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local now = 0; -- wibbly-wobbly... timey-wimey... stuff
local function predictable_gettime()
return now;
end
local function later(n)
now = now + n; -- time passes at a different rate
end
local function override_gettime(throttle)
local i = 0;
repeat
i = i + 1;
local name = debug.getupvalue(throttle.update, i);
if name then
debug.setupvalue(throttle.update, i, predictable_gettime);
return throttle;
end
until not name;
end
function create(create)
local a = override_gettime( create(3, 10) );
assert_equal(a:poll(1), true); -- 3 -> 2
assert_equal(a:poll(1), true); -- 2 -> 1
assert_equal(a:poll(1), true); -- 1 -> 0
assert_equal(a:poll(1), false); -- MEEP, out of credits!
later(1); -- ... what about
assert_equal(a:poll(1), false); -- now? - Still no!
later(9); -- Later that day
assert_equal(a:poll(1), true); -- Should be back at 3 credits ... 2
end
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