/* Copyright 2023 Colin Lam (Ploopy Corporation) * Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * Copyright 2019 Sunjun Kim * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum { DEFAULT = 0, FN1, FN2 }; enum { KC_TOG_HOLD = QK_USER }; // if the layer hold button is released before this timeout, it // becomes a toggle. const uint32_t layer_hold_timeout = 200; // top left left, top left, top right, top right right, bottom left, bottom right const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [DEFAULT] = LAYOUT(MS_BTN4, MS_BTN5, MS_BTN3, MS_BTN2, MS_BTN1, KC_TOG_HOLD), [FN1] = LAYOUT(KC_TRNS, QK_BOOT, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS), [FN2] = LAYOUT(KC_BRID, QK_BOOT, KC_MPLY, KC_BRIU, KC_MCTL, KC_TRNS), }; // probably shouldn't be doing this, but beats trying to keep track of // it myself and getting out of sync. extern bool is_drag_scroll; layer_state_t layer_state_set_user(layer_state_t state) { if (IS_LAYER_ON_STATE(state, FN1)) { is_drag_scroll = true; } else { is_drag_scroll = false; } return state; } /* * use deferred execution to turn on a layer aften n ms of the key * being held down. */ /* uinst32_t callback(uint32_t trigger_time, void *cb_arg) { return 0; } token = defer_exec(layer_hold_timeout, callback, NULL); cancel_deferred_exec(token); */ static bool fn1_up = false; static uint16_t fn1_release_timer = 0; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case KC_TOG_HOLD: if (record->event.pressed) { fn1_release_timer = timer_read(); layer_off(FN1); layer_on(FN2); } else { layer_off(FN2); if (timer_elapsed(fn1_release_timer) < layer_hold_timeout) { fn1_up = !fn1_up; if (fn1_up) { layer_on(FN1); } else { layer_off(FN1); } } } break; } return true; }