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|
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- Exposed functions:
--
-- create_room(jid) -> room
-- track_room(room)
-- delete_room(room)
-- forget_room(room)
-- get_room_from_jid(jid) -> room
-- each_room(live_only) -> () -> room [DEPRECATED]
-- all_rooms() -> room
-- live_rooms() -> room
-- shutdown_component()
if module:get_host_type() ~= "component" then
error("MUC should be loaded as a component, please see https://prosody.im/doc/components", 0);
end
local muclib = module:require "muc";
room_mt = muclib.room_mt; -- Yes, global.
new_room = muclib.new_room;
local name = module:require "muc/name";
room_mt.get_name = name.get;
room_mt.set_name = name.set;
local description = module:require "muc/description";
room_mt.get_description = description.get;
room_mt.set_description = description.set;
local language = module:require "muc/language";
room_mt.get_language = language.get;
room_mt.set_language = language.set;
local hidden = module:require "muc/hidden";
room_mt.get_hidden = hidden.get;
room_mt.set_hidden = hidden.set;
function room_mt:get_public()
return not self:get_hidden();
end
function room_mt:set_public(public)
return self:set_hidden(not public);
end
local password = module:require "muc/password";
room_mt.get_password = password.get;
room_mt.set_password = password.set;
local members_only = module:require "muc/members_only";
room_mt.get_members_only = members_only.get;
room_mt.set_members_only = members_only.set;
room_mt.get_allow_member_invites = members_only.get_allow_member_invites;
room_mt.set_allow_member_invites = members_only.set_allow_member_invites;
local moderated = module:require "muc/moderated";
room_mt.get_moderated = moderated.get;
room_mt.set_moderated = moderated.set;
local request = module:require "muc/request";
room_mt.handle_role_request = request.handle_request;
local persistent = module:require "muc/persistent";
room_mt.get_persistent = persistent.get;
room_mt.set_persistent = persistent.set;
local subject = module:require "muc/subject";
room_mt.get_changesubject = subject.get_changesubject;
room_mt.set_changesubject = subject.set_changesubject;
room_mt.get_subject = subject.get;
room_mt.set_subject = subject.set;
room_mt.send_subject = subject.send;
local history = module:require "muc/history";
room_mt.send_history = history.send;
room_mt.get_historylength = history.get_length;
room_mt.set_historylength = history.set_length;
local register = module:require "muc/register";
room_mt.get_registered_nick = register.get_registered_nick;
room_mt.get_registered_jid = register.get_registered_jid;
room_mt.handle_register_iq = register.handle_register_iq;
local presence_broadcast = module:require "muc/presence_broadcast";
room_mt.get_presence_broadcast = presence_broadcast.get;
room_mt.set_presence_broadcast = presence_broadcast.set;
room_mt.get_valid_broadcast_roles = presence_broadcast.get_valid_broadcast_roles;
local jid_split = require "util.jid".split;
local jid_prep = require "util.jid".prep;
local jid_bare = require "util.jid".bare;
local st = require "util.stanza";
local cache = require "util.cache";
local um_is_admin = require "core.usermanager".is_admin;
module:require "muc/config_form_sections";
module:depends("disco");
module:add_identity("conference", "text", module:get_option_string("name", "Prosody Chatrooms"));
module:add_feature("http://jabber.org/protocol/muc");
module:depends "muc_unique"
module:require "muc/lock";
local function is_admin(jid)
return um_is_admin(jid, module.host);
end
do -- Monkey patch to make server admins room owners
local _get_affiliation = room_mt.get_affiliation;
function room_mt:get_affiliation(jid)
if is_admin(jid) then return "owner"; end
return _get_affiliation(self, jid);
end
local _set_affiliation = room_mt.set_affiliation;
function room_mt:set_affiliation(actor, jid, affiliation, reason, data)
if affiliation ~= "owner" and is_admin(jid) then return nil, "modify", "not-acceptable"; end
