1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
|
--[[
server.lua based on lua/libevent by blastbeat
notes:
-- when using luaevent, never register 2 or more EV_READ at one socket, same for EV_WRITE
-- you cant even register a new EV_READ/EV_WRITE callback inside another one
-- to do some of the above, use timeout events or something what will called from outside
-- dont let garbagecollect eventcallbacks, as long they are running
-- when using luasec, there are 4 cases of timeout errors: wantread or wantwrite during reading or writing
--]]
local SCRIPT_NAME = "server_event.lua"
local SCRIPT_VERSION = "0.05"
local SCRIPT_AUTHOR = "blastbeat"
local LAST_MODIFIED = "2009/11/20"
local cfg = {
MAX_CONNECTIONS = 100000, -- max per server connections (use "ulimit -n" on *nix)
MAX_HANDSHAKE_ATTEMPTS= 1000, -- attempts to finish ssl handshake
HANDSHAKE_TIMEOUT = 60, -- timeout in seconds per handshake attempt
MAX_READ_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes allowed to read from sockets
MAX_SEND_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes size of write buffer (for writing on sockets)
ACCEPT_QUEUE = 128, -- might influence the length of the pending sockets queue
ACCEPT_DELAY = 10, -- seconds to wait until the next attempt of a full server to accept
READ_TIMEOUT = 60 * 60 * 6, -- timeout in seconds for read data from socket
WRITE_TIMEOUT = 180, -- timeout in seconds for write data on socket
CONNECT_TIMEOUT = 20, -- timeout in seconds for connection attempts
CLEAR_DELAY = 5, -- seconds to wait for clearing interface list (and calling ondisconnect listeners)
DEBUG = true, -- show debug messages
}
local function use(x) return rawget(_G, x); end
local ipairs = use "ipairs"
local string = use "string"
local select = use "select"
local require = use "require"
local tostring = use "tostring"
local coroutine = use "coroutine"
local setmetatable = use "setmetatable"
local t_insert = table.insert
local t_concat = table.concat
local has_luasec, ssl = pcall ( require , "ssl" )
local socket = use "socket" or require "socket"
local getaddrinfo = socket.dns.getaddrinfo
local log = require ("util.logger").init("socket")
local function debug(...)
return log("debug", ("%s "):rep(select('#', ...)), ...)
end
local vdebug = debug;
local bitor = ( function( ) -- thx Rici Lake
local hasbit = function( x, p )
return x % ( p + p ) >= p
end
return function( x, y )
local p = 1
local z = 0
local limit = x > y and x or y
while p <= limit do
if hasbit( x, p ) or hasbit( y, p ) then
z = z + p
end
p = p + p
end
return z
end
end )( )
local event = require "luaevent.core"
local base = event.new( )
local EV_READ = event.EV_READ
local EV_WRITE = event.EV_WRITE
local EV_TIMEOUT = event.EV_TIMEOUT
local EV_SIGNAL = event.EV_SIGNAL
local EV_READWRITE = bitor( EV_READ, EV_WRITE )
local interfacelist = ( function( ) -- holds the interfaces for sockets
local array = { }
local len = 0
return function( method, arg )
if "add" == method then
len = len + 1
array[ len ] = arg
arg:_position( len )
return len
elseif "delete" == method then
if len <= 0 then
return nil, "array is already empty"
end
local position = arg:_position() -- get position in array
if position ~= len then
local interface = array[ len ] -- get last interface
array[ position ] = interface -- copy it into free position
array[ len ] = nil -- free last position
interface:_position( position ) -- set new position in array
else -- free last position
array[ len ] = nil
end
len = len - 1
return len
else
return array
end
end
end )( )
-- Client interface methods
local interface_mt
do
interface_mt = {}; interface_mt.__index = interface_mt;
local addevent = base.addevent
local coroutine_wrap, coroutine_yield = coroutine.wrap,coroutine.yield
-- Private methods
function interface_mt:_position(new_position)
self.position = new_position or self.position
return self.position;
end
function interface_mt:_close()
return self:_destroy();
end
function interface_mt:_start_connection(plainssl) -- called from wrapclient
local callback = function( event )
if EV_TIMEOUT == event then -- timeout during connection
self.fatalerror = "connection timeout"
self:ontimeout() -- call timeout listener
self:_close()
debug( "new connection failed. id:", self.id, "error:", self.fatalerror )
else
if plainssl and has_luasec then -- start ssl session
self:starttls(self._sslctx, true)
else -- normal connection
self:_start_session(true)
end
debug( "new connection established. id:", self.id )
end
self.eventconnect = nil
return -1
end
self.eventconnect = addevent( base, self.conn, EV_WRITE, callback, cfg.CONNECT_TIMEOUT )
return true
end
function interface_mt:_start_session(call_onconnect) -- new session, for example after startssl
if self.type == "client" then
local callback = function( )
self:_lock( false, false, false )
--vdebug( "start listening on client socket with id:", self.id )
self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ); -- register callback
if call_onconnect then
self:onconnect()
end
self.eventsession = nil
return -1
end
self.eventsession = addevent( base, nil, EV_TIMEOUT, callback, 0 )
else
self:_lock( false )
--vdebug( "start listening on server socket with id:", self.id )
self.eventread = addevent( base, self.conn, EV_READ, self.readcallback ) -- register callback
end
return true
end
function interface_mt:_start_ssl(call_onconnect) -- old socket will be destroyed, therefore we have to close read/write events first
--vdebug( "starting ssl session with client id:", self.id )
local _
_ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks!
