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#ifndef BUILD_INFORMATION
#define BUILD_INFORMATION "locally built"
#endif
#include <Kaleidoscope.h>
#include <Kaleidoscope-Macros.h>
#include <Kaleidoscope-LEDControl.h>
#include <Kaleidoscope-NumPad.h>
#include <LED-Off.h>
#include <Kaleidoscope-Model01-TestMode.h>
#include <Kaleidoscope-HostPowerManagement.h>
#include <Kaleidoscope-MagicCombo.h>
#include <Kaleidoscope-USB-Quirks.h>
#include <Kaleidoscope-HostOS.h>
#include <Kaleidoscope/HostOS-select.h>
#include <Kaleidoscope-Syster.h>
#include <Kaleidoscope-Unicode.h>
#include <kaleidoscope/hid.h>
#include <Kaleidoscope-Qukeys.h>
#include <Kaleidoscope-MacrosOnTheFly.h>
#include <Kaleidoscope-LEDEffect-DigitalRain.h>
#include <Kaleidoscope-LED-Wavepool.h>
#include <Kaleidoscope-LayerHighlighter.h>
#include <Kaleidoscope-Heatmap.h>
enum { MACRO_VERSION_INFO,
MACRO_ANY,
POG_CHAMP,
LUL,
ZZZ,
GIVE_PLZ,
TAKE_NRG,
SEEMS_GOOD,
GASM
};
enum { PRIMARY, FUNCTION, NUMPAD, EMOTES }; // layers
typedef struct {
uint8_t index;
const char *string;
} emote;
const char pogChamp[] PROGMEM = "PogChamp";
const char lul[] PROGMEM = "supert25LUL";
const char zzz[] PROGMEM = "plasmoWife";
const char givePLZ[] PROGMEM = "GivePLZ";
const char takeNRG[] PROGMEM = "TakeNRG";
const char seemsGood[] PROGMEM = "SeemsGood";
const char gasm[] PROGMEM = "kdubGasm";
static const emote emotes[] = {
{ POG_CHAMP, pogChamp },
{ LUL, lul },
{ ZZZ, zzz },
{ GIVE_PLZ, givePLZ },
{ TAKE_NRG, takeNRG },
{ SEEMS_GOOD, seemsGood },
{ GASM, gasm },
{ 255, NULL }
};
// *INDENT-OFF*
KEYMAPS(
[PRIMARY] = KEYMAP_STACKED
(Key_Escape, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_Tab,
Key_MacroRec, Key_A, Key_O, Key_E, Key_U, Key_I,
Key_MacroPlay, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_LeftGui,
Key_LeftBracket, Key_Backspace, LSHIFT(Key_LeftBracket), LSHIFT(Key_9),
ShiftToLayer(FUNCTION),
LockLayer(EMOTES), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
Key_Enter, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash,
Key_D, Key_H, Key_T, Key_N, Key_S, Key_Minus,
SYSTER, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals,
LSHIFT(Key_0), LSHIFT(Key_RightBracket), Key_Spacebar, Key_RightBracket,
ShiftToLayer(FUNCTION)),
[FUNCTION] = KEYMAP_STACKED
(___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_CapsLock,
Key_Tab, ___, Key_PageUp, Key_UpArrow, Key_PageDown, Key_Home, ___,
Key_Copy, ___, Key_LeftArrow, Key_DownArrow, Key_RightArrow, Key_End,
Key_Paste, Key_PrintScreen, Key_Insert, ___, Consumer_ScanPreviousTrack, Consumer_PlaySlashPause, Consumer_ScanNextTrack,
___, Key_Delete, ___, ___,
___,
___, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11,
Key_ScrollLock, Key_Home, Key_PageUp, Key_UpArrow, Key_PageDown, ___, Key_F12,
Key_End, Key_LeftArrow, Key_DownArrow, Key_RightArrow, ___, ___,
Key_PcApplication, Consumer_Mute, Consumer_VolumeDecrement, Consumer_VolumeIncrement, ___, Key_Backslash, Key_Pipe,
___, ___, Key_Enter, ___,
___),
[NUMPAD] = KEYMAP_STACKED
(___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
M(MACRO_VERSION_INFO), ___, Key_Keypad7, Key_Keypad8, Key_Keypad9, Key_KeypadSubtract, ___,
___, ___, Key_Keypad4, Key_Keypad5, Key_Keypad6, Key_KeypadAdd, ___,
___, Key_Keypad1, Key_Keypad2, Key_Keypad3, Key_Equals, ___,
___, ___, Key_Keypad0, Key_KeypadDot, Key_KeypadMultiply, Key_KeypadDivide, Key_Enter,
___, ___, ___, ___,
___),
[EMOTES] = KEYMAP_STACKED
(___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, M(SEEMS_GOOD),
___, M(ZZZ), ___, M(GASM), ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, M(POG_CHAMP), ___,
___, ___, ___, M(LUL), ___, ___,
___, ___, ___, M(GIVE_PLZ), M(TAKE_NRG), ___, ___,
___, ___, ___, ___,
___)
)
// *INDENT-ON*
/** versionInfoMacro handles the 'firmware version info' macro
* When a key bound to the macro is pressed, this macro
* prints out the firmware build information as virtual keystrokes
*/
static void versionInfoMacro(uint8_t keyState) {
if (keyToggledOn(keyState)) {
Macros.type(PSTR("Keyboardio Model 01 - Kaleidoscope "));
Macros.type(PSTR(BUILD_INFORMATION));
}
}
/** anyKeyMacro is used to provide the functionality of the 'Any' key.
