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|
-- Prosody IM
-- Copyright (C) 2016-2018 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local t_insert = table.insert;
local t_concat = table.concat;
local setmetatable = setmetatable;
local pcall = pcall;
local type = type;
local next = next;
local pairs = pairs;
local ipairs = ipairs;
local traceback = debug.traceback;
local logger = require "util.logger";
local log = logger.init("server_epoll");
local socket = require "socket";
local luasec = require "ssl";
local realtime = require "util.time".now;
local monotonic = require "util.time".monotonic;
local indexedbheap = require "util.indexedbheap";
local createtable = require "util.table".create;
local inet = require "util.net";
local inet_pton = inet.pton;
local _SOCKETINVALID = socket._SOCKETINVALID or -1;
local new_id = require "util.id".medium;
local xpcall = require "util.xpcall".xpcall;
local poller = require "util.poll"
local EEXIST = poller.EEXIST;
local ENOENT = poller.ENOENT;
local poll = assert(poller.new());
local _ENV = nil;
-- luacheck: std none
local default_config = { __index = {
-- If a connection is silent for this long, close it unless onreadtimeout says not to
read_timeout = 14 * 60;
-- How long to wait for a socket to become writable after queuing data to send
send_timeout = 180;
-- How long to wait for a socket to become writable after creation
connect_timeout = 20;
-- Some number possibly influencing how many pending connections can be accepted
tcp_backlog = 128;
-- If accepting a new incoming connection fails, wait this long before trying again
accept_retry_interval = 10;
-- If there is still more data to read from LuaSockets buffer, wait this long and read again
read_retry_delay = 1e-06;
-- Size of chunks to read from sockets
read_size = 8192;
-- Timeout used during between steps in TLS handshakes
ssl_handshake_timeout = 60;
-- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers)
max_wait = 86400;
min_wait = 0.001;
-- Enable extra noisy debug logging
-- TODO disable once considered stable
verbose = true;
-- EXPERIMENTAL
-- Whether to kill connections in case of callback errors.
fatal_errors = false;
-- Or disable protection (like server_select) for potential performance gains
protect_listeners = true;
-- Attempt writes instantly
opportunistic_writes = false;
-- TCP Keepalives
tcp_keepalive = false; -- boolean | number
-- Whether to let the Nagle algorithm stay enabled
nagle = true;
-- Reuse write buffer tables
keep_buffers = true;
--- How long to wait after getting the shutdown signal before forcefully tearing down every socket
shutdown_deadline = 5;
}};
local cfg = default_config.__index;
local fds = createtable(10, 0); -- FD -> conn
-- Timer and scheduling --
local timers = indexedbheap.create();
local function noop() end
-- Keep track of recently closed timers to avoid re-adding them
local closedtimers = {};
local function closetimer(id)
if timers:remove(id) then
closedtimers[id] = true;
end
end
local function reschedule(id, time)
time = monotonic() + time;
timers:reprioritize(id, time);
end
-- Add relative timer
local function addtimer(timeout, f, param)
local time = monotonic() + timeout;
if param ~= nil then
local timer_callback = f
function f(current_time, timer_id)
local t = timer_callback(current_time, timer_id, param)
return t;
end
end
local id = timers:insert(f, time);
return id;
end
-- Run callbacks of expired timers
-- Return time until next timeout
local function runtimers(next_delay, min_wait)
-- Any timers at all?
local elapsed = monotonic();
local now = realtime();
local peek = timers:peek();
local readd;
while peek do
if peek > elapsed then
break;
end
local _, timer, id = timers:pop();
local ok, ret = xpcall(timer, traceback, now, id);
if ok and type(ret) == "number" and not closedtimers[id] then
local next_time = elapsed+ret;
-- Delay insertion of timers to be re-added
-- so they don't get called again this tick
if readd then
readd[id] = { timer, next_time };
else
readd = { [id] = { timer, next_time } };
end
elseif not ok then
log("error", "Error in timer: %s", ret);
end
peek = timers:peek();
end
if readd then
for id, timer in pairs(readd) do
timers:insert(timer[1], timer[2], id);
end
peek = timers:peek();
end
if next(closedtimers) ~= nil then
closedtimers = {};
end
if peek == nil then
return next_delay;
else
next_delay = peek - elapsed;
end
if next_delay < min_wait then
return min_wait;
end
return next_delay;
end
-- Socket handler interface
local interface = {};
local interface_mt = { __index = interface };
function interface_mt:__tostring()
if self.sockname and self.peername then
return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport);
elseif self.sockname or self.peername then
return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport);
end
return ("FD %d"):format(self:getfd());
end
interface.log = log;
function interface:debug(msg, ...)