_ = self.eventwrite and self.eventwrite:close( )
self.eventread, self.eventwrite = nil, nil
local err
self.conn, err = ssl.wrap( self.conn, self._sslctx )
if err then
self.fatalerror = err
self.conn = nil -- cannot be used anymore
if call_onconnect then
self.ondisconnect = nil -- dont call this when client isnt really connected
end
self:_close()
debug( "fatal error while ssl wrapping:", err )
return false
end
self.conn:settimeout( 0 ) -- set non blocking
local handshakecallback = coroutine_wrap(
function( event )
local _, err
local attempt = 0
local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPTS
while attempt < maxattempt do -- no endless loop
attempt = attempt + 1
debug( "ssl handshake of client with id:"..tostring(self)..", attempt:"..attempt )
if attempt > maxattempt then
self.fatalerror = "max handshake attempts exceeded"
elseif EV_TIMEOUT == event then
self.fatalerror = "timeout during handshake"
else
_, err = self.conn:dohandshake( )
if not err then
self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed
self.send = self.conn.send -- caching table lookups with new client object
self.receive = self.conn.receive
if not call_onconnect then -- trigger listener
self:onstatus("ssl-handshake-complete");
end
self:_start_session( call_onconnect )
debug( "ssl handshake done" )
self.eventhandshake = nil
return -1
end
if err == "wantwrite" then
event = EV_WRITE
elseif err == "wantread" then
event = EV_READ
else
debug( "ssl handshake error:", err )
self.fatalerror = err
end
end
if self.fatalerror then
if call_onconnect then
self.ondisconnect = nil -- dont call this when client isnt really connected
end
self:_close()
debug( "handshake failed because:", self.fatalerror )
self.eventhandshake = nil
return -1
end
event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster...
end
end
)
debug "starting handshake..."
self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked
self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT )
return true
end
function interface_mt:_destroy() -- close this interface + events and call last listener
debug( "closing client with id:", self.id, self.fatalerror )
self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions
local _
_ = self.eventread and self.eventread:close( )
if self.type == "client" then
_ = self.eventwrite and self.eventwrite:close( )
_ = self.eventhandshake and self.eventhandshake:close( )
_ = self.eventstarthandshake and self.eventstarthandshake:close( )
_ = self.eventconnect and self.eventconnect:close( )
_ = self.eventsession and self.eventsession:close( )
_ = self.eventwritetimeout and self.eventwritetimeout:close( )
_ = self.eventreadtimeout and self.eventreadtimeout:close( )
_ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect)
_ = self.conn and self.conn:close( ) -- close connection
_ = self._server and self._server:counter(-1);
self.eventread, self.eventwrite = nil, nil
self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil
self.readcallback, self.writecallback = nil, nil
else
self.conn:close( )
self.eventread, self.eventclose = nil, nil
self.interface, self.readcallback = nil, nil
end
interfacelist( "delete", self )
return true
end
function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events
self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting
return nointerface, noreading, nowriting
end
--TODO: Deprecate
function interface_mt:lock_read(switch)
if switch then
return self:pause();
else
return self:resume();
end
end
function interface_mt:pause()
return self:_lock(self.nointerface, true, self.nowriting);
end
function interface_mt:resume()
self:_lock(self.nointerface, false, self.nowriting);
if not self.eventread then
self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ); -- register callback
end
end
function interface_mt:counter(c)
if c then
self._connections = self._connections + c
end
return self._connections
end
-- Public methods
function interface_mt:write(data)
if self.nowriting then return nil, "locked" end
--vdebug( "try to send data to client, id/data:", self.id, data )
data = tostring( data )
