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#include <lua.h>
#include <lauxlib.h>
static int Lcreate_table(lua_State* L) {
lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2));
return 1;
}
int luaopen_util_table(lua_State* L) {
lua_newtable(L);
lua_pushcfunction(L, Lcreate_table);
lua_setfield(L, -2, "create");
return 1;
}
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