return _set_affiliation(self, actor, jid, affiliation, reason, data);
end
end
local persistent_rooms_storage = module:open_store("persistent");
local persistent_rooms = module:open_store("persistent", "map");
local room_configs = module:open_store("config");
local room_state = module:open_store("state");
local room_items_cache = {};
local function room_save(room, forced, savestate)
local node = jid_split(room.jid);
local is_persistent = persistent.get(room);
room_items_cache[room.jid] = room:get_public() and room:get_name() or nil;
if is_persistent or savestate then
persistent_rooms:set(nil, room.jid, true);
local data, state = room:freeze(savestate);
room_state:set(node, state);
return room_configs:set(node, data);
elseif forced then
persistent_rooms:set(nil, room.jid, nil);
room_state:set(node, nil);
return room_configs:set(node, nil);
end
end
local max_rooms = module:get_option_number("muc_max_rooms");
local max_live_rooms = module:get_option_number("muc_room_cache_size", 100);
local room_hit = module:measure("room_hit", "rate");
local room_miss = module:measure("room_miss", "rate")
local room_eviction = module:measure("room_eviction", "rate");
local rooms = cache.new(max_rooms or max_live_rooms, function (jid, room)
if max_rooms then
module:log("info", "Room limit of %d reached, no new rooms allowed", max_rooms);
return false;
end
module:log("debug", "Evicting room %s", jid);
room_eviction();
room_items_cache[room.jid] = room:get_public() and room:get_name() or nil;
local ok, err = room_save(room, nil, true); -- Force to disk
if not ok then
module:log("error", "Failed to swap inactive room %s to disk: %s", jid, err);
return false;
end
end);
-- Automatically destroy empty non-persistent rooms
module:hook("muc-occupant-left",function(event)
local room = event.room
if room.destroying then return end
if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room
module:log("debug", "%q empty, destroying", room.jid);
module:fire_event("muc-room-destroyed", { room = room });
end
end, -1);
function track_room(room)
if rooms:set(room.jid, room) then
-- When room is created, over-ride 'save' method
room.save = room_save;
return room;
end
-- Resource limit reached
return false;
end
local function handle_broken_room(room, origin, stanza)
module:log("debug", "Returning error from broken room %s", room.jid);
origin.send(st.error_reply(stanza, "wait", "internal-server-error", nil, room.jid));
return true;
end
local function restore_room(jid)
local node = jid_split(jid);
local data, err = room_configs:get(node);
if data then
module:log("debug", "Restoring room %s from storage", jid);
if module:fire_event("muc-room-pre-restore", { jid = jid, data = data }) == false then
return false;
end
local state, s_err = room_state:get(node);
if not state and s_err then
module:log("debug", "Could not restore state of room %s: %s", jid, s_err);
end
local room = muclib.restore_room(data, state);
if track_room(room) then
room_state:set(node, nil);
module:fire_event("muc-room-restored", { jid = jid, room = room });
return room;
else
return false;
end
elseif err then
module:log("error", "Error restoring room %s from storage: %s", jid, err);
local room = muclib.new_room(jid, { locked = math.huge });
room.handle_normal_presence = handle_broken_room;
room.handle_first_presence = handle_broken_room;
return room;
end
end
-- Removes a room from memory, without saving it (save first if required)
function forget_room(room)
module:log("debug", "Forgetting %s", room.jid);
rooms.save = nil;
rooms:set(room.jid, nil);
end
-- Removes a room from the database (may remain in memory)
function delete_room(room)
module:log("debug", "Deleting %s", room.jid);
room_configs:set(jid_split(room.jid), nil);
room_state:set(jid_split(room.jid), nil);
persistent_rooms:set(nil, room.jid, nil);
room_items_cache[room.jid] = nil;
end
function module.unload()
for room in live_rooms() do
room:save(nil, true);
forget_room(room);
end
end
function get_room_from_jid(room_jid)
local room = rooms:get(room_jid);