local len = #data
local total = len + self.writebufferlen
if total > cfg.MAX_SEND_LENGTH then -- check buffer length
local err = "send buffer exceeded"
debug( "error:", err ) -- to much, check your app
return nil, err
end
t_insert(self.writebuffer, data) -- new buffer
self.writebufferlen = total
if not self.eventwrite then -- register new write event
--vdebug( "register new write event" )
self.eventwrite = addevent( base, self.conn, EV_WRITE, self.writecallback, cfg.WRITE_TIMEOUT )
end
return true
end
function interface_mt:close()
if self.nointerface then return nil, "locked"; end
debug( "try to close client connection with id:", self.id )
if self.type == "client" then
self.fatalerror = "client to close"
if self.eventwrite then -- wait for incomplete write request
self:_lock( true, true, false )
debug "closing delayed until writebuffer is empty"
return nil, "writebuffer not empty, waiting"
else -- close now
self:_lock( true, true, true )
self:_close()
return true
end
else
debug( "try to close server with id:", tostring(self.id))
self.fatalerror = "server to close"
self:_lock( true )
self:_close( 0 )
return true
end
end
function interface_mt:socket()
return self.conn
end
function interface_mt:server()
return self._server or self;
end
function interface_mt:port()
return self._port
end
function interface_mt:serverport()
return self._serverport
end
function interface_mt:ip()
return self._ip
end
function interface_mt:ssl()
return self._usingssl
end
function interface_mt:type()
return self._type or "client"
end
function interface_mt:connections()
return self._connections
end
function interface_mt:address()
return self.addr
end
function interface_mt:set_sslctx(sslctx)
self._sslctx = sslctx;
if sslctx then
self.starttls = nil; -- use starttls() of interface_mt
else
self.starttls = false; -- prevent starttls()
end
end
function interface_mt:set_mode(pattern)
if pattern then
self._pattern = pattern;
end
return self._pattern;
end
function interface_mt:set_send(new_send)
-- No-op, we always use the underlying connection's send
end
function interface_mt:starttls(sslctx, call_onconnect)
debug( "try to start ssl at client id:", self.id )
local err
self._sslctx = sslctx;
if self._usingssl then -- startssl was already called
err = "ssl already active"
end
if err then
debug( "error:", err )
return nil, err
end
self._usingssl = true
self.startsslcallback = function( ) -- we have to start the handshake outside of a read/write event
self.startsslcallback = nil
self:_start_ssl(call_onconnect);
self.eventstarthandshake = nil
return -1
end
if not self.eventwrite then
self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake
self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake
else -- wait until writebuffer is empty
self:_lock( true, true, false )
debug "ssl session delayed until writebuffer is empty..."
end
self.starttls = false;
return true
end
function interface_mt:setoption(option, value)
if self.conn.setoption then
return self.conn:setoption(option, value);
end
return false, "setoption not implemented";
end
function interface_mt:setlistener(listener)
self.onconnect, self.ondisconnect, self.onincoming, self.ontimeout, self.onreadtimeout, self.onstatus
= listener.onconnect, listener.ondisconnect, listener.onincoming,
listener.ontimeout, listener.onreadtimeout, listener.onstatus;
end
-- Stub handlers
function interface_mt:onconnect()
end
function interface_mt:onincoming()
end
function interface_mt:ondisconnect()
end
function interface_mt:ontimeout()
end
function interface_mt:onreadtimeout()
self.fatalerror = "timeout during receiving"
debug( "connection failed:", self.fatalerror )
self:_close()
self.eventread = nil
end
function interface_mt:ondrain()
end
function interface_mt:onstatus()
end
end
-- End of client interface methods
local handleclient;
do
local string_sub = string.sub -- caching table lookups
local addevent = base.addevent
local socket_gettime = socket.gettime
function handleclient( client, ip, port, server, pattern, listener, sslctx ) -- creates an client interface
--vdebug("creating client interfacce...")
