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authorBrian Cully <bjc@kublai.com>2018-08-17 10:31:32 -0400
committerBrian Cully <bjc@kublai.com>2018-08-17 10:31:32 -0400
commit0a28084aac5e141305959f29e02d0e67cd1e66b3 (patch)
treeefc3257c57e234187f41bfec0c26a7f9c628b8de /Model01-Firmware.ino
parenta99ecbaa6992b9e29578a3b23e04dc49476ca13b (diff)
downloadModel01-Firmware-0a28084aac5e141305959f29e02d0e67cd1e66b3.tar.gz
Model01-Firmware-0a28084aac5e141305959f29e02d0e67cd1e66b3.zip
Thin out comments and unused plugins.
Diffstat (limited to 'Model01-Firmware.ino')
-rw-r--r--Model01-Firmware.ino376
1 files changed, 116 insertions, 260 deletions
diff --git a/Model01-Firmware.ino b/Model01-Firmware.ino
index baa401c..a7b797d 100644
--- a/Model01-Firmware.ino
+++ b/Model01-Firmware.ino
@@ -14,62 +14,41 @@
// The Kaleidoscope core
-#include "Kaleidoscope.h"
-
-// Support for keys that move the mouse
-#include "Kaleidoscope-MouseKeys.h"
+#include <Kaleidoscope.h>
// Support for macros
-#include "Kaleidoscope-Macros.h"
+#include <Kaleidoscope-Macros.h>
// Support for controlling the keyboard's LEDs
-#include "Kaleidoscope-LEDControl.h"
+#include <Kaleidoscope-LEDControl.h>
// Support for "Numpad" mode, which is mostly just the Numpad specific LED mode
-#include "Kaleidoscope-NumPad.h"
+#include <Kaleidoscope-NumPad.h>
// Support for an "LED off mode"
-#include "LED-Off.h"
-
-// Support for the "Boot greeting" effect, which pulses the 'LED' button for 10s
-// when the keyboard is connected to a computer (or that computer is powered on)
-#include "Kaleidoscope-LEDEffect-BootGreeting.h"
-
-// Support for LED modes that set all LEDs to a single color
-#include "Kaleidoscope-LEDEffect-SolidColor.h"
-
-// Support for an LED mode that makes all the LEDs 'breathe'
-#include "Kaleidoscope-LEDEffect-Breathe.h"
-
-// Support for an LED mode that makes a red pixel chase a blue pixel across the keyboard
-#include "Kaleidoscope-LEDEffect-Chase.h"
-
-// Support for LED modes that pulse the keyboard's LED in a rainbow pattern
-#include "Kaleidoscope-LEDEffect-Rainbow.h"
-
-// Support for an LED mode that lights up the keys as you press them
-#include "Kaleidoscope-LED-Stalker.h"
-
-// Support for an LED mode that prints the keys you press in letters 4px high
-#include "Kaleidoscope-LED-AlphaSquare.h"
+#include <LED-Off.h>
// Support for Keyboardio's internal keyboard testing mode
-#include "Kaleidoscope-Model01-TestMode.h"
+#include <Kaleidoscope-Model01-TestMode.h>
// Support for host power management (suspend & wakeup)
-#include "Kaleidoscope-HostPowerManagement.h"
+#include <Kaleidoscope-HostPowerManagement.h>
// Support for magic combos (key chords that trigger an action)
-#include "Kaleidoscope-MagicCombo.h"
+#include <Kaleidoscope-MagicCombo.h>
// Support for USB quirks, like changing the key state report protocol
-#include "Kaleidoscope-USB-Quirks.h"
-
-#include "Kaleidoscope-HostOS.h"
-#include "Kaleidoscope/HostOS-select.h"
-#include "Kaleidoscope-Syster.h"
-#include "Kaleidoscope-Unicode.h"
-#include "kaleidoscope/hid.h"
+#include <Kaleidoscope-USB-Quirks.h>
+
+#include <Kaleidoscope-HostOS.h>
+#include <Kaleidoscope/HostOS-select.h>
+#include <Kaleidoscope-Syster.h>
+#include <Kaleidoscope-Unicode.h>
+#include <kaleidoscope/hid.h>
+#include <Kaleidoscope-Qukeys.h>
+#include <Kaleidoscope-MacrosOnTheFly.h>
+#include <Kaleidoscope-LEDEffect-DigitalRain.h>
+#include <Kaleidoscope-LED-Wavepool.h>
/** This 'enum' is a list of all the macros used by the Model 01's firmware
* The names aren't particularly important. What is important is that each
@@ -134,109 +113,24 @@ enum { MACRO_VERSION_INFO,
enum { PRIMARY, NUMPAD, FUNCTION }; // layers
-
-/**
- * To change your keyboard's layout from QWERTY to DVORAK or COLEMAK, comment out the line
- *
- * #define PRIMARY_KEYMAP_QWERTY
- *
- * by changing it to
- *
- * // #define PRIMARY_KEYMAP_QWERTY
- *
- * Then uncomment the line corresponding to the layout you want to use.
