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/* Prosody IM
-- Copyright (C) 2008-2017 Matthew Wild
-- Copyright (C) 2008-2017 Waqas Hussain
-- Copyright (C) 2016-2017 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
*/
/*
* crand.c
* C PRNG interface
*
* The purpose of this module is to provide access to a PRNG in
* environments without /dev/urandom
*
* Caution! This has not been extensively tested.
*
*/
#include "lualib.h"
#include "lauxlib.h"
#include <string.h>
#include <errno.h>
#if defined(WITH_GETRANDOM)
#include <unistd.h>
#include <sys/syscall.h>
#include <linux/random.h>
#ifndef SYS_getrandom
#error getrandom() requires Linux 3.17 or later
#endif
/*
* This acts like a read from /dev/urandom with the exception that it
* *does* block if the entropy pool is not yet initialized.
*/
int getrandom(void *buf, size_t len, int flags) {
return syscall(SYS_getrandom, buf, len, flags);
}
#elif defined(WITH_ARC4RANDOM)
#include <stdlib.h>
#elif defined(WITH_OPENSSL)
#include <openssl/rand.h>
#else
#error util.crand compiled without a random source
#endif
int Lrandom(lua_State *L) {
int ret = 0;
size_t len = (size_t)luaL_checkinteger(L, 1);
void *buf = lua_newuserdata(L, len);
#if defined(WITH_GETRANDOM)
ret = getrandom(buf, len, 0);
if(ret < 0) {
lua_pushstring(L, strerror(errno));
return lua_error(L);
}
#elif defined(WITH_ARC4RANDOM)
arc4random_buf(buf, len);
ret = len;
#elif defined(WITH_OPENSSL)
ret = RAND_bytes(buf, len);
if(ret == 1) {
ret = len;
} else {
lua_pushstring(L, "RAND_bytes() failed");
return lua_error(L);
}
#endif
lua_pushlstring(L, buf, ret);
return 1;
}
int luaopen_util_crand(lua_State *L) {
#if (LUA_VERSION_NUM > 501)
luaL_checkversion(L);
#endif
lua_newtable(L);
lua_pushcfunction(L, Lrandom);
lua_setfield(L, -2, "bytes");
#if defined(WITH_GETRANDOM)
lua_pushstring(L, "Linux");
#elif defined(WITH_ARC4RANDOM)
lua_pushstring(L, "arc4random()");
#elif defined(WITH_OPENSSL)
lua_pushstring(L, "OpenSSL");
#endif
lua_setfield(L, -2, "_source");
#if defined(WITH_OPENSSL) && defined(_WIN32)
/* Do we need to seed this on Windows? */
#endif
return 1;
}
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