local interface = {
type = "client";
conn = client;
currenttime = socket_gettime( ); -- safe the origin
writebuffer = {}; -- writebuffer
writebufferlen = 0; -- length of writebuffer
send = client.send; -- caching table lookups
receive = client.receive;
onconnect = listener.onconnect; -- will be called when client disconnects
ondisconnect = listener.ondisconnect; -- will be called when client disconnects
onincoming = listener.onincoming; -- will be called when client sends data
ontimeout = listener.ontimeout; -- called when fatal socket timeout occurs
onreadtimeout = listener.onreadtimeout; -- called when socket inactivity timeout occurs
ondrain = listener.ondrain; -- called when writebuffer is empty
onstatus = listener.onstatus; -- called for status changes (e.g. of SSL/TLS)
eventread = false, eventwrite = false, eventclose = false,
eventhandshake = false, eventstarthandshake = false; -- event handler
eventconnect = false, eventsession = false; -- more event handler...
eventwritetimeout = false; -- even more event handler...
eventreadtimeout = false;
fatalerror = false; -- error message
writecallback = false; -- will be called on write events
readcallback = false; -- will be called on read events
nointerface = true; -- lock/unlock parameter of this interface
noreading = false, nowriting = false; -- locks of the read/writecallback
startsslcallback = false; -- starting handshake callback
position = false; -- position of client in interfacelist
-- Properties
_ip = ip, _port = port, _server = server, _pattern = pattern,
_serverport = (server and server:port() or nil),
_sslctx = sslctx; -- parameters
_usingssl = false; -- client is using ssl;
}
if not has_luasec then interface.starttls = false; end
interface.id = tostring(interface):match("%x+$");
interface.writecallback = function( event ) -- called on write events
--vdebug( "new client write event, id/ip/port:", interface, ip, port )
if interface.nowriting or ( interface.fatalerror and ( "client to close" ~= interface.fatalerror ) ) then -- leave this event
--vdebug( "leaving this event because:", interface.nowriting or interface.fatalerror )
interface.eventwrite = false
return -1
end
if EV_TIMEOUT == event then -- took too long to write some data to socket -> disconnect
interface.fatalerror = "timeout during writing"
debug( "writing failed:", interface.fatalerror )
interface:_close()
interface.eventwrite = false
return -1
else -- can write :)
if interface._usingssl then -- handle luasec
if interface.eventreadtimeout then -- we have to read first
local ret = interface.readcallback( ) -- call readcallback
--vdebug( "tried to read in writecallback, result:", ret )
end
if interface.eventwritetimeout then -- luasec only
interface.eventwritetimeout:close( ) -- first we have to close timeout event which where regged after a wantread error
interface.eventwritetimeout = false
end
end
interface.writebuffer = { t_concat(interface.writebuffer) }
local succ, err, byte = interface.conn:send( interface.writebuffer[1], 1, interface.writebufferlen )
--vdebug( "write data:", interface.writebuffer, "error:", err, "part:", byte )
if succ then -- writing succesful
interface.writebuffer[1] = nil
interface.writebufferlen = 0
interface:ondrain();
if interface.fatalerror then
debug "closing client after writing"
interface:_close() -- close interface if needed
elseif interface.startsslcallback then -- start ssl connection if needed
debug "starting ssl handshake after writing"
interface.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, interface.startsslcallback, 0 )
elseif interface.eventreadtimeout then
return EV_WRITE, EV_TIMEOUT
end
interface.eventwrite = nil
return -1
elseif byte and (err == "timeout" or err == "wantwrite") then -- want write again
--vdebug( "writebuffer is not empty:", err )
interface.writebuffer[1] = string_sub( interface.writebuffer[1], byte + 1, interface.writebufferlen ) -- new buffer
interface.writebufferlen = interface.writebufferlen - byte
if "wantread" == err then -- happens only with luasec
local callback = function( )
interface:_close()
interface.eventwritetimeout = nil
return -1;
end
interface.eventwritetimeout = addevent( base, nil, EV_TIMEOUT, callback, cfg.WRITE_TIMEOUT ) -- reg a new timeout event