self.log("debug", msg, ...);
end
interface.noise = interface.debug;
function interface:noise(msg, ...)
if cfg.verbose then
return self:debug(msg, ...);
end
end
function interface:error(msg, ...)
self.log("error", msg, ...);
end
-- Replace the listener and tell the old one
function interface:setlistener(listeners, data)
self:on("detach");
self.listeners = listeners;
self:on("attach", data);
end
-- Call a listener callback
function interface:on(what, ...)
if not self.listeners then
self:error("Interface is missing listener callbacks");
return;
end
local listener = self.listeners["on"..what];
if not listener then
self:noise("Missing listener 'on%s'", what); -- uncomment for development and debugging
return;
end
if not cfg.protect_listeners then
return listener(self, ...);
end
local onerror = self.listeners.onerror or traceback;
local ok, err = xpcall(listener, onerror, self, ...);
if not ok then
if cfg.fatal_errors then
self:error("Closing due to error calling on%s: %s", what, err);
self:destroy();
else
self:error("Error calling on%s: %s", what, err);
end
return nil, err;
end
return err;
end
-- Allow this one to be overridden
function interface:onincoming(...)
return self:on("incoming", ...);
end
-- Return the file descriptor number
function interface:getfd()
if self.conn then
return self.conn:getfd();
end
return _SOCKETINVALID;
end
function interface:server()
return self._server or self;
end
-- Get IP address
function interface:ip()
return self.peername or self.sockname;
end
-- Get a port number, doesn't matter which
function interface:port()
return self.peerport or self.sockport;
end
-- Client-side port (usually a random high port)
function interface:clientport()
if self._server then
return self.peerport;
else
return self.sockport;
end
end
-- Get port on the server
function interface:serverport()
if self._server then
return self.sockport;
else
return self.peerport;
end
end
-- Return underlying socket
function interface:socket()
return self.conn;
end
function interface:set_mode(new_mode)
self.read_size = new_mode;
end
function interface:setoption(k, v)
-- LuaSec doesn't expose setoption :(
local ok, ret, err = pcall(self.conn.setoption, self.conn, k, v);
if not ok then
self:noise("Setting option %q = %q failed: %s", k, v, ret);
return ok, ret;
elseif not ret then
self:noise("Setting option %q = %q failed: %s", k, v, err);
return ret, err;
end
return ret;
end
-- Timeout for detecting dead or idle sockets
function interface:setreadtimeout(t)
if t == false then
if self._readtimeout then
closetimer(self._readtimeout);
self._readtimeout = nil;
end
return
end
t = t or cfg.read_timeout;
if self._readtimeout then
reschedule(self._readtimeout, t);
else
self._readtimeout = addtimer(t, function ()
if self:on("readtimeout") then
self:noise("Read timeout handled");
return cfg.read_timeout;
else
self:debug("Read timeout not handled, disconnecting");
self:on("disconnect", "read timeout");
self:destroy();
end
end);
end
end
-- Timeout for detecting dead sockets
function interface:setwritetimeout(t)
if t == false then
if self._writetimeout then
closetimer(self._writetimeout);
self._writetimeout = nil;
end
return
end
t = t or cfg.send_timeout;
if self._writetimeout then
reschedule(self._writetimeout, t);
else
self._writetimeout = addtimer(t, function ()
self:noise("Write timeout");
self:on("disconnect", self._connected and "write timeout" or "connection timeout");
self:destroy();
end);
end
end
function interface:add(r, w)
local fd = self:getfd();
if fd < 0 then
return nil, "invalid fd";
end
if r == nil then r = self._wantread; end
if w == nil then w = self._wantwrite; end
local ok, err, errno = poll:add(fd, r, w);
if not ok then
if errno == EEXIST then
self:debug("FD already registered in poller! (EEXIST)");
return self:set(r, w); -- So try to change its flags
end
self:debug("Could not register in poller: %s(%d)", err, errno);
return ok, err;
end