- *
- */
-
-// #define PRIMARY_KEYMAP_QWERTY
-// #define PRIMARY_KEYMAP_COLEMAK
-// #define PRIMARY_KEYMAP_DVORAK
-#define PRIMARY_KEYMAP_CUSTOM
-
-
-
-/* This comment temporarily turns off astyle's indent enforcement
- * so we can make the keymaps actually resemble the physical key layout better
- */
// *INDENT-OFF*
KEYMAPS(
-
-#if defined (PRIMARY_KEYMAP_QWERTY)
- [PRIMARY] = KEYMAP_STACKED
- (___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
- Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
- Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
- Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
- Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
- ShiftToLayer(FUNCTION),
-
- M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
- Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
- Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
- Key_RightAlt, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
- Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
- ShiftToLayer(FUNCTION)),
-
-#elif defined (PRIMARY_KEYMAP_DVORAK)
-
- [PRIMARY] = KEYMAP_STACKED
- (___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
- Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_Tab,
- Key_PageUp, Key_A, Key_O, Key_E, Key_U, Key_I,
- Key_PageDown, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_Escape,
- Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
- ShiftToLayer(FUNCTION),
-
- M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
- Key_Enter, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash,
- Key_D, Key_H, Key_T, Key_N, Key_S, Key_Minus,
- Key_RightAlt, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals,
- Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
- ShiftToLayer(FUNCTION)),
-
-#elif defined (PRIMARY_KEYMAP_COLEMAK)
-
- [PRIMARY] = KEYMAP_STACKED
- (___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
- Key_Backtick, Key_Q, Key_W, Key_F, Key_P, Key_G, Key_Tab,
- Key_PageUp, Key_A, Key_R, Key_S, Key_T, Key_D,
- Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
- Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
- ShiftToLayer(FUNCTION),
-
- M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
- Key_Enter, Key_J, Key_L, Key_U, Key_Y, Key_Semicolon, Key_Equals,
- Key_H, Key_N, Key_E, Key_I, Key_O, Key_Quote,
- Key_RightAlt, Key_K, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
- Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
- ShiftToLayer(FUNCTION)),
-
-#elif defined (PRIMARY_KEYMAP_CUSTOM)
- // Edit this keymap to make a custom layout
[PRIMARY] = KEYMAP_STACKED
- (___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
- Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_Tab,
- Key_PageUp, Key_A, Key_O, Key_E, Key_U, Key_I,
- Key_PageDown, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_Escape,
- Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
+ (Key_Escape, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
+ Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_Tab,
+ Key_MacroRec, Key_A, Key_O, Key_E, Key_U, Key_I,
+ Key_MacroPlay, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_LeftGui,
+ Key_LeftBracket, Key_Backspace, LSHIFT(Key_LeftBracket), LSHIFT(Key_9),
ShiftToLayer(FUNCTION),
- SYSTER, Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
- Key_Enter, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash,
- Key_D, Key_H, Key_T, Key_N, Key_S, Key_Minus,
- Key_RightAlt, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals,
- Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
+ SYSTER, Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