debug( "wantread during write attempt, reg it in readcallback but dont know what really happens next..." )
-- hopefully this works with luasec; its simply not possible to use 2 different write events on a socket in luaevent
return -1
end
return EV_WRITE, cfg.WRITE_TIMEOUT
else -- connection was closed during writing or fatal error
interface.fatalerror = err or "fatal error"
debug( "connection failed in write event:", interface.fatalerror )
interface:_close()
interface.eventwrite = nil
return -1
end
end
end
interface.readcallback = function( event ) -- called on read events
--vdebug( "new client read event, id/ip/port:", tostring(interface.id), tostring(ip), tostring(port) )
if interface.noreading or interface.fatalerror then -- leave this event
--vdebug( "leaving this event because:", tostring(interface.noreading or interface.fatalerror) )
interface.eventread = nil
return -1
end
if EV_TIMEOUT == event and interface:onreadtimeout() ~= true then
return -1 -- took too long to get some data from client -> disconnect
end
if interface._usingssl then -- handle luasec
if interface.eventwritetimeout then -- ok, in the past writecallback was regged
local ret = interface.writecallback( ) -- call it
--vdebug( "tried to write in readcallback, result:", tostring(ret) )
end
if interface.eventreadtimeout then
interface.eventreadtimeout:close( )
interface.eventreadtimeout = nil
end
end
local buffer, err, part = interface.conn:receive( interface._pattern ) -- receive buffer with "pattern"
--vdebug( "read data:", tostring(buffer), "error:", tostring(err), "part:", tostring(part) )
buffer = buffer or part
if buffer and #buffer > cfg.MAX_READ_LENGTH then -- check buffer length
interface.fatalerror = "receive buffer exceeded"
debug( "fatal error:", interface.fatalerror )
interface:_close()
interface.eventread = nil
return -1
end
if err and ( err ~= "timeout" and err ~= "wantread" ) then
if "wantwrite" == err then -- need to read on write event
if not interface.eventwrite then -- register new write event if needed
interface.eventwrite = addevent( base, interface.conn, EV_WRITE, interface.writecallback, cfg.WRITE_TIMEOUT )
end
interface.eventreadtimeout = addevent( base, nil, EV_TIMEOUT,
function( )
interface:_close()
end, cfg.READ_TIMEOUT
)
debug( "wantwrite during read attempt, reg it in writecallback but dont know what really happens next..." )
-- to be honest i dont know what happens next, if it is allowed to first read, the write etc...
else -- connection was closed or fatal error
interface.fatalerror = err
debug( "connection failed in read event:", interface.fatalerror )
interface:_close()
interface.eventread = nil
return -1
end
else
interface.onincoming( interface, buffer, err ) -- send new data to listener
end
if interface.noreading then
interface.eventread = nil;
return -1;
end
return EV_READ, cfg.READ_TIMEOUT
end
client:settimeout( 0 ) -- set non blocking
setmetatable(interface, interface_mt)
interfacelist( "add", interface ) -- add to interfacelist
return interface
end
end
local handleserver
do
function handleserver( server, addr, port, pattern, listener, sslctx ) -- creates an server interface
debug "creating server interface..."
local interface = {
_connections = 0;
conn = server;
onconnect = listener.onconnect; -- will be called when new client connected
eventread = false; -- read event handler
eventclose = false; -- close event handler
readcallback = false; -- read event callback
fatalerror = false; -- error message
nointerface = true; -- lock/unlock parameter
_ip = addr, _port = port, _pattern = pattern,
_sslctx = sslctx;
}
interface.id = tostring(interface):match("%x+$");
interface.readcallback = function( event ) -- server handler, called on incoming connections
--vdebug( "server can accept, id/addr/port:", interface, addr, port )
if interface.fatalerror then
--vdebug( "leaving this event because:", self.fatalerror )
interface.eventread = nil
return -1
end
local delay = cfg.ACCEPT_DELAY
if EV_TIMEOUT == event then
if interface._connections >= cfg.MAX_CONNECTIONS then -- check connection count
debug( "to many connections, seconds to wait for next accept:", delay )
return EV_TIMEOUT, delay -- timeout...
else
return EV_READ -- accept again
end
end
--vdebug("max connection check ok, accepting...")