self._wantread, self._wantwrite = r, w;
fds[fd] = self;
self:noise("Registered in poller");
return true;
end
function interface:set(r, w)
local fd = self:getfd();
if fd < 0 then
return nil, "invalid fd";
end
if r == nil then r = self._wantread; end
if w == nil then w = self._wantwrite; end
local ok, err, errno = poll:set(fd, r, w);
if not ok then
self:debug("Could not update poller state: %s(%d)", err, errno);
return ok, err;
end
self._wantread, self._wantwrite = r, w;
return true;
end
function interface:del()
local fd = self:getfd();
if fd < 0 then
return nil, "invalid fd";
end
if fds[fd] ~= self then
return nil, "unregistered fd";
end
local ok, err, errno = poll:del(fd);
if not ok and errno ~= ENOENT then
self:debug("Could not unregister: %s(%d)", err, errno);
return ok, err;
end
self._wantread, self._wantwrite = nil, nil;
fds[fd] = nil;
self:noise("Unregistered from poller");
return true;
end
function interface:setflags(r, w)
if not(self._wantread or self._wantwrite) then
if not(r or w) then
return true; -- no change
end
return self:add(r, w);
end
if not(r or w) then
return self:del();
end
return self:set(r, w);
end
-- Called when socket is readable
function interface:onreadable()
local data, err, partial = self.conn:receive(self.read_size or cfg.read_size);
if data then
self:onconnect();
self:onincoming(data);
else
if err == "wantread" then
self:set(true, nil);
err = "timeout";
elseif err == "wantwrite" then
self:set(nil, true);
self:setwritetimeout();
err = "timeout";
elseif err == "timeout" and not self._connected then
err = "connection timeout";
end
if partial and partial ~= "" then
self:onconnect();
self:onincoming(partial, err);
end
if err ~= "timeout" then
if err == "closed" then
self:debug("Connection closed by remote");
else
self:debug("Read error, closing (%s)", err);
end
self:on("disconnect", err);
self:close();
return;
end
end
if not self.conn then return; end
if self._limit and (data or partial) then
local cost = self._limit * #(data or partial);
if cost > cfg.min_wait then
self:setreadtimeout(false);
self:pausefor(cost);
return;
end
end
if not self._wantread then return end
if self.conn:dirty() then
self:setreadtimeout(false);
self:pausefor(cfg.read_retry_delay);
else
self:setreadtimeout();
end
end
-- Called when socket is writable
function interface:onwritable()
self:onconnect();
if not self.conn then return; end -- could have been closed in onconnect
self:on("predrain");
local buffer = self.writebuffer;
local data = buffer or "";
if type(buffer) == "table" then
if buffer[3] then
data = t_concat(data);
elseif buffer[2] then
data = buffer[1] .. buffer[2];
else
data = buffer[1] or "";
end
end
local ok, err, partial = self.conn:send(data);
self._writable = ok;
if ok then
self:set(nil, false);
if cfg.keep_buffers and type(buffer) == "table" then
for i = #buffer, 1, -1 do
buffer[i] = nil;
end
else
self.writebuffer = nil;
end
self:setwritetimeout(false);
self:ondrain(); -- Be aware of writes in ondrain
return ok;
elseif partial then
self:debug("Sent %d out of %d buffered bytes", partial, #data);
if cfg.keep_buffers and type(buffer) == "table" then
buffer[1] = data:sub(partial+1);
for i = #buffer, 2, -1 do
buffer[i] = nil;
end
else
self.writebuffer = data:sub(partial+1);
end
self:set(nil, true);
self:setwritetimeout();
end
if err == "wantwrite" or err == "timeout" then
self:set(nil, true);
self:setwritetimeout();
elseif err == "wantread" then
self:set(true, nil);
self:setreadtimeout();
elseif err ~= "timeout" then
self:on("disconnect", err);
self:destroy();
return ok, err;
end
end
-- The write buffer has been successfully emptied
function interface:ondrain()
return self:on("drain");
end
-- Add data to write buffer and set flag for wanting to write
function interface:write(data)
local buffer = self.writebuffer;
if type(buffer) == "table" then
t_insert(buffer, data);
elseif type(buffer) == "string" then
self:noise("Allocating buffer!")
