diff options
Diffstat (limited to 'luaevent')
-rw-r--r-- | luaevent/CHANGELOG | 37 | ||||
-rw-r--r-- | luaevent/COROUTINE_MANAGEMENT | 39 | ||||
-rw-r--r-- | luaevent/LICENSE | 4 | ||||
-rw-r--r-- | luaevent/README | 13 | ||||
-rw-r--r-- | luaevent/doc/COPYING | 504 | ||||
-rw-r--r-- | luaevent/doc/PLAN | 19 | ||||
-rw-r--r-- | luaevent/include/luaevent.h | 24 | ||||
-rw-r--r-- | luaevent/luaevent.lua | 157 | ||||
-rw-r--r-- | luaevent/premake.lua | 32 | ||||
-rw-r--r-- | luaevent/src/luaevent.c | 184 | ||||
-rw-r--r-- | luaevent/test/test.lua | 34 | ||||
-rw-r--r-- | luaevent/test/testClient.lua | 19 |
12 files changed, 0 insertions, 1066 deletions
diff --git a/luaevent/CHANGELOG b/luaevent/CHANGELOG deleted file mode 100644 index f2f964d..0000000 --- a/luaevent/CHANGELOG +++ /dev/null @@ -1,37 +0,0 @@ -====== -0.1.2 - Revision 15 - 2007-08-18 -+ Setup system to use new coro management as described in COROUTINE_MANAGEMENT - The callbacks are called from the event_loop 'thread' rather than that which they are - created in. This will prevent the self-resume problem as well as dead-thread problems. -- Recognized issues to fix in next release: - * Socket/event closing needs to be cleaned - * luaevent.lua needs refactoring - * luaevent.[ch] need to be cleaned up -====== -0.1.1 - Revision 14 - 2007-06-13 -+ Fixed event-handling code to cancel events on nothing being returned -+ Added socket/object cleanup. -+ Filed bug to libevent about the strange valgrind-released errors -- Recognized following issues: - Timeouts needed - Need to handle events setup from inside a coroutine... need to get a global Lua state from a thread... -====== -0.1.0 - Revision 6 - 2007-06-10 22:00 EST -Completed mostly working version -* Moved to a mode where addevent calls a callback rather than it being instantiated within. - If the callback returns -1, then no event is ever setup, - Otherwise the integer value is used to setup the event. - This allows for using coroutine.wrap rather than a cooked-up wrapper -* Tests work, although there are a few remaining issues: -* Need to figure a good way of preserving the event object, - not sure if current method is good enough, since the socket - is the only anchor, and it is only held inside the coro.. - circular reference, something that Lua 'handles' well. -* Doing more than the maximum sockets the process is allows - causes strangeness to occur in libevent.. somehow - it is getting around to epoll_add which is causing valgrind - to barf. -* Added cheap protection code for failures in callback handlers -====== -0.0.0 - Revision 2 - 2007-06-10 12:00 EST -Initial public version, was broken due to self-resume coroutines diff --git a/luaevent/COROUTINE_MANAGEMENT b/luaevent/COROUTINE_MANAGEMENT deleted file mode 100644 index 1af0cb4..0000000 --- a/luaevent/COROUTINE_MANAGEMENT +++ /dev/null @@ -1,39 +0,0 @@ -Due to the issue w/ self-resuming threads and crashing out threads, -a management system needs to be in place. - -Example thread system: - -MAIN -EVENT_LOOP --------running--- -WAITING ON READ -WAITING ON WRITE -WAITING ON CONNECT - - -Since main and the other 'waiting' threads are yielded, it is unsafe to call things arbitrarily on them -or resume them from themselves... -However the EVENT_LOOP one is running and thus can execute the callbacks (which can resume the threads) -Each of the 'waiting' events are attached to an event and contain a pointer, this pointer can be setup to point -to a per event_base item which will be updated w/ the lua_State of whatever calls EVENT_LOOP... -this will guarantee that the thread will be resumed from the currently running EVENT_LOOP - - -Other system that's more complicated and less likely: - -MAIN -EVENT_LOOP a -----running--- - -WAITING ON READ a -WAITING ON WRITE a - -EVENT_LOOP b ----yielded -WAITING ON READ b - - -Since there can only be one event_loop running per event_base, you do not have to worry about -cross-pollination of the different waits... - -NOTES: -If the event_loop thread goes away... then the waiting coroutines will have no way to get back... -though in this case, they are dead in the water anyways.. until a new event_loop starts... -in which case the lua_State references has been updated...