+ Key_Enter, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash,
+ Key_D, Key_H, Key_T, Key_N, Key_S, Key_Minus,
+ Key_RightGui, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals,
+ LSHIFT(Key_0), LSHIFT(Key_RightBracket), Key_Spacebar, Key_RightBracket,
ShiftToLayer(FUNCTION)),
-#else
-
-#error "No default keymap defined. You should make sure that you have a line like '#define PRIMARY_KEYMAP_QWERTY' in your sketch"
-
-#endif
-
-
-
[NUMPAD] = KEYMAP_STACKED
(___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
@@ -253,22 +147,21 @@ KEYMAPS(
___),
[FUNCTION] = KEYMAP_STACKED
- (___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_CapsLock,
- Key_Tab, ___, Key_mouseUp, ___, Key_mouseBtnR, Key_mouseWarpEnd, Key_mouseWarpNE,
- Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseBtnL, Key_mouseWarpNW,
- Key_End, Key_PrintScreen, Key_Insert, ___, Key_mouseBtnM, Key_mouseWarpSW, Key_mouseWarpSE,
+ (___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_CapsLock,
+ Key_Tab, ___, Key_PageUp, Key_UpArrow, Key_PageDown, Key_Home, ___,
+ Key_Copy, ___, Key_LeftArrow, Key_DownArrow, Key_RightArrow, Key_End,
+ Key_Paste, Key_PrintScreen, Key_Insert, ___, Consumer_ScanPreviousTrack, Consumer_PlaySlashPause, Consumer_ScanNextTrack,
___, Key_Delete, ___, ___,
___,
- Consumer_ScanPreviousTrack, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11,
- Consumer_PlaySlashPause, Consumer_ScanNextTrack, Key_LeftCurlyBracket, Key_RightCurlyBracket, Key_LeftBracket, Key_RightBracket, Key_F12,
- Key_LeftArrow, Key_DownArrow, Key_UpArrow, Key_RightArrow, ___, ___,
- Key_PcApplication, Consumer_Mute, Consumer_VolumeDecrement, Consumer_VolumeIncrement, ___, Key_Backslash, Key_Pipe,
+ ___, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11,
+ ___, Key_Home, Key_PageUp, Key_UpArrow, Key_PageDown, ___, Key_F12,
+ Key_End, Key_LeftArrow, Key_DownArrow, Key_RightArrow, ___, ___,
+ Key_PcApplication, Consumer_Mute, Consumer_VolumeDecrement, Consumer_VolumeIncrement, ___, Key_Backslash, Key_Pipe,
___, ___, Key_Enter, ___,
___)
- ) // KEYMAPS(
+)
-/* Re-enable astyle's indent enforcement */
// *INDENT-ON*
/** versionInfoMacro handles the 'firmware version info' macro
@@ -301,16 +194,33 @@ static void anyKeyMacro(uint8_t keyState) {
}
const char keyToChar(Key key) {
- if (key.flags != 0)
- return 0;
-
switch (key.keyCode) {
case Key_A.keyCode ... Key_Z.keyCode:
return 'a' + (key.keyCode - Key_A.keyCode);
case Key_1.keyCode ... Key_0.keyCode:
return '1' + (key.keyCode - Key_1.keyCode);
- case Key_Minus.keyCode ... Key_Slash.keyCode:
- return '-' + (key.keyCode - Key_Minus.keyCode);
+ case Key_Minus.keyCode:
+ return '-';
+ case Key_Equals.keyCode:
+ return '=';
+ case Key_LeftBracket.keyCode:
+ return '[';
+ case Key_RightBracket.keyCode:
+ return ']';
+ case Key_Backslash.keyCode:
+ return '\\';
+ case Key_Semicolon.keyCode:
+ return ';';
+ case Key_Quote.keyCode:
+ return '\'';
+ case Key_Backtick.keyCode:
+ return '`';
+ case Key_KeypadLeftParen.keyCode:
+ return '(';
+ case Key_KeypadRightParen.keyCode:
+ return ')';
+ case Key_Slash.keyCode:
+ return '/';
}
return 0;
@@ -334,21 +244,21 @@ void systerAction(kaleidoscope::Syster::action_t action, const char *symbol) {
Serial.println(symbol);
if (strcmp(symbol, "coffee") == 0) {
Unicode.type(0x2615);
- } else if (strcmp(symbol, ".8") == 0) { // =/
+ } else if (strcmp(symbol, "=/") == 0) { // =/
Unicode.type(0x1f615);
- } else if (strcmp(symbol, ".9") == 0) { // =(
+ } else if (strcmp(symbol, "=9") == 0) { // =(
Unicode.type(0x1f641);
- } else if (strcmp(symbol, ".:") == 0) { // =)
+ } else if (strcmp(symbol, "=:") == 0) { // =)