*
* When the 'any key' macro is toggled on, a random alphanumeric key is
* selected. While the key is held, the function generates a synthetic
* keypress event repeating that randomly selected key.
*
*/
static void anyKeyMacro(uint8_t keyState) {
static Key lastKey;
if (keyToggledOn(keyState))
lastKey.keyCode = Key_A.keyCode + (uint8_t)(millis() % 36);
if (keyIsPressed(keyState))
kaleidoscope::hid::pressKey(lastKey);
}
const macro_t *emoteMacro(uint8_t macroIndex, uint8_t keyState) {
if (keyToggledOn(keyState)) {
for (int i = 0; emotes[i].index != 255; i++) {
if (emotes[i].index == macroIndex) {
Macros.type(emotes[i].string);
return MACRO_NONE;
}
}
}
return MACRO_NONE;
}
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
switch (macroIndex) {
case MACRO_VERSION_INFO:
versionInfoMacro(keyState);
break;
case MACRO_ANY:
anyKeyMacro(keyState);
break;
default:
emoteMacro(macroIndex, keyState);
}
return MACRO_NONE;
}
/** toggleLedsOnSuspendResume toggles the LEDs off when the host goes to sleep,
* and turns them back on when it wakes up.
*/
void toggleLedsOnSuspendResume(kaleidoscope::HostPowerManagement::Event event) {
switch (event) {
case kaleidoscope::HostPowerManagement::Suspend:
LEDControl.paused = true;
LEDControl.set_all_leds_to({0, 0, 0});
LEDControl.syncLeds();
break;
case kaleidoscope::HostPowerManagement::Resume:
LEDControl.paused = false;
LEDControl.refreshAll();
break;
case kaleidoscope::HostPowerManagement::Sleep:
break;
}
}
/** hostPowerManagementEventHandler dispatches power management events (suspend,
* resume, and sleep) to other functions that perform action based on these
* events.
*/
void hostPowerManagementEventHandler(kaleidoscope::HostPowerManagement::Event event) {
toggleLedsOnSuspendResume(event);
}
/** This 'enum' is a list of all the magic combos used by the Model 01's
* firmware The names aren't particularly important. What is important is that
* each is unique.
*
* These are the names of your magic combos. They will be used by the
* `USE_MAGIC_COMBOS` call below.
*/
enum {
// Toggle between Boot (6-key rollover; for BIOSes and early boot) and NKRO
// mode.
COMBO_TOGGLE_NKRO_MODE
};
/** A tiny wrapper, to be used by MagicCombo.
* This simply toggles the keyboard protocol via USBQuirks, and wraps it within
* a function with an unused argument, to match what MagicCombo expects.
*/
static void toggleKeyboardProtocol(uint8_t combo_index) {
USBQuirks.toggleKeyboardProtocol();
}
/** Magic combo list, a list of key combo and action pairs the firmware should
* recognise.
*/
USE_MAGIC_COMBOS({.action = toggleKeyboardProtocol,
// Left Fn + Esc + Shift
.keys = { R3C6, R2C6, R3C7 }
});
LayerHighlighter emoteHighlighter(EMOTES);
// First, tell Kaleidoscope which plugins you want to use.
// The order can be important. For example, LED effects are
// added in the order they're listed here.
KALEIDOSCOPE_INIT_PLUGINS(HostOS,
Unicode,
Qukeys,
MacrosOnTheFly,
Syster,
// LEDControl provides support for other LED
// modes
LEDControl,
WavepoolEffect,
LEDDigitalRainEffect,
HeatmapEffect,
// The numpad plugin is responsible for
// lighting up the 'numpad' mode with a
// custom LED effect
NumPad,
emoteHighlighter,
// The macros plugin adds support for macros
Macros,
// The HostPowerManagement plugin allows us
// to turn LEDs off when then host goes to
// sleep, and resume them when it wakes up.
HostPowerManagement,
// The MagicCombo plugin lets you use key
// combinations to trigger custom actions -
// a bit like Macros, but triggered by
// pressing multiple keys at the same time.
MagicCombo,
// The USBQuirks plugin lets you do some
// things with USB that we aren't
// comfortable - or able - to do
// automatically, but can be useful
// nevertheless. Such as toggling the key
// report protocol between Boot (used by
// BIOSes) and Report (NKRO).
USBQuirks);
void setup() {
Serial.begin(9600);
// First, call Kaleidoscope's internal setup function
Kaleidoscope.setup();
// While we hope to improve this in the future, the NumPad plugin
// needs to be explicitly told which keymap layer is your numpad layer
NumPad.numPadLayer = NUMPAD;
emoteHighlighter.lockHue = 100;
emoteHighlighter.color = CRGB(255, 255, 0);
QUKEYS(kaleidoscope::Qukey(0, 3, 7, Key_LeftShift),
kaleidoscope::Qukey(0, 3, 8, Key_RightShift),
kaleidoscope::Qukey(0, 0, 7, Key_LeftControl),
kaleidoscope::Qukey(0, 0, 8, Key_RightControl),
kaleidoscope::Qukey(0, 2, 7, Key_LeftAlt),
kaleidoscope::Qukey(0, 2, 8, Key_RightAlt),
kaleidoscope::Qukey(0, 2, 9, Key_RightGui));
Qukeys.setTimeout(200);
Qukeys.setReleaseDelay(20);
}
void loop() {
Kaleidoscope.loop();
}
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