if room then
room_hit();
rooms:set(room_jid, room); -- bump to top;
return room;
end
room_miss();
return restore_room(room_jid);
end
local function set_room_defaults(room, lang)
room:set_public(module:get_option_boolean("muc_room_default_public", false));
room:set_persistent(module:get_option_boolean("muc_room_default_persistent", room:get_persistent()));
room:set_members_only(module:get_option_boolean("muc_room_default_members_only", room:get_members_only()));
room:set_allow_member_invites(module:get_option_boolean("muc_room_default_allow_member_invites",
room:get_allow_member_invites()));
room:set_moderated(module:get_option_boolean("muc_room_default_moderated", room:get_moderated()));
room:set_whois(module:get_option_boolean("muc_room_default_public_jids",
room:get_whois() == "anyone") and "anyone" or "moderators");
room:set_changesubject(module:get_option_boolean("muc_room_default_change_subject", room:get_changesubject()));
room:set_historylength(module:get_option_number("muc_room_default_history_length", room:get_historylength()));
room:set_language(lang or module:get_option_string("muc_room_default_language"));
room:set_presence_broadcast(module:get_option("muc_room_default_presence_broadcast", room:get_presence_broadcast()));
end
function create_room(room_jid, config)
if jid_bare(room_jid) ~= room_jid or not jid_prep(room_jid, true) then
return nil, "invalid-jid";
end
local exists = get_room_from_jid(room_jid);
if exists then
return nil, "room-exists";
end
local room = muclib.new_room(room_jid, config);
if not config then
set_room_defaults(room);
end
module:fire_event("muc-room-created", {
room = room;
});
return track_room(room);
end
function all_rooms()
return coroutine.wrap(function ()
local seen = {}; -- Don't iterate over persistent rooms twice
for room in live_rooms() do
coroutine.yield(room);
seen[room.jid] = true;
end
local all_persistent_rooms, err = persistent_rooms_storage:get(nil);
if not all_persistent_rooms then
if err then
module:log("error", "Error loading list of persistent rooms, only rooms live in memory were iterated over");
module:log("debug", "%s", debug.traceback(err));
end
return nil;
end
for room_jid in pairs(all_persistent_rooms) do
if not seen[room_jid] then
local room = restore_room(room_jid);
if room then
coroutine.yield(room);
else
module:log("error", "Missing data for room '%s', omitting from iteration", room_jid);
end
end
end
end);
end
function live_rooms()
return rooms:values();
end
function each_room(live_only)
if live_only then
return live_rooms();
end
return all_rooms();
end
module:hook("host-disco-items", function(event)
local reply = event.reply;
module:log("debug", "host-disco-items called");
if next(room_items_cache) ~= nil then
for jid, room_name in pairs(room_items_cache) do
reply:tag("item", { jid = jid, name = room_name }):up();
end
else
for room in all_rooms() do
if not room:get_hidden() then
local jid, room_name = room.jid, room:get_name();
room_items_cache[jid] = room_name;
reply:tag("item", { jid = jid, name = room_name }):up();
end
end
end
end);
module:hook("muc-room-pre-create", function (event)
set_room_defaults(event.room, event.stanza.attr["xml:lang"]);
end, 1);
module:hook("muc-room-pre-create", function(event)
local origin, stanza = event.origin, event.stanza;
if not track_room(event.room) then
origin.send(st.error_reply(stanza, "wait", "resource-constraint"));
return true;
end
end, -1000);
module:hook("muc-room-destroyed",function(event)
local room = event.room;
forget_room(room);
delete_room(room);
end);
if module:get_option_boolean("muc_tombstones", true) then
local ttl = module:get_option_number("muc_tombstone_expiry", 86400 * 31);
module:hook("muc-room-destroyed",function(event)
local room = event.room;
if not room:get_persistent() then return end
if room._data.destroyed then
return -- Allow destruction of tombstone
end
local tombstone = new_room(room.jid, {
locked = os.time() + ttl;
destroyed = true;
reason = event.reason;
newjid = event.newjid;
-- password?
