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-- Prosody IM
-- Copyright (C) 2008-2009 Matthew Wild
-- Copyright (C) 2008-2009 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
if module:get_host_type() ~= "component" then
error("MUC should be loaded as a component, please see http://prosody.im/doc/components", 0);
end
local muc_host = module:get_host();
local muc_name = "Chatrooms";
local history_length = 20;
local muc_new_room = module:require "muc".new_room;
local register_component = require "core.componentmanager".register_component;
local deregister_component = require "core.componentmanager".deregister_component;
local jid_split = require "util.jid".split;
local st = require "util.stanza";
local uuid_gen = require "util.uuid".generate;
local datamanager = require "util.datamanager";
local rooms = {};
local persistent_rooms = datamanager.load(nil, muc_host, "persistent") or {};
local component;
local function room_route_stanza(room, stanza) core_post_stanza(component, stanza); end
local function room_save(room, forced)
local node = jid_split(room.jid);
persistent_rooms[room.jid] = room._data.persistent;
module:log("debug", "1, %s, %s", room.jid, tostring(room._data.persistent));
if room._data.persistent then
module:log("debug", "2");
local history = room._data.history;
room._data.history = nil;
local data = {
jid = room.jid;
_data = room._data;
_affiliations = room._affiliations;
};
datamanager.store(node, muc_host, "config", data);
room._data.history = history;
elseif forced then
module:log("debug", "3");
datamanager.store(node, muc_host, "config", nil);
end
module:log("debug", "4");
if forced then datamanager.store(nil, muc_host, "persistent", persistent_rooms); end
end
for jid in pairs(persistent_rooms) do
local node = jid_split(jid);
local data = datamanager.load(node, muc_host, "config") or {};
local room = muc_new_room(jid);
room._data = data._data;
room._affiliations = data._affiliations;
room.route_stanza = room_route_stanza;
room.save = room_save;
rooms[jid] = room;
end
local host_room = muc_new_room(muc_host);
host_room.route_stanza = room_route_stanza;
host_room.save = room_save;
local function get_disco_info(stanza)
return st.iq({type='result', id=stanza.attr.id, from=muc_host, to=stanza.attr.from}):query("http://jabber.org/protocol/disco#info")
:tag("identity", {category='conference', type='text', name=muc_name}):up()
:tag("feature", {var="http://jabber.org/protocol/muc"}); -- TODO cache disco reply
end
local function get_disco_items(stanza)
local reply = st.iq({type='result', id=stanza.attr.id, from=muc_host, to=stanza.attr.from}):query("http://jabber.org/protocol/disco#items");
for jid, room in pairs(rooms) do
if not room._data.hidden then
reply:tag("item", {jid=jid, name=jid}):up();
end
end
return reply; -- TODO cache disco reply
end
local function handle_to_domain(origin, stanza)
local type = stanza.attr.type;
if type == "error" or type == "result" then return; end
if stanza.name == "iq" and type == "get" then
local xmlns = stanza.tags[1].attr.xmlns;
if xmlns == "http://jabber.org/protocol/disco#info" then
origin.send(get_disco_info(stanza));
elseif xmlns == "http://jabber.org/protocol/disco#items" then
origin.send(get_disco_items(stanza));
elseif xmlns == "http://jabber.org/protocol/muc#unique" then
origin.send(st.reply(stanza):tag("unique", {xmlns = xmlns}):text(uuid_gen())); -- FIXME Random UUIDs can theoretically have collisions
else
origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); -- TODO disco/etc
end
else
host_room:handle_stanza(origin, stanza);
--origin.send(st.error_reply(stanza, "cancel", "service-unavailable", "The muc server doesn't deal with messages and presence directed at it"));
end
end
component = register_component(muc_host, function(origin, stanza)
local to_node, to_host, to_resource = jid_split(stanza.attr.to);
if to_node then
local bare = to_node.."@"..to_host;
if to_host == muc_host or bare == muc_host then
local room = rooms[bare];
if not room then
room = muc_new_room(bare);
room.route_stanza = room_route_stanza;
room.save = room_save;
rooms[bare] = room;
end
room:handle_stanza(origin, stanza);
else --[[not for us?]] end
return;
end
-- to the main muc domain
handle_to_domain(origin, stanza);
end);
prosody.hosts[module:get_host()].muc = { rooms = rooms };
module.unload = function()
deregister_component(muc_host);
end
module.save = function()
return {rooms = rooms};
end
module.restore = function(data)
rooms = {};
for jid, oldroom in pairs(data.rooms or {}) do
local room = muc_new_room(jid);
room._jid_nick = oldroom._jid_nick;
room._occupants = oldroom._occupants;
room._data = oldroom._data;
room._affiliations = oldroom._affiliations;
room.route_stanza = room_route_stanza;
room.save = room_save;
rooms[jid] = room;
end
prosody.hosts[module:get_host()].muc = { rooms = rooms };
end
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