local client, err = server:accept() -- try to accept; TODO: check err
while client do
if interface._connections >= cfg.MAX_CONNECTIONS then
client:close( ) -- refuse connection
debug( "maximal connections reached, refuse client connection; accept delay:", delay )
return EV_TIMEOUT, delay -- delay for next accept attempt
end
local client_ip, client_port = client:getpeername( )
interface._connections = interface._connections + 1 -- increase connection count
local clientinterface = handleclient( client, client_ip, client_port, interface, pattern, listener, sslctx )
--vdebug( "client id:", clientinterface, "startssl:", startssl )
if has_luasec and sslctx then
clientinterface:starttls(sslctx, true)
else
clientinterface:_start_session( true )
end
debug( "accepted incoming client connection from:", client_ip or "<unknown IP>", client_port or "<unknown port>", "to", port or "<unknown port>");
client, err = server:accept() -- try to accept again
end
return EV_READ
end
server:settimeout( 0 )
setmetatable(interface, interface_mt)
interfacelist( "add", interface )
interface:_start_session()
return interface
end
end
local addserver = ( function( )
return function( addr, port, listener, pattern, sslctx, startssl ) -- TODO: check arguments
--vdebug( "creating new tcp server with following parameters:", addr or "nil", port or "nil", sslctx or "nil", startssl or "nil")
if sslctx and not has_luasec then
debug "fatal error: luasec not found"
return nil, "luasec not found"
end
local server, err = socket.bind( addr, port, cfg.ACCEPT_QUEUE ) -- create server socket
if not server then
debug( "creating server socket on "..addr.." port "..port.." failed:", err )
return nil, err
end
local interface = handleserver( server, addr, port, pattern, listener, sslctx, startssl ) -- new server handler
debug( "new server created with id:", tostring(interface))
return interface
end
end )( )
local addclient, wrapclient
do
function wrapclient( client, ip, port, listeners, pattern, sslctx )
local interface = handleclient( client, ip, port, nil, pattern, listeners, sslctx )
interface:_start_connection(sslctx)
return interface, client
--function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface
end
function addclient( addr, serverport, listener, pattern, sslctx, typ )
if sslctx and not has_luasec then
debug "need luasec, but not available"
return nil, "luasec not found"
end
if not typ then
local addrinfo, err = getaddrinfo(addr)
if not addrinfo then return nil, err end
if addrinfo[1] and addrinfo[1].family == "inet6" then
typ = "tcp6"
else
typ = "tcp"
end
end
local create = socket[typ]
if type( create ) ~= "function" then
return nil, "invalid socket type"
end
local client, err = create() -- creating new socket
if not client then
debug( "cannot create socket:", err )
return nil, err
end
client:settimeout( 0 ) -- set nonblocking
local res, err = client:connect( addr, serverport ) -- connect
if res or ( err == "timeout" ) then
if client.getsockname then
addr = client:getsockname( )
end
local interface = wrapclient( client, addr, serverport, listener, pattern, sslctx )
debug( "new connection id:", interface.id )
return interface, err
else
debug( "new connection failed:", err )
return nil, err
end
end
end
local loop = function( ) -- starts the event loop
base:loop( )
return "quitting";
end
local newevent = ( function( )
local add = base.addevent
return function( ... )
return add( base, ... )
end
end )( )
local closeallservers = function( arg )
for _, item in ipairs( interfacelist( ) ) do
if item.type == "server" then
item:close( arg )
end
end
end
local function setquitting(yes)
if yes then
-- Quit now
closeallservers();
base:loopexit();
end
end
local function get_backend()
return base:method();
end
-- We need to hold onto the events to stop them
-- being garbage-collected
local signal_events = {}; -- [signal_num] -> event object
local function hook_signal(signal_num, handler)
local function _handler(event)
local ret = handler();
if ret ~= false then -- Continue handling this signal?
return EV_SIGNAL; -- Yes
end
return -1; -- Close this event
end
signal_events[signal_num] = base:addevent(signal_num, EV_SIGNAL, _handler);
return signal_events[signal_num];
end
local function link(sender, receiver, buffersize)
local sender_locked;
function receiver:ondrain()
if sender_locked then
sender:resume();
sender_locked = nil;
end
end
function sender:onincoming(data)
receiver:write(data);
if receiver.writebufferlen >= buffersize then
sender_locked = true;
sender:pause();
end
end
end
return {
cfg = cfg,
base = base,
loop = loop,
link = link,
event = event,
event_base = base,
addevent = newevent,
addserver = addserver,
addclient = addclient,
wrapclient = wrapclient,
setquitting = setquitting,
closeall = closeallservers,
get_backend = get_backend,
hook_signal = hook_signal,
__NAME = SCRIPT_NAME,
__DATE = LAST_MODIFIED,
__AUTHOR = SCRIPT_AUTHOR,
__VERSION = SCRIPT_VERSION,
}
|