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/* Prosody IM
-- Copyright (C) 2008-2016 Matthew Wild
-- Copyright (C) 2008-2016 Waqas Hussain
-- Copyright (C) 2016 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
*/
/*
* crand.c
* C PRNG interface
*/
#include "lualib.h"
#include "lauxlib.h"
#include <string.h>
#include <errno.h>
/*
* TODO: Decide on fixed size or dynamically allocated buffer
*/
#if 1
#include <malloc.h>
#else
#define BUFLEN 256
#endif
#if defined(WITH_GETRANDOM)
#include <unistd.h>
#include <sys/syscall.h>
#include <linux/random.h>
#ifndef SYS_getrandom
#error getrandom() requires Linux 3.17 or later
#endif
/* Was this not supposed to be a function? */
int getrandom(char *buf, size_t len, int flags) {
return syscall(SYS_getrandom, buf, len, flags);
}
#elif defined(WITH_ARC4RANDOM)
#include <stdlib.h>
#elif defined(WITH_OPENSSL)
#include <openssl/rand.h>
#else
#error util.crand compiled without a random source
#endif
int Lrandom(lua_State *L) {
#ifdef BUFLEN
unsigned char buf[BUFLEN];
#else
unsigned char *buf;
#endif
int ret = 0;
size_t len = (size_t)luaL_checkint(L, 1);
#ifdef BUFLEN
len = len > BUFLEN ? BUFLEN : len;
#else
buf = malloc(len);
if(buf == NULL) {
lua_pushnil(L);
lua_pushstring(L, "out of memory");
/* or it migth be better to
* return lua_error(L);
*/
return 2;
}
#endif
#if defined(WITH_GETRANDOM)
ret = getrandom(buf, len, 0);
if(ret < 0) {
#ifndef BUFLEN
free(buf);
#endif
lua_pushnil(L);
lua_pushstring(L, strerror(errno));
lua_pushinteger(L, errno);
return 3;
}
#elif defined(WITH_ARC4RANDOM)
arc4random_buf(buf, len);
ret = len;
#elif defined(WITH_OPENSSL)
ret = RAND_bytes(buf, len);
if(ret == 1) {
ret = len;
} else {
#ifndef BUFLEN
free(buf);
#endif
lua_pushnil(L);
lua_pushstring(L, "failed");
/* lua_pushinteger(L, ERR_get_error()); */
return 2;
}
#endif
lua_pushlstring(L, buf, ret);
#ifndef BUFLEN
free(buf);
#endif
return 1;
}
#ifdef ENABLE_SEEDING
int Lseed(lua_State *L) {
size_t len;
const char *seed = lua_tolstring(L, 1, &len);
#if defined(WITH_OPENSSL)
RAND_add(seed, len, len);
return 0;
#else
lua_pushnil(L);
lua_pushliteral(L, "not-supported");
return 2;
#endif
}
#endif
int luaopen_util_crand(lua_State *L) {
lua_newtable(L);
lua_pushcfunction(L, Lrandom);
lua_setfield(L, -2, "bytes");
#ifdef ENABLE_SEEDING
lua_pushcfunction(L, Lseed);
lua_setfield(L, -2, "seed");
#endif
#if defined(WITH_GETRANDOM)
lua_pushstring(L, "Linux");
#elif defined(WITH_ARC4RANDOM)
lua_pushstring(L, "arc4random()");
#elif defined(WITH_OPENSSL)
lua_pushstring(L, "OpenSSL");
#endif
lua_setfield(L, -2, "_source");
#if defined(WITH_OPENSSL) && defined(_WIN32)
/* Do we need to seed this on Windows? */
#endif
return 1;
}
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