\ No newline at end of file diff --git a/luaevent/LICENSE b/luaevent/LICENSE deleted file mode 100644 index 334eadf..0000000 --- a/luaevent/LICENSE +++ /dev/null @@ -1,4 +0,0 @@ -LuaEvent - Binding of libevent to Lua to offer event-based IO programming -Copyright (C) 2007 Thomas Harning <harningt@gmail.com> - -See doc/COPYING for more details.
\ No newline at end of file diff --git a/luaevent/README b/luaevent/README deleted file mode 100644 index 7242bcc..0000000 --- a/luaevent/README +++ /dev/null @@ -1,13 +0,0 @@ -Build Requirements: - premake (>= 3.3) - libevent (recommend >= 1.3b) -Usage Requirements: - libevent (recommend >= 1.3b) - LuaSocket - -See test/ directory for examples of usage. - -Project page: http://luaforge.net/projects/luaevent/ -GIT Repos: -git://repo.or.cz/luaevent.git -http://repo.or.cz/r/luaevent.git diff --git a/luaevent/doc/COPYING b/luaevent/doc/COPYING deleted file mode 100644 index 5ab7695..0000000 --- a/luaevent/doc/COPYING +++ /dev/null @@ -1,504 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the - library `Frob' (a library for tweaking knobs) written by James Random Hacker. - - <signature of Ty Coon>, 1 April 1990 - Ty Coon, President of Vice - -That's all there is to it! - - diff --git a/luaevent/doc/PLAN b/luaevent/doc/PLAN deleted file mode 100644 index d3e8778..0000000 --- a/luaevent/doc/PLAN +++ /dev/null @@ -1,19 +0,0 @@ --- Listener Scenario -create socket, perform bind, set listening -+add read-event listener -+start loop - --- Comm Scenario -provided socket --inside loop -begin coro - read - data not ready - yield sock, needRead -end coro -coro parent == callback -(coro parent - call coro(sock, event) - if not ok, go back.. end - if newEvent ~= event then - unset event, reset newEvent - end)
\ No newline at end of file diff --git a/luaevent/include/luaevent.h b/luaevent/include/luaevent.h deleted file mode 100644 index 2878632..0000000 --- a/luaevent/include/luaevent.h +++ /dev/null @@ -1,24 +0,0 @@ -/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com> - * Licensed as LGPL - See doc/COPYING for details */ -#ifndef LUAEVENT_H -#define LUAEVENT_H - -#include <lua.h> -#include <sys/types.h> -#include <sys/time.h> -#include <event.h> - -typedef struct { - struct event_base* base; - lua_State* loop_L; -} le_base; - -typedef struct { - struct event ev; - le_base* base; - int callbackRef; -} le_callback; - -int luaopen_luaevent(lua_State* L); - -#endif diff --git a/luaevent/luaevent.lua b/luaevent/luaevent.lua deleted file mode 100644 index ec9bc15..0000000 --- a/luaevent/luaevent.lua +++ /dev/null @@ -1,157 +0,0 @@ ---[[ - LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com> - Licensed as LGPL - See doc/COPYING for details. -]] -module("luaevent", package.seeall) -require("luaevent.core") - -local EV_READ = luaevent.core.EV_READ -local EV_WRITE = luaevent.core.EV_WRITE -local fair = false -- Not recommended for most cases... -local base = luaevent.core.new() -local sockMap = setmetatable({}, {'__mode', 'kv'}) -local function addevent(sock, ...) - local item = base:addevent(sock, ...) - if not item then print("FAILED TO SETUP ITEM") return item end - local fd = sock:getfd() - sockMap[item] = fd - print("SETUP ITEM FOR: ", fd) - if not hookedObjectMt then - hookedObjectMt = true - --[[ - local mt = debug.getmetatable(item) - local oldGC = mt.__gc - mt.