self.writebuffer = { buffer, data };
elseif buffer == nil then
self.writebuffer = data;
end
if not self._write_lock then
if self._writable and cfg.opportunistic_writes and not self._opportunistic_write then
self._opportunistic_write = true;
local ret, err = self:onwritable();
self._opportunistic_write = nil;
return ret, err;
end
self:setwritetimeout();
self:set(nil, true);
end
return #data;
end
interface.send = interface.write;
-- Close, possibly after writing is done
function interface:close()
if self.writebuffer and (self.writebuffer[1] or type(self.writebuffer) == "string") then
self:set(false, true); -- Flush final buffer contents
self:setreadtimeout(false);
self:setwritetimeout();
self.write, self.send = noop, noop; -- No more writing
self:debug("Close after writing remaining buffered data");
self.ondrain = interface.close;
else
self:debug("Closing now");
self.write, self.send = noop, noop;
self.close = noop;
self:on("disconnect");
self:destroy();
end
end
function interface:destroy()
self:del();
self:setwritetimeout(false);
self:setreadtimeout(false);
self.onreadable = noop;
self.onwritable = noop;
self.destroy = noop;
self.close = noop;
self.on = noop;
self.conn:close();
self.conn = nil;
end
function interface:ssl()
return self._tls;
end
function interface:set_sslctx(sslctx)
self._sslctx = sslctx;
end
function interface:starttls(tls_ctx)
if tls_ctx then self.tls_ctx = tls_ctx; end
self.starttls = false;
if self.writebuffer and (self.writebuffer[1] or type(self.writebuffer) == "string") then
self:debug("Start TLS after write");
self.ondrain = interface.starttls;
self:set(nil, true); -- make sure wantwrite is set
else
if self.ondrain == interface.starttls then
self.ondrain = nil;
end
self.onwritable = interface.inittls;
self.onreadable = interface.inittls;
self:set(true, true);
self:setreadtimeout(false);
self:setwritetimeout(cfg.ssl_handshake_timeout);
self:debug("Prepared to start TLS");
end
end
function interface:inittls(tls_ctx, now)
if self._tls then return end
if tls_ctx then self.tls_ctx = tls_ctx; end
self._tls = true;
self:debug("Starting TLS now");
self:updatenames(); -- Can't getpeer/sockname after wrap()
local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx);
if not ok then
conn, err = ok, conn;
self:debug("Failed to initialize TLS: %s", err);
end
if not conn then
self:on("disconnect", err);
self:destroy();
return conn, err;
end
conn:settimeout(0);
self.conn = conn;
if conn.sni then
if self.servername then
conn:sni(self.servername);
elseif self._server and type(self._server.hosts) == "table" and next(self._server.hosts) ~= nil then
conn:sni(self._server.hosts, true);
end
end
if self.extra and self.extra.tlsa and conn.settlsa then
-- TODO Error handling
if not conn:setdane(self.servername or self.extra.dane_hostname) then
self:debug("Could not enable DANE on connection");
else
self:debug("Enabling DANE with %d TLSA records", #self.extra.tlsa);
self:noise("DANE hostname is %q", self.servername or self.extra.dane_hostname);
for _, tlsa in ipairs(self.extra.tlsa) do
self:noise("TLSA: %q", tlsa);
conn:settlsa(tlsa.use, tlsa.select, tlsa.match, tlsa.data);
end
end
end
self:on("starttls");
self.ondrain = nil;
self.onwritable = interface.tlshandshake;
self.onreadable = interface.tlshandshake;
if now then
return self:tlshandshake()
end
self:setreadtimeout(false);
self:setwritetimeout(cfg.ssl_handshake_timeout);
self:set(true, true);
end
function interface:tlshandshake()
self:setreadtimeout(false);
self:noise("Continuing TLS handshake");
local ok, err = self.conn:dohandshake();
if ok then
local info = self.conn.info and self.conn:info();
if type(info) == "table" then
self:debug("TLS handshake complete (%s with %s)", info.protocol, info.cipher);
else
self:debug("TLS handshake complete");
end
self:setwritetimeout(false);
self.onwritable = nil;
self.onreadable = nil;
