TLS handshake on %s complete", self);
self.onwritable = nil;
self.onreadable = nil;
self._tls = true;
self:on("status", "ssl-handshake-complete");
self:init();
elseif err == "wantread" then
log("debug", "TLS handshake on %s to wait until readable", self);
self:setflags(true, false);
self:setreadtimeout(cfg.handshake_timeout);
elseif err == "wantwrite" then
log("debug", "TLS handshake on %s to wait until writable", self);
self:setflags(false, true);
self:setwritetimeout(cfg.handshake_timeout);
else
log("debug", "TLS handshake error on %s: %s", self, err);
self:on("disconnect", err);
self:destroy();
end
end
local function wrapsocket(client, server, pattern, listeners, tls_ctx) -- luasocket object -> interface object
client:settimeout(0);
local conn = setmetatable({
conn = client;
_server = server;
created = gettime();
listeners = listeners;
_pattern = pattern or (server and server._pattern);
writebuffer = {};
tls_ctx = tls_ctx;
}, interface_mt);
if client.getpeername then
conn.peername, conn.peerport = client:getpeername();
end
if client.getsockname then
conn.sockname, conn.sockport = client:getsockname();
end
return conn;
end
-- A server interface has new incoming connections waiting
-- This replaces the onreadable callback
function interface:onacceptable()
local conn, err = self.conn:accept();
if not conn then
log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval);
self:pausefor(cfg.accept_retry_interval);
return;
end
local client = wrapsocket(conn, self, nil, self.listeners);
log("debug", "New connection %s", tostring(client));
if self.tls_direct then
client:starttls(self.tls_ctx);
else
client:init();
end
end
-- Initialization
function interface:init()
self:setwritetimeout();
return self:setflags(true, true);
end
function interface:pause()
return self:setflags(false);
end
function interface:resume()
return self:setflags(true);
end
-- Pause connection for some time
function interface:pausefor(t)
if self._pausefor then
self._pausefor:close();
end
if t == false then return; end
self:setflags(false);
self._pausefor = addtimer(t, function ()
self._pausefor = nil;
if self.conn and self.conn:dirty() then
self:onreadable();
end
self:setflags(true);
end);
end
-- Connected!
function interface:onconnect()
if self.conn and not self.peername and self.conn.getpeername then
self.peername, self.peerport = self.conn:getpeername();
end
self.onconnect = noop;
self:on("connect");
end
local function addserver(addr, port, listeners, pattern, tls_ctx)
local conn, err = socket.bind(addr, port, cfg.tcp_backlog);
if not conn then return conn, err; end
conn:settimeout(0);
local server = setmetatable({
conn = conn;
created = gettime();
listeners = listeners;
_pattern = pattern;
onreadable = interface.onacceptable;
tls_ctx = tls_ctx;
tls_direct = tls_ctx and true or false;
sockname = addr;
sockport = port;
}, interface_mt);
server:setflags(true, false);
return server;
end
-- COMPAT
local function wrapclient(conn, addr, port, listeners, pattern, tls_ctx)
local client = wrapsocket(conn, nil, pattern, listeners, tls_ctx);
if not client.peername then
client.peername, client.peerport = addr, port;
end
if tls_ctx then
client:starttls(tls_ctx);
else
client:init();
end
return client;
end
-- New outgoing TCP connection
local function addclient(addr, port, listeners, pattern, tls_ctx)
local conn, err = socket.tcp();
if not conn then return conn, err; end
conn:settimeout(0);
conn:connect(addr, port);
local client = wrapsocket(conn, nil, pattern, listeners, tls_ctx)
if tls_ctx then
client:starttls(tls_ctx);
else
client:init();
end
return client, conn;
end
local function watchfd(fd, onreadable, onwriteable)
local conn = setmetatable({
conn = fd;
onreadable = onreadable;
onwriteable = onwriteable;
close = function (self)
self:setflags(false, false);
end
}, interface_mt);
if type(fd) == "number" then
conn.getfd = function ()
return fd;
end;
-- Otherwise it'll need to be something LuaSocket-compatible
end
conn:setflags(onreadable, onwriteable);
return conn;
end;
-- Dump all data from one connection into another
local function link(from, to)
from.listeners = setmetatable({
onincoming = function (_, data)
from:pause();
to:write(data);
end,
}, {__index=from.listeners});
to.listeners = setmetatable({
ondrain = function ()
from:resume();
end,
}, {__index=to.listeners});
from:setflags(true, nil);
to:setflags(nil, true);
end
-- XXX What uses this?
-- net.adns
function interface:set_send(new_send)
self.send = new_send;
end
-- Close all connections and servers
local function closeall()
for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
conn:close();
end
end
local quitting = nil;
-- Signal main loop about shutdown via above upvalue
local function setquitting(quit)
if quit then
quitting = "quitting";
closeall();
else
quitting = nil;
end
end
-- Main loop
local function loop(once)
repeat
local t = runtimers(cfg.max_wait, cfg.min_wait);
local fd, r, w = epoll.wait(t);
if fd then
local conn = fds[fd];
if conn then
if r then
conn:onreadable();
end
if w then
conn:onwritable();
end
else
log("debug", "Removing unknown fd %d", fd);
epoll.ctl("del", fd);
end
elseif r ~= "timeout" then
log("debug", "epoll_wait error: %s", tostring(r));
end
until once or (quitting and next(fds) == nil);
return quitting;
end
return {
get_backend = function () return "epoll"; end;
addserver = addserver;
addclient = addclient;
add_task = addtimer;
at = at;
loop = loop;
closeall = closeall;
setquitting = setquitting;
wrapclient = wrapclient;
watchfd = watchfd;
link = link;
set_config = function (newconfig)
cfg = setmetatable(newconfig, default_config);
end;
-- libevent emulation
event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 };
addevent = function (fd, mode, callback)
local function onevent(self)
local ret = self:callback();
if ret == -1 then
self:setflags(false, false);
elseif ret then
self:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
end
end
local conn = setmetatable({
getfd = function () return fd; end;
callback = callback;
onreadable = onevent;
onwritable = onevent;
close = function (self)
self:setflags(false, false);
fds[fd] = nil;
end;
}, interface_mt);
local ok, err = conn:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
if not ok then return ok, err; end
return conn;
end;
};
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