__gc = function(...) - print("RELEASING ITEM FOR: ", sockMap[(...)]) - return oldGC(...) - end]] - end - return item -end --- Weak keys.. the keys are the client sockets -local clientTable = setmetatable({}, {'__mode', 'kv'}) - -local function getWrapper() - local running = coroutine.running() - return function(...) - if coroutine.running() == running then return end - return select(2, coroutine.resume(running, ...)) - end -end - -function send(sock, data, start, stop) - local s, err - local from = start or 1 - local sent = 0 - repeat - from = from + sent - s, err, sent = sock:send(data, from, stop) - -- Add extra coro swap for fairness - -- CURRENTLY DISABLED FOR TESTING...... - if fair and math.random(100) > 90 then - if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end - coroutine.yield(EV_WRITE) - end - if s or err ~= "timeout" then return s, err, sent end - if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end - coroutine.yield(EV_WRITE) - until false -end -function receive(sock, pattern, part) - local s, err - pattern = pattern or '*l' - repeat - s, err, part = sock:receive(pattern, part) - if s or err ~= "timeout" then return s, err, part end - if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end - coroutine.yield(EV_READ) - until false -end --- same as above but with special treatment when reading chunks, --- unblocks on any data received. -function receivePartial(client, pattern) - local s, err, part - pattern = pattern or "*l" - repeat - s, err, part = client:receive(pattern) - if s or ( (type(pattern)=="number") and part~="" and part ~=nil ) or - err ~= "timeout" then return s, err, part end - if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end - coroutine.yield(EV_READ) - until false -end -function connect(sock, ...) - sock:settimeout(0) - local ret, err = sock:connect(...) - if ret or err ~= "timeout" then return ret, err end - if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end - coroutine.yield(EV_WRITE) - ret, err = sock:connect(...) - if err == "already connected" then - return 1 - end - return ret, err -end --- Deprecated.. -function flush(sock) -end -local function clientCoroutine(sock, handler) - -- Figure out what to do ...... - return handler(sock) -end -local function handleClient(co, client, handler) - local ok, res, event = coroutine.resume(co, client, handler) -end -local function serverCoroutine(sock, callback) - local listenItem = addevent(sock, EV_READ, getWrapper()) - repeat - local event = coroutine.yield(EV_READ) - -- Get new socket - local client = sock:accept() - if client then - client:settimeout(0) - local co = coroutine.create(clientCoroutine) - handleClient(co, client, callback) - end - until false -end -function addserver(sock, callback) - local coro = coroutine.create(serverCoroutine) - assert(coroutine.resume(coro, sock, callback)) -end -function addthread(func, ...) - return coroutine.resume(coroutine.create(func), ...) -end -local _skt_mt = {__index = { - connect = function(self, ...) - return connect(self.socket, ...) - end, - send = function (self, data) - return send(self.socket, data) - end, - - receive = function (self, pattern) - if (self.timeout==0) then - return receivePartial(self.socket, pattern) - end - return receive(self.socket, pattern) - end, - - flush = function (self) - return flush(self.socket) - end, - - settimeout = function (self,time) - self.timeout=time - return - end, - - close = function(self) - clientTable[self.socket]:close() - self.socket:close() - end -}} -function wrap(sock) - return setmetatable({socket = sock}, _skt_mt) -end -loop = function(...) base:loop(...) end
