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require"luaevent"
require"socket"
local oldPrint = print
print = function(...)
oldPrint("CLT", ...)
end
local function func()
print("ACTIVATED")
local sock = socket.tcp()
--sock:
sock = luaevent.wrap(sock)
print(assert(sock:connect("localhost", 20000)))
for i = 1, 100 do assert(sock:send("Greet me ")) assert(sock:receive(10)) collectgarbage() end
end
luaevent.addthread(func)
luaevent.loop()
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