});
tombstone.save = room_save;
tombstone:set_persistent(true);
tombstone:set_hidden(true);
tombstone:save(true);
return true;
end, -10);
end
do
local restrict_room_creation = module:get_option("restrict_room_creation");
if restrict_room_creation == true then
restrict_room_creation = "admin";
end
if restrict_room_creation then
local host_suffix = module.host:gsub("^[^%.]+%.", "");
module:hook("muc-room-pre-create", function(event)
local origin, stanza = event.origin, event.stanza;
local user_jid = stanza.attr.from;
if not is_admin(user_jid) and not (
restrict_room_creation == "local" and
select(2, jid_split(user_jid)) == host_suffix
) then
origin.send(st.error_reply(stanza, "cancel", "not-allowed", "Room creation is restricted"));
return true;
end
end);
end
end
for event_name, method in pairs {
-- Normal room interactions
["iq-get/bare/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ;
["iq-get/bare/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ;
["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
["iq-get/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ;
["iq-set/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ;
["iq-get/bare/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ;
["message/bare"] = "handle_message_to_room" ;
["presence/bare"] = "handle_presence_to_room" ;
["iq/bare/jabber:iq:register:query"] = "handle_register_iq";
-- Host room
["iq-get/host/http://jabber.org/protocol/disco#info:query"] = "handle_disco_info_get_query" ;
["iq-get/host/http://jabber.org/protocol/disco#items:query"] = "handle_disco_items_get_query" ;
["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
["iq-get/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_get_command" ;
["iq-set/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_set_to_room" ;
["iq-get/host/http://jabber.org/protocol/muc#owner:query"] = "handle_owner_query_get_to_room" ;
["message/host"] = "handle_message_to_room" ;
["presence/host"] = "handle_presence_to_room" ;
-- Direct to occupant (normal rooms and host room)
["presence/full"] = "handle_presence_to_occupant" ;
["iq/full"] = "handle_iq_to_occupant" ;
["message/full"] = "handle_message_to_occupant" ;
} do
module:hook(event_name, function (event)
local origin, stanza = event.origin, event.stanza;
local room_jid = jid_bare(stanza.attr.to);
local room = get_room_from_jid(room_jid);
if room and room._data.destroyed then
if room._data.locked < os.time()
or (is_admin(stanza.attr.from) and stanza.name == "presence" and stanza.attr.type == nil) then
-- Allow the room to be recreated by admin or after time has passed
delete_room(room);
room = nil;
else
if stanza.attr.type ~= "error" then
local reply = st.error_reply(stanza, "cancel", "gone", room._data.reason)
if room._data.newjid then
local uri = "xmpp:"..room._data.newjid.."?join";
reply:get_child("error"):child_with_name("gone"):text(uri);
end
event.origin.send(reply);
end
return true;
end
end
if room == nil then
-- Watch presence to create rooms
if not jid_prep(room_jid, true) then
origin.send(st.error_reply(stanza, "modify", "jid-malformed"));
return true;
end
if stanza.attr.type == nil and stanza.name == "presence" and stanza:get_child("x", "http://jabber.org/protocol/muc") then
room = muclib.new_room(room_jid);
return room:handle_first_presence(origin, stanza);
elseif stanza.attr.type ~= "error" then
origin.send(st.error_reply(stanza, "cancel", "item-not-found"));
return true;
else
return;
end
elseif room == false then -- Error loading room
origin.send(st.error_reply(stanza, "wait", "resource-constraint"));
return true;
end
return room[method](room, origin, stanza);
end, -2)
end
function shutdown_component()
for room in live_rooms() do
room:save(nil, true);
end
end
module:hook_global("server-stopping", shutdown_component, -300);
do -- Ad-hoc commands
module:depends "adhoc";
local t_concat = table.concat;
local adhoc_new = module:require "adhoc".new;
local adhoc_initial = require "util.adhoc".new_initial_data_form;
local array = require "util.array";
local dataforms_new = require "util.dataforms".new;
local destroy_rooms_layout = dataforms_new {
title = "Destroy rooms";
instructions = "Select the rooms to destroy";
{ name = "FORM_TYPE", type = "hidden", value = "http://prosody.im/protocol/muc#destroy" };
{ name = "rooms", type = "list-multi", required = true, label = "Rooms to destroy:"};
};
local destroy_rooms_handler = adhoc_initial(destroy_rooms_layout, function()
return { rooms = array.collect(all_rooms()):pluck("jid"):sort(); };
end, function(fields, errors)
if errors then
local errmsg = {};
for field, err in pairs(errors) do
errmsg[#errmsg + 1] = field .. ": " .. err;
end
return { status = "completed", error = { message = t_concat(errmsg, "\n") } };
end
for _, room in ipairs(fields.rooms) do
get_room_from_jid(room):destroy();
end
return { status = "completed", info = "The following rooms were destroyed:\n"..t_concat(fields.rooms, "\n") };
end);
local destroy_rooms_desc = adhoc_new("Destroy Rooms",
"http://prosody.im/protocol/muc#destroy", destroy_rooms_handler, "admin");
module:provides("adhoc", destroy_rooms_desc);
end
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