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authorThomas Harning Jr <harningt@gmail.com>2007-06-13 04:32:12 +0000
committerThomas Harning Jr <harningt@gmail.com>2007-06-13 04:32:12 +0000
commitdbea9370eb58cdc3cbd1b12d8c8735582370cd6e (patch)
tree80526dffa240d3eca832114e98490f9632925176 /luaevent/include
parenta309c7952c6ae1b9ad9c9c0c0d895e1ad969cb95 (diff)
downloadluaevent-prosody-dbea9370eb58cdc3cbd1b12d8c8735582370cd6e.tar.gz
luaevent-prosody-dbea9370eb58cdc3cbd1b12d8c8735582370cd6e.zip
Setup management of socket create/close.
Recognized new bug: cannot create threads within threads... C contains reference to closed thread, not global.
Diffstat (limited to 'luaevent/include')
-rw-r--r--luaevent/include/luaevent.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/luaevent/include/luaevent.h b/luaevent/include/luaevent.h
index 64bfb51..8b97be7 100644
--- a/luaevent/include/luaevent.h
+++ b/luaevent/include/luaevent.h
@@ -12,6 +12,7 @@ typedef struct {
struct event ev;
lua_State* L;
int callbackRef;
+ int objectRef; /* TEMP */
} le_callback;
int luaopen_luaevent(lua_State* L);