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main.mjs
Commit message (
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Author
Age
Files
Lines
*
part 2: move core logic to game module, which owns robos
brian cully
2025-12-24
1
-101
/
+2
*
js: move arena stuff to module
brian cully
2025-12-23
1
-67
/
+11
*
js: begin migration to multi-bot life
brian cully
2025-12-23
1
-54
/
+54
*
simplify css, allow multiple inspectors
Brian Cully
2025-12-23
1
-1
/
+1
*
js: use web component for inspector
Brian Cully
2025-12-23
1
-159
/
+13
*
html: use svg buttons rather than text
Brian Cully
2025-12-23
1
-31
/
+36
*
js: time delta is int
Brian Cully
2025-12-22
1
-1
/
+1
*
js: only compute tween frames if time delta > 0
Brian Cully
2025-12-22
1
-4
/
+7
*
js: rename r → renderFrame
Brian Cully
2025-12-22
1
-6
/
+4
*
html: turn subpixel smoothing back on
Brian Cully
2025-12-22
1
-1
/
+2
*
html: add fps counter
Brian Cully
2025-12-22
1
-2
/
+6
*
html: add tick rate selector
Brian Cully
2025-12-22
1
-3
/
+10
*
js: fix movement jump on tick
Brian Cully
2025-12-22
1
-5
/
+7
*
stop bouncing, start clamping
Brian Cully
2025-12-18
1
-31
/
+11
*
add bouncing when hitting arena edge
Brian Cully
2025-12-18
1
-2
/
+28
*
rust, js: do plain old object translation is wasm. use workers
Brian Cully
2025-12-18
1
-15
/
+14
*
js: move robo state to worker
Brian Cully
2025-12-17
1
-77
/
+84
*
js: aesthetics
Brian Cully
2025-12-16
1
-1
/
+1
*
js: don't run extra tick/frame after haltenblinken
Brian Cully
2025-12-16
1
-3
/
+9
*
html: animate independently of tick rate, reorg a lot of html
Brian Cully
2025-12-16
1
-30
/
+67
*
rename velocity to speed
Brian Cully
2025-12-16
1
-3
/
+3
*
js: set fps to 30 and use a circle for the avatar
Brian Cully
2025-12-16
1
-3
/
+7
*
js: put x/y coords in robo object, not global
Brian Cully
2025-12-15
1
-33
/
+38
*
js: remove debugging
Brian Cully
2025-12-15
1
-1
/
+0
*
html: add arena canvas and update robo from code
Brian Cully
2025-12-15
1
-0
/
+47
*
load forth from server
Brian Cully
2025-08-25
1
-0
/
+26
*
move html stuff into ‘site’
Brian Cully
2025-08-24
1
-0
/
+156