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#include <Kaleidoscope-Syster.h>
#include <Kaleidoscope-Unicode.h>
void systerAction(kaleidoscope::Syster::action_t action, const char *symbol) {
switch (action) {
case kaleidoscope::Syster::StartAction:
Unicode.type(0x2328);
break;
case kaleidoscope::Syster::EndAction:
handleKeyswitchEvent(Key_Backspace, UNKNOWN_KEYSWITCH_LOCATION, IS_PRESSED | INJECTED);
kaleidoscope::hid::sendKeyboardReport();
handleKeyswitchEvent(Key_Backspace, UNKNOWN_KEYSWITCH_LOCATION, WAS_PRESSED | INJECTED);
kaleidoscope::hid::sendKeyboardReport();
break;
case kaleidoscope::Syster::SymbolAction:
Serial.print("systerAction = ");
Serial.println(symbol);
if (strcmp(symbol, "coffee") == 0) {
Unicode.type(0x2615);
} else if (strcmp(symbol, "=/") == 0) { // =/
Unicode.type(0x1f615);
} else if (strcmp(symbol, "=9") == 0) { // =(
Unicode.type(0x1f641);
} else if (strcmp(symbol, "=:") == 0) { // =)
Unicode.type(0x1f642);
} else if (strcmp(symbol, "9=") == 0) { // (=
Unicode.type(0x1f643);
} else if (strcmp(symbol, "=p") == 0) { // =P
Unicode.type(0x1f61b);
} else if (strcmp(symbol, "=x") == 0) { // =x
Unicode.type(0x1f636);
} else if (strcmp(symbol, "b:") == 0) { // B)
Unicode.type(0x1f60e);
} else if (strcmp(symbol, ";:") == 0) { // ;)
Unicode.type(0x1f609);
} else if (strcmp(symbol, "1::") == 0) { // 100
Unicode.type(0x1f4af);
} else if (strcmp(symbol, "eye") == 0) {
Unicode.type(0x1f440);
} else if (strcmp(symbol, "heye") == 0) {
Unicode.type(0x1f60d);
} else if (strcmp(symbol, "think") == 0) {
Unicode.type(0x1f914);
} else if (strcmp(symbol, "party") == 0) {
Unicode.type(0x1f389);
} else if (strcmp(symbol, "flex") == 0) {
Unicode.type(0x1f4aa);
} else if (strcmp(symbol, "pray") == 0) {
Unicode.type(0x1f64f);
} else if (strcmp(symbol, "kiss") == 0) {
Unicode.type(0x1f618);
} else if (strcmp(symbol, "rip") == 0) {
Unicode.type(0x26b0);
} else if (strcmp(symbol, "dead") == 0) {
Unicode.type(0x1f480);
} else if (strcmp(symbol, "ok") == 0) {
Unicode.type(0x1f58f);
} else if (strcmp(symbol, "yes") == 0) {
Unicode.type(0x1f592);
} else if (strcmp(symbol, "no") == 0) {
Unicode.type(0x1f593);
} else if (strcmp(symbol, "fu") == 0) {
Unicode.type(0x1f595);
} else if (strcmp(symbol, "spy") == 0) {
Unicode.type(0x1f575);
}
break;
}
}
const char keyToChar(Key key) {
switch (key.keyCode) {
case Key_A.keyCode ... Key_Z.keyCode:
return 'a' + (key.keyCode - Key_A.keyCode);
case Key_1.keyCode ... Key_0.keyCode:
return '1' + (key.keyCode - Key_1.keyCode);
case Key_Minus.keyCode:
return '-';
case Key_Equals.keyCode:
return '=';
case Key_LeftBracket.keyCode:
return '[';
case Key_RightBracket.keyCode:
return ']';
case Key_Backslash.keyCode:
return '\\';
case Key_Semicolon.keyCode:
return ';';
case Key_Quote.keyCode:
return '\'';
case Key_Backtick.keyCode:
return '`';
case Key_KeypadLeftParen.keyCode:
return '(';
case Key_KeypadRightParen.keyCode:
return ')';
case Key_Slash.keyCode:
return '/';
}
return 0;
}
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