\ No newline at end of file diff --git a/luaevent/premake.lua b/luaevent/premake.lua deleted file mode 100644 index 654ffb0..0000000 --- a/luaevent/premake.lua +++ /dev/null @@ -1,32 +0,0 @@ -project.name = "luaevent.core" -project.libdir = "lib" -project.bindir = "bin" - -package = newpackage() -package.kind = "dll" -package.language = "c++" -package.targetprefix = "" -package.target = "core" - -package.links = { - "event" -} - -package.includepaths = { - "include", -} -if linux then - package.buildoptions = { "-Wall" } - package.config["Debug"].buildoptions = { "-O0" } - package.linkoptions = { "-Wall -L/usr/local/lib" } - package.postbuildcommands = { "mkdir -p test/luaevent", "cp bin/* test/luaevent", "cp luaevent.lua test" } -else - print([[Other environements currently untested, may need tweaking]]) -end - -package.files = { - matchrecursive( - "src/*.c", - "include/*.h" - ) -} diff --git a/luaevent/src/luaevent.c b/luaevent/src/luaevent.c deleted file mode 100644 index 38f19ce..0000000 --- a/luaevent/src/luaevent.c +++ /dev/null @@ -1,184 +0,0 @@ -/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com> - * Licensed as LGPL - See doc/COPYING for details */ - #include "luaevent.h" - -#include <lua.h> -#include <lauxlib.h> -#include <assert.h> - -#define EVENT_BASE_MT "EVENT_BASE_MT" -#define EVENT_CALLBACK_ARG_MT "EVENT_CALLBACK_ARG_MT" -#define MAIN_THREAD_LOCATION 1 - -void setMainThread(lua_State* L) { - lua_pushthread(L); - lua_rawseti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION); -} -lua_State* getMainThread(lua_State* L) { - lua_State* g_L; - lua_rawgeti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION); - g_L = lua_tothread(L, -1); - lua_pop(L, 1); - return g_L; -} - -int luaevent_newbase(lua_State* L) { - le_base *base = (le_base*)lua_newuserdata(L, sizeof(le_base)); - base->loop_L = NULL; /* No running loop */ - base->base = event_init(); - luaL_getmetatable(L, EVENT_BASE_MT); - lua_setmetatable(L, -2); - return 1; -} - -void freeCallbackArgs(le_callback* arg, lua_State* L) { - if(arg->base) { - arg->base = NULL; - event_del(&arg->ev); - luaL_unref(L, LUA_REGISTRYINDEX, arg->callbackRef); - } -} -/* le_callback is allocated at the beginning of the coroutine in which it -is used, no need to manually de-allocate */ - -/* Index for coroutine is fd as integer for *nix, as lightuserdata for Win */ -static void luaevent_callback(int fd, short event, void* p) { - le_callback* arg = p; - lua_State* L; - int ret; - assert(arg && arg->base && arg->base->loop_L); - L = arg->base->loop_L; - lua_rawgeti(L, LUA_REGISTRYINDEX, arg->callbackRef); - lua_pushinteger(L, event); - lua_call(L, 1, 1); - ret = lua_tointeger(L, -1); - lua_pop(L, 1); - if(ret == -1) { - freeCallbackArgs(arg, L); - } else { - struct event *ev = &arg->ev; - int newEvent = ret; - if(newEvent != event) { // Need to hook up new event... - event_del(ev); - event_set(ev, fd, EV_PERSIST | newEvent, luaevent_callback, arg); - event_add(ev, NULL); - } - } -} - -static int luaevent_base_gc(lua_State* L) { - le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT); - if(base->base) { - event_base_free(base->base); - base->base = NULL; - } - return 0; -} - -static int luaevent_cb_gc(lua_State* L) { - le_callback* arg = luaL_checkudata(L, 1, EVENT_CALLBACK_ARG_MT); - freeCallbackArgs(arg, L); - return 0; -} - -int getSocketFd(lua_State* L, int idx) { - int fd; - luaL_checktype(L, idx, LUA_TUSERDATA); - lua_getfield(L, idx, "getfd"); - if(lua_isnil(L, -1)) - return luaL_error(L, "Socket type missing 'getfd' method"); - lua_pushvalue(L, idx); - lua_call(L, 1, 1); - fd = lua_tointeger(L, -1); - lua_pop(L, 1); - return fd; -} - -/* sock, event, callback */ -static int luaevent_addevent(lua_State* L) { - int fd, event, callbackRef; - le_callback* arg; - le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT); - fd = getSocketFd(L, 