Unicode.type(0x1f642);
- } else if (strcmp(symbol, "9.") == 0) { // (=
+ } else if (strcmp(symbol, "9=") == 0) { // (=
Unicode.type(0x1f643);
- } else if (strcmp(symbol, ".p") == 0) { // =P
+ } else if (strcmp(symbol, "=p") == 0) { // =P
Unicode.type(0x1f61b);
- } else if (strcmp(symbol, ".x") == 0) { // =x
+ } else if (strcmp(symbol, "=x") == 0) { // =x
Unicode.type(0x1f636);
} else if (strcmp(symbol, "b:") == 0) { // B)
Unicode.type(0x1f60e);
- } else if (strcmp(symbol, "3:") == 0) { // ;)
+ } else if (strcmp(symbol, ";:") == 0) { // ;)
Unicode.type(0x1f609);
} else if (strcmp(symbol, "1::") == 0) { // 100
Unicode.type(0x1f4af);
@@ -366,6 +276,10 @@ void systerAction(kaleidoscope::Syster::action_t action, const char *symbol) {
Unicode.type(0x1f64f);
} else if (strcmp(symbol, "kiss") == 0) {
Unicode.type(0x1f618);
+ } else if (strcmp(symbol, "rip") == 0) {
+ Unicode.type(0x26b0);
+ } else if (strcmp(symbol, "dead") == 0) {
+ Unicode.type(0x1f480);
} else if (strcmp(symbol, "ok") == 0) {
Unicode.type(0x1f58f);
} else if (strcmp(symbol, "yes") == 0) {
@@ -410,19 +324,6 @@ const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
-// These 'solid' color effect definitions define a rainbow of
-// LED color modes calibrated to draw 500mA or less on the
-// Keyboardio Model 01.
-
-
-static kaleidoscope::LEDSolidColor solidRed(160, 0, 0);
-static kaleidoscope::LEDSolidColor solidOrange(140, 70, 0);
-static kaleidoscope::LEDSolidColor solidYellow(130, 100, 0);
-static kaleidoscope::LEDSolidColor solidGreen(0, 160, 0);
-static kaleidoscope::LEDSolidColor solidBlue(0, 70, 130);
-static kaleidoscope::LEDSolidColor solidIndigo(0, 0, 170);
-static kaleidoscope::LEDSolidColor solidViolet(130, 0, 120);
-
/** toggleLedsOnSuspendResume toggles the LEDs off when the host goes to sleep,
* and turns them back on when it wakes up.
*/
@@ -482,110 +383,65 @@ USE_MAGIC_COMBOS({.action = toggleKeyboardProtocol,
// First, tell Kaleidoscope which plugins you want to use.
// The order can be important. For example, LED effects are
// added in the order they're listed here.
-KALEIDOSCOPE_INIT_PLUGINS(
- HostOS,
+KALEIDOSCOPE_INIT_PLUGINS(HostOS,
Unicode,
+ Qukeys,
+ MacrosOnTheFly,
Syster,
- // The boot greeting effect pulses the LED button for 10 seconds after the keyboard is first connected
- BootGreetingEffect,
-
- // The hardware test mode, which can be invoked by tapping Prog, LED and the left Fn button at the same time.
- TestMode,
-
- // LEDControl provides support for other LED modes
- LEDControl,
-
- // The rainbow wave effect lights up your keyboard with all the colors of a rainbow
- // and slowly moves the rainbow across your keyboard
- LEDRainbowWaveEffect,
-
- // The rainbow effect changes the color of all of the keyboard's keys at the same time
- // running through all the colors of the rainbow.
- LEDRainbowEffect,
-
- // The chase effect follows the adventure of a blue pixel which chases a red pixel across
- // your keyboard. Spoiler: the blue pixel never catches the red pixel
- LEDChaseEffect,
-
- // These static effects turn your keyboard's LEDs a variety of colors
- solidRed, solidOrange, solidYellow, solidGreen, solidBlue, solidIndigo, solidViolet,
+ // LEDControl provides support for other LED
+ // modes
+ LEDControl,
+ WavepoolEffect,
+ LEDDigitalRainEffect,
+
+ // The numpad plugin is responsible for
+ // lighting up the 'numpad' mode with a
+ // custom LED effect
+ NumPad,
+
+ // The macros plugin adds support for macros
+ Macros,
+
+ // The HostPowerManagement plugin allows us
+ // to turn LEDs off when then host goes to
+ // sleep, and resume them when it wakes up.