self:on("status", "ssl-handshake-complete");
self:set(true, true);
self:onconnect();
self:onreadable();
elseif err == "wantread" then
self:noise("TLS handshake to wait until readable");
self:set(true, false);
self:setwritetimeout(cfg.ssl_handshake_timeout);
elseif err == "wantwrite" then
self:noise("TLS handshake to wait until writable");
self:set(false, true);
self:setwritetimeout(cfg.ssl_handshake_timeout);
else
self:debug("TLS handshake error: %s", err);
self:on("disconnect", err);
self:destroy();
end
end
local function wrapsocket(client, server, read_size, listeners, tls_ctx, extra) -- luasocket object -> interface object
client:settimeout(0);
local conn_id = ("conn%s"):format(new_id());
local conn = setmetatable({
conn = client;
_server = server;
created = realtime();
listeners = listeners;
read_size = read_size or (server and server.read_size);
writebuffer = nil;
tls_ctx = tls_ctx or (server and server.tls_ctx);
tls_direct = server and server.tls_direct;
id = conn_id;
log = logger.init(conn_id);
extra = extra;
}, interface_mt);
if extra then
if extra.servername then
conn.servername = extra.servername;
end
end
conn:updatenames();
return conn;
end
function interface:updatenames()
local conn = self.conn;
local ok, peername, peerport = pcall(conn.getpeername, conn);
if ok and peername then
self.peername, self.peerport = peername, peerport or 0;
end
local ok, sockname, sockport = pcall(conn.getsockname, conn);
if ok and sockname then
self.sockname, self.sockport = sockname, sockport or 0;
end
end
-- A server interface has new incoming connections waiting
-- This replaces the onreadable callback
function interface:onacceptable()
local conn, err = self.conn:accept();
if not conn then
self:debug("Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval);
self:pausefor(cfg.accept_retry_interval);
return;
end
local client = wrapsocket(conn, self, nil, self.listeners);
client:debug("New connection %s on server %s", client, self);
client:defaultoptions();
client._writable = cfg.opportunistic_writes;
if self.tls_direct then
client:add(true, true);
client:inittls(self.tls_ctx, true);
else
client:add(true, false);
client:onconnect();
client:onreadable();
end
end
-- Initialization for outgoing connections
function interface:init()
self:setwritetimeout(cfg.connect_timeout);
self:defaultoptions();
return self:add(true, true);
end
function interface:defaultoptions()
if cfg.nagle == false then
self:setoption("tcp-nodelay", true);
end
if cfg.tcp_keepalive then
self:setoption("keepalive", true);
if type(cfg.tcp_keepalive) == "number" then
self:setoption("tcp-keepidle", cfg.tcp_keepalive);
end
end
end
function interface:pause()
self:noise("Pause reading");
self:setreadtimeout(false);
return self:set(false);
end
function interface:resume()
self:noise("Resume reading");
self:setreadtimeout();
return self:set(true);
end
-- Pause connection for some time
function interface:pausefor(t)
self:noise("Pause for %fs", t);
if self._pausefor then
closetimer(self._pausefor);
self._pausefor = nil;
end
if t == false then return; end
self:set(false);
self._pausefor = addtimer(t, function ()
self._pausefor = nil;
self:set(true);
self:noise("Resuming after pause");
if self.conn and self.conn:dirty() then
self:noise("Have buffered incoming data to process");
self:onreadable();
end
end);
end
function interface:setlimit(Bps)
if Bps > 0 then
self._limit = 1/Bps;
else
self._limit = nil;
end
end
function interface:pause_writes()
if self._write_lock then
return
end
self:noise("Pause writes");
self._write_lock = true;
self:setwritetimeout(false);
self:set(nil, false);
end
function interface:resume_writes()
if not self._write_lock then
return
end
self:noise("Resume writes");
self._write_lock = nil;
if self.writebuffer and (self.writebuffer[1] or type(self.writebuffer) == "string") then
self:setwritetimeout();
self:set(nil, true);
end
end
-- Connected!