2); - event = luaL_checkinteger(L, 3); - luaL_checktype(L, 4, LUA_TFUNCTION); - lua_pushvalue(L, 4); - callbackRef = luaL_ref(L, LUA_REGISTRYINDEX); - arg = lua_newuserdata(L, sizeof(*arg)); - luaL_getmetatable(L, EVENT_CALLBACK_ARG_MT); - lua_setmetatable(L, -2); - - arg->base = base; - arg->callbackRef = callbackRef; - /* Setup event... */ - event_set(&arg->ev, fd, event | EV_PERSIST, luaevent_callback, arg); - event_base_set(base->base, &arg->ev); - event_add(&arg->ev, NULL); - return 1; -} - -static int luaevent_loop(lua_State* L) { - le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT); - base->loop_L = L; - int ret = event_base_loop(base->base, 0); - lua_pushinteger(L, ret); - return 1; -} - -static luaL_Reg base_funcs[] = { - { "addevent", luaevent_addevent }, - { "loop", luaevent_loop }, - { NULL, NULL } -}; - -static luaL_Reg funcs[] = { - { "new", luaevent_newbase }, - { NULL, NULL } -}; - -typedef struct { - const char* name; - int value; -} namedInteger; - -static namedInteger consts[] = { - {"LEAVE", -1}, - {"EV_READ", EV_READ}, - {"EV_WRITE", EV_WRITE}, - {NULL, 0} -}; - -void setNamedIntegers(lua_State* L, namedInteger* p) { - while(p->name) { - lua_pushinteger(L, p->value); - lua_setfield(L, -2, p->name); - p++; - } -} - -/* Verified ok */ -int luaopen_luaevent_core(lua_State* L) { - /* Setup environ table */ - lua_createtable(L, 1, 0); - lua_replace(L, LUA_ENVIRONINDEX); - /* Setup metatable */ - luaL_newmetatable(L, EVENT_BASE_MT); - lua_newtable(L); - luaL_register(L, NULL, base_funcs); - lua_setfield(L, -2, "__index"); - lua_pushcfunction(L, luaevent_base_gc); - lua_setfield(L, -2, "__gc"); - lua_pop(L, 1); - luaL_newmetatable(L, EVENT_CALLBACK_ARG_MT); - lua_pushcfunction(L, luaevent_cb_gc); - lua_setfield(L, -2, "__gc"); - lua_newtable(L); - lua_pushcfunction(L, luaevent_cb_gc); - lua_setfield(L, -2, "close"); - lua_setfield(L, -2, "__index"); - lua_pop(L, 1); - - luaL_register(L, "luaevent.core", funcs); - setNamedIntegers(L, consts); - return 1; -} diff --git a/luaevent/test/test.lua b/luaevent/test/test.lua deleted file mode 100644 index 412857e..0000000 --- a/luaevent/test/test.lua +++ /dev/null @@ -1,34 +0,0 @@ --- Tests Copas with a simple Echo server --- --- Run the test file and the connect to the server by telnet on the used port --- to stop the test just send the command "quit" - -require"luaevent" -require"socket" -local oldPrint = print -print = function(...) - oldPrint("SRV", ...) -end - -local function echoHandler(skt) - while true do - local data,ret = luaevent.receive(skt, 10) - --print("GOT: ", data, ret) - if data == "quit" or ret == 'closed' then - break - end - luaevent.send(skt, data) - collectgarbage() - end - skt:close() - --print("DONE") -end -local server = assert(socket.bind("localhost", 20000)) -server:settimeout(0) -local coro = coroutine.create -coroutine.create = function(...) - local ret = coro(...) - return ret -end -luaevent.addserver(server, echoHandler) -luaevent.loop() diff --git a/luaevent/test/testClient.lua b/luaevent/test/testClient.lua deleted file mode 100644 index fbbcf87..0000000 --- a/luaevent/test/testClient.lua +++ /dev/null @@ -1,19 +0,0 @@ -require"luaevent" -require"socket" -local oldPrint = print -print = function(...) - oldPrint("CLT", ...) -end - -local function func() - print("ACTIVATED") - local sock = socket.tcp() - --sock: - sock = luaevent.wrap(sock) - print(assert(sock:connect("localhost", 20000))) - for i = 1, 100 do assert(sock:send("Greet me ")) assert(sock:receive(10)) collectgarbage() end -end - -luaevent.addthread(func) - -luaevent.loop()
\ No newline at end of file |