+ HostPowerManagement,
+
+ // The MagicCombo plugin lets you use key
+ // combinations to trigger custom actions -
+ // a bit like Macros, but triggered by
+ // pressing multiple keys at the same time.
+ MagicCombo,
+
+ // The USBQuirks plugin lets you do some
+ // things with USB that we aren't
+ // comfortable - or able - to do
+ // automatically, but can be useful
+ // nevertheless. Such as toggling the key
+ // report protocol between Boot (used by
+ // BIOSes) and Report (NKRO).
+ USBQuirks);
- // The breathe effect slowly pulses all of the LEDs on your keyboard
- LEDBreatheEffect,
-
- // The AlphaSquare effect prints each character you type, using your
- // keyboard's LEDs as a display
- AlphaSquareEffect,
-
- // The stalker effect lights up the keys you've pressed recently
- StalkerEffect,
-
- // The numpad plugin is responsible for lighting up the 'numpad' mode
- // with a custom LED effect
- NumPad,
-
- // The macros plugin adds support for macros
- Macros,
-
- // The MouseKeys plugin lets you add keys to your keymap which move the mouse.
- MouseKeys,
-
- // The HostPowerManagement plugin allows us to turn LEDs off when then host
- // goes to sleep, and resume them when it wakes up.
- HostPowerManagement,
-
- // The MagicCombo plugin lets you use key combinations to trigger custom
- // actions - a bit like Macros, but triggered by pressing multiple keys at the
- // same time.
- MagicCombo,
-
- // The USBQuirks plugin lets you do some things with USB that we aren't
- // comfortable - or able - to do automatically, but can be useful
- // nevertheless. Such as toggling the key report protocol between Boot (used
- // by BIOSes) and Report (NKRO).
- USBQuirks
-);
-
-/** The 'setup' function is one of the two standard Arduino sketch functions.
- * It's called when your keyboard first powers up. This is where you set up
- * Kaleidoscope and any plugins.
- */
void setup() {
Serial.begin(9600);
+ QUKEYS(kaleidoscope::Qukey(0, 3, 7, Key_LeftShift),
+ kaleidoscope::Qukey(0, 3, 8, Key_RightShift),
+ kaleidoscope::Qukey(0, 0, 7, Key_LeftControl),
+ kaleidoscope::Qukey(0, 0, 8, Key_RightControl),
+ kaleidoscope::Qukey(0, 2, 7, Key_LeftAlt),
+ kaleidoscope::Qukey(0, 2, 8, Key_RightAlt));
+ Qukeys.setTimeout(200);
+ Qukeys.setReleaseDelay(20);
+
// First, call Kaleidoscope's internal setup function
Kaleidoscope.setup();
// While we hope to improve this in the future, the NumPad plugin
// needs to be explicitly told which keymap layer is your numpad layer
NumPad.numPadLayer = NUMPAD;
-
- // We configure the AlphaSquare effect to use RED letters
- AlphaSquare.color = CRGB(255, 0, 0);
-
- // We set the brightness of the rainbow effects to 150 (on a scale of 0-255)
- // This draws more than 500mA, but looks much nicer than a dimmer effect
- LEDRainbowEffect.brightness(150);
- LEDRainbowWaveEffect.brightness(150);
-
- // The LED Stalker mode has a few effects. The one we like is
- // called 'BlazingTrail'. For details on other options,
- // see https://github.com/keyboardio/Kaleidoscope-LED-Stalker
- StalkerEffect.variant = STALKER(BlazingTrail);
-
- // We want to make sure that the firmware starts with LED effects off
- // This avoids over-taxing devices that don't have a lot of power to share
- // with USB devices
- LEDOff.activate();
}
-/** loop is the second of the standard Arduino sketch functions.
- * As you might expect, it runs in a loop, never exiting.
- *
- * For Kaleidoscope-based keyboard firmware, you usually just want to
- * call Kaleidoscope.loop(); and not do anything custom here.
- */
-
void loop() {
Kaleidoscope.loop();
}