function interface:onconnect()
self._connected = true;
self:updatenames();
self:debug("Connected (%s)", self);
self.onconnect = noop;
self:on("connect");
end
local function wrapserver(conn, addr, port, listeners, config)
local server = setmetatable({
conn = conn;
created = realtime();
listeners = listeners;
read_size = config and config.read_size;
onreadable = interface.onacceptable;
tls_ctx = config and config.tls_ctx;
tls_direct = config and config.tls_direct;
hosts = config and config.sni_hosts;
sockname = addr;
sockport = port;
log = logger.init(("serv%s"):format(new_id()));
}, interface_mt);
server:debug("Server %s created", server);
server:add(true, false);
return server;
end
local function listen(addr, port, listeners, config)
local conn, err = socket.bind(addr, port, cfg.tcp_backlog);
if not conn then return conn, err; end
conn:settimeout(0);
return wrapserver(conn, addr, port, listeners, config);
end
-- COMPAT
local function addserver(addr, port, listeners, read_size, tls_ctx)
return listen(addr, port, listeners, {
read_size = read_size;
tls_ctx = tls_ctx;
tls_direct = tls_ctx and true or false;
});
end
-- COMPAT
local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx, extra)
local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra);
if not client.peername then
client.peername, client.peerport = addr, port;
end
local ok, err = client:init();
if not ok then return ok, err; end
if tls_ctx then
client:starttls(tls_ctx);
end
return client;
end
-- New outgoing TCP connection
local function addclient(addr, port, listeners, read_size, tls_ctx, typ, extra)
local create;
if not typ then
local n = inet_pton(addr);
if not n then return nil, "invalid-ip"; end
if #n == 16 then
typ = "tcp6";
else
typ = "tcp4";
end
end
if typ then
create = socket[typ];
end
if type(create) ~= "function" then
return nil, "invalid socket type";
end
local conn, err = create();
if not conn then return conn, err; end
local ok, err = conn:settimeout(0);
if not ok then return ok, err; end
local ok, err = conn:setpeername(addr, port);
if not ok and err ~= "timeout" then return ok, err; end
local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra)
local ok, err = client:init();
if not client.peername then
-- otherwise not set until connected
client.peername, client.peerport = addr, port;
end
if not ok then return ok, err; end
client:debug("Client %s created", client);
if tls_ctx then
client:starttls(tls_ctx);
end
return client, conn;
end
local function watchfd(fd, onreadable, onwritable)
local conn = setmetatable({
conn = fd;
onreadable = onreadable;
onwritable = onwritable;
close = function (self)
self:del();
end
}, interface_mt);
if type(fd) == "number" then
conn.getfd = function ()
return fd;
end;
-- Otherwise it'll need to be something LuaSocket-compatible
end
conn.id = new_id();
conn.log = logger.init(("fdwatch%s"):format(conn.id));
conn:add(onreadable, onwritable);
return conn;
end;
-- Dump all data from one connection into another
local function link(from, to, read_size)
from:debug("Linking to %s", to.id);
function from:onincoming(data)
self:pause();
to:write(data);
end
function to:ondrain() -- luacheck: ignore 212/self
from:resume();
end
from:set_mode(read_size);
from:set(true, nil);
to:set(nil, true);
end
-- COMPAT
-- net.adns calls this but then replaces :send so this can be a noop
function interface:set_send(new_send) -- luacheck: ignore 212
end
-- Close all connections and servers
local function closeall()
for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
conn:close();
end
end
local quitting = nil;
-- Signal main loop about shutdown via above upvalue
local function setquitting(quit)
if quit then
quitting = "quitting";
closeall();
addtimer(1, function ()
if quitting then
closeall();
return 1;
end
end);
if cfg.shutdown_deadline then
addtimer(cfg.shutdown_deadline, function ()
if quitting then
for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
conn:destroy();
end
end
end);
end
else
quitting = nil;
end
end
-- Main loop
local function loop(once)
repeat
local t = runtimers(cfg.max_wait, cfg.min_wait);
local fd, r, w = poll:wait(t);
if fd then
local conn = fds[fd];
if conn then
if r then
conn:onreadable();
end
if w then
conn:onwritable();
end
else
log("debug", "Removing unknown fd %d", fd);
poll:del(fd);
end
elseif r ~= "timeout" and r ~= "signal" then
log("debug", "epoll_wait error: %s[%d]", r, w);
end
until once or (quitting and next(fds) == nil);
return quitting;
end
return {
get_backend = function () return "epoll"; end;
addserver = addserver;
addclient = addclient;
add_task = addtimer;
timer = {
-- API-compatible with util.timer
add_task = addtimer;
stop = closetimer;
reschedule = reschedule;
to_absolute_time = function (t)
return t-monotonic()+realtime();
end;
};
listen = listen;
loop = loop;
closeall = closeall;
setquitting = setquitting;
wrapclient = wrapclient;
wrapserver = wrapserver;
watchfd = watchfd;
link = link;
set_config = function (newconfig)
cfg = setmetatable(newconfig, default_config);
end;
-- libevent emulation
event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 };
addevent = function (fd, mode, callback)
log("warn", "Using deprecated libevent emulation, please update code to use watchfd API instead");
local function onevent(self)
local ret = self:callback();
if ret == -1 then
self:set(false, false);
elseif ret then
self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
end
end
local conn = setmetatable({
getfd = function () return fd; end;
callback = callback;
onreadable = onevent;
onwritable = onevent;
close = function (self)
self:del();
fds[fd] = nil;
end;
}, interface_mt);
conn.id = conn:getfd();
conn.log = logger.init(("fdwatch%d"):format(conn.id));
local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
if not ok then return ok, err; end